Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ALLAH45
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Eltonio22
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Etek6Frikik
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Thor
Thor
yagiz921
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,608 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,475 Elo+

VS

Team Averages
Level 16
1,637 SR
1,392 Elo+
Kali
Kali
Boatingeel
Kali
Level 18
God Stats
3W - 1L
1,598 SR
Queue Stats
67W - 53L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
KaFrizz
Jormungandr
Level 16
God Stats
36W - 22L
1,627 SR
Queue Stats
46W - 31L
1,494 Elo+
Party 1
Hel
Hel
YourighytDxildo
Hel
Level 22
God Stats
19W - 11L
1,526 SR
Queue Stats
67W - 65L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
iTolerance2
Hou Yi
Level 16
God Stats
6W - 2L
1,717 SR
Queue Stats
38W - 26L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jaxirez28
Morgan Le Fay
Level 7
God Stats
4W - 2L
1,719 SR
Queue Stats
5W - 6L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 6 / 0
4,260
426
2,359
7,392
1,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
ALLAH45
Guan Yu
6
0 / 6 / 0
4,082
408
533
6,642
3,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Eltonio22
Nemesis
8
2 / 3 / 0
4,886
489
3,241
5,503
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
5
0 / 5 / 0
3,926
393
1,411
5,178
2,906
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
6
0 / 4 / 2
4,277
428
136
4,575
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,843
684
4,496
6,982
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KaFrizz
Jormungandr
9
2 / 0 / 6
6,056
606
2,692
4,137
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 3
6,841
684
3,536
3,595
1,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
10
7 / 0 / 1
6,434
643
4,709
4,403
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
jaxirez28
Morgan Le Fay
11
3 / 1 / 5
6,748
675
5,266
4,094
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
24
24
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
Guan Yu
ALLAH45
Guan Yu
0
6
0
0
W
8
0
3
9.5
L
Nemesis
Eltonio22
Nemesis
2
3
0
0.67
L
Yemoja
0
5
0
0
W
Jormungandr
KaFrizz
Jormungandr
2
0
6
5
W
4
1
3
5.5
W
Hou Yi
7
0
1
7.5
W
Morgan Le Fay
jaxirez28
Morgan Le Fay
3
1
5
5.5
L
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,680
Damage
20,699
29,290
Taken
23,211
11,731
Mitigated
9,455
3,963
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,359
926
231
1,770
7,392
1,959
0
3,378
3,870
0
19,146
L
Guan Yu
ALLAH45
Guan Yu
533
160
60
523
6,642
3,462
0
2,902
3,740
0
7,462
W
4,496
2,083
0
5,093
6,982
3,206
0
141
6,841
0
33,063
L
Nemesis
Eltonio22
Nemesis
3,241
1,261
0
726
5,503
1,926
0
1,955
3,392
0
15,488
L
Yemoja
1,411
324
120
290
5,178
2,906
0
1,782
3,396
7,367
0
W
Jormungandr
KaFrizz
Jormungandr
2,692
913
0
1,208
4,137
2,464
316
783
3,354
16,655
0
W
3,536
358
153
1,486
3,595
1,152
1,732
0
3,595
32,579
0
W
Hou Yi
4,709
2,813
0
980
4,403
1,192
613
645
3,758
0
27,493
W
Morgan Le Fay
jaxirez28
Morgan Le Fay
5,266
953
0
1,868
4,094
1,441
1,140
0
4,094
32,199
0
L
Thor
136
0
0
243
4,575
1,478
0
1,252
3,165
0
12,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
32,922
118
Minions Killed
270
0
Camps Cleared
0
869,444
Distance Traveled
939,493
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,260
426
33
3
0
161,203
0
L
Guan Yu
4,082
408
21
2
0
187,762
1
W
Kali
6,843
684
58
6
0
222,304
0
L
Nemesis
4,886
489
34
3
0
197,827
1
L
Yemoja
3,926
393
11
1
0
169,525
1
W
Jormungandr
6,056
606
26
3
0
179,980
4
W
Hel
6,841
684
66
7
0
173,609
4
W
Hou Yi
6,434
643
47
5
0
165,494
0
W
Morgan Le Fay
6,748
675
73
7
0
198,106
0
L
Thor
4,277
428
19
2
0
153,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role