Player Matchup

Kukulkan
Kukulkan
ZCR3D
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,145 Elo+
Party 2
Chaac
Chaac
canuch3
Chaac
Level 14
God Stats
1W - 3L
1,374 SR
Queue Stats
1W - 9L
1,179 Elo+
Party 2
Izanami
Izanami
yavuzao14
Izanami
Level 85
God Stats
0W - 1L
1,731 SR
Queue Stats
42W - 73L
1,272 Elo+
Solo
Team Averages
Level 41
1,535 SR
1,199 Elo+

VS

Team Averages
Level 74
1,408 SR
1,225 Elo+
Nemesis
Nemesis
Pabletito7
Nemesis
Level 67
God Stats
1W - 0L
1,262 SR
Queue Stats
26W - 37L
1,251 Elo+
Party 1
Sylvanus
Sylvanus
Vo3JoV
Sylvanus
Level 106
God Stats
82W - 55L
1,599 SR
Queue Stats
314W - 411L
1,373 Elo+
Solo
Hades
Hades
martintxoroales
Hades
Level 49
God Stats
1W - 2L
1,362 SR
Queue Stats
9W - 22L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ZCR3D
Kukulkan
8
1 / 9 / 0
6,146
683
5,122
8,587
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
canuch3
Chaac
7
0 / 6 / 1
5,464
607
3,951
14,429
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
yavuzao14
Izanami
10
0 / 3 / 1
5,946
661
7,373
6,981
2,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pabletito7
Nemesis
12
8 / 1 / 8
8,007
890
10,728
11,532
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Vo3JoV
Sylvanus
11
7 / 0 / 9
8,494
944
5,398
11,679
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 0 / 15
7,583
843
9,778
9,792
6,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Pabletito7
Nemesis
8
1
8
12
W
Sylvanus
Vo3JoV
Sylvanus
7
0
9
11.5
L
Kukulkan
ZCR3D
Kukulkan
1
9
0
0.11
L
Chaac
canuch3
Chaac
0
6
1
0.08
W
3
0
15
10.5
L
Izanami
yavuzao14
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
25,904
29,997
Taken
33,003
16,238
Mitigated
23,133
2,268
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Pabletito7
Nemesis
10,728
5,140
638
5,010
11,532
5,995
1,252
1,471
9,828
0
37,859
W
Sylvanus
Vo3JoV
Sylvanus
5,398
1,729
3,115
7,394
11,679
10,728
297
2,804
8,676
13,361
0
L
Kukulkan
ZCR3D
Kukulkan
5,122
1,443
0
0
8,587
3,184
0
6,600
1,987
12,423
0
L
Chaac
canuch3
Chaac
3,951
862
0
1,409
14,429
11,002
0
5,507
8,922
0
7,585
W
9,778
964
1,316
3,841
9,792
6,410
888
1,735
7,742
26,321
0
L
Izanami
yavuzao14
Izanami
7,373
4,823
0
859
6,981
2,052
0
3,623
3,358
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,556
Gold Earned
24,084
67
Minions Killed
105
2
Camps Cleared
7
414,558
Distance Traveled
518,000
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,007
890
47
5
6
180,584
2
W
Sylvanus
8,494
944
15
2
0
169,980
0
L
Kukulkan
6,146
683
16
2
0
121,493
0
L
Chaac
5,464
607
10
1
0
138,455
0
W
Hades
7,583
843
43
5
1
167,436
1
L
Izanami
5,946
661
41
5
2
154,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role