Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ChoccyThunder56
Poseidon
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 27L
1,598 Elo+
Solo
Ymir
Ymir
Jte bop
Ymir
Level 16
God Stats
3W - 0L
1,938 SR
Queue Stats
42W - 39L
1,590 Elo+
Solo
Artemis
Artemis
SHAMPOO-GOD
Artemis
Level 28
God Stats
5W - 4L
1,647 SR
Queue Stats
91W - 86L
1,607 Elo+
Solo
Arachne
Arachne
Sam--267
Arachne
Level 29
God Stats
2W - 1L
1,922 SR
Queue Stats
172W - 181L
1,557 Elo+
Solo
Team Averages
Level 22
1,701 SR
1,570 Elo+

VS

Team Averages
Level 33
1,508 SR
1,563 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Baby boy6148
Zeus
Level 7
God Stats
5W - 7L
1,321 SR
Queue Stats
40W - 60L
1,451 Elo+
Solo
Neith
Neith
Daanchoo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Artemis
Artemis
Ghost41808
Artemis
Level 8
God Stats
2W - 1L
1,719 SR
Queue Stats
16W - 4L
1,873 Elo+
Party 1
Ne Zha
Ne Zha
STLRampage
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 0
6,374
637
1,965
4,293
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
10
2 / 2 / 4
6,035
604
2,739
4,755
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Jte bop
Ymir
9
1 / 2 / 8
5,687
569
2,984
8,090
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SHAMPOO-GOD
Artemis
9
2 / 0 / 1
5,431
543
1,741
3,352
864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Sam--267
Arachne
11
11 / 0 / 0
6,951
695
8,378
7,868
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 2 / 3
4,550
455
2,997
2,957
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 6 / 1
5,240
524
3,515
7,188
1,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Daanchoo
Neith
5
1 / 6 / 0
4,249
425
873
4,728
957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Ghost41808
Artemis
9
2 / 0 / 1
5,397
540
3,753
3,586
929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
STLRampage
Ne Zha
7
0 / 4 / 3
4,672
467
3,369
7,251
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
5
5
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
The Morrigan
 
The Morrigan
0
2
3
0.75
L
2
6
1
0.42
W
Poseidon
2
2
4
2
L
Neith
Daanchoo
Neith
1
6
0
0.17
L
Artemis
Ghost41808
Artemis
2
0
1
2.5
W
Ymir
Jte bop
Ymir
1
2
8
2.5
W
Artemis
SHAMPOO-GOD
Artemis
2
0
1
2.5
L
Ne Zha
STLRampage
Ne Zha
0
4
3
0.38
W
Arachne
Sam--267
Arachne
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
14,507
28,358
Taken
25,710
12,169
Mitigated
5,919
10,159
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,965
490
0
991
4,293
1,842
1,838
436
3,857
0
27,229
L
The Morrigan
 
The Morrigan
2,997
627
0
700
2,957
894
0
535
2,300
16,621
2,534
L
3,515
883
0
680
7,188
1,460
582
1,752
5,436
21,766
0
W
Poseidon
2,739
421
0
1,220
4,755
1,589
0
1,887
2,868
27,359
3,950
L
Neith
Daanchoo
Neith
873
342
0
62
4,728
957
37
496
4,232
0
7,504
L
Artemis
Ghost41808
Artemis
3,753
1,754
0
1,602
3,586
929
0
917
2,669
0
27,142
W
Ymir
Jte bop
Ymir
2,984
784
0
1,714
8,090
5,392
22
1,923
6,167
15,805
0
W
Artemis
SHAMPOO-GOD
Artemis
1,741
554
123
1,581
3,352
864
806
720
2,632
0
25,852
L
Ne Zha
STLRampage
Ne Zha
3,369
1,374
0
2,472
7,251
1,679
0
1,893
5,358
0
21,095
W
Arachne
Sam--267
Arachne
8,378
4,939
0
4,530
7,868
2,482
0
1,377
6,457
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
24,108
261
Minions Killed
202
0
Camps Cleared
0
1,009,401
Distance Traveled
841,337
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,374
637
71
7
0
190,506
0
L
The Morrigan
4,550
455
32
3
0
180,863
0
L
Zeus
5,240
524
44
4
0
169,070
0
W
Poseidon
6,035
604
65
7
0
209,078
1
L
Neith
4,249
425
20
2
0
130,679
1
L
Artemis
5,397
540
60
6
0
186,652
0
W
Ymir
5,687
569
23
2
0
195,193
4
W
Artemis
5,431
543
47
5
0
188,131
0
L
Ne Zha
4,672
467
46
5
0
174,073
0
W
Arachne
6,951
695
55
6
0
226,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role