Player Matchup

Zhong Kui
Zhong Kui
Asarion
Zhong Kui
Level 75
God Stats
8W - 1L
1,586 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Fleckenpfote
Jormungandr
Level 88
God Stats
1W - 2L
1,524 SR
Queue Stats
15W - 11L
1,538 Elo+
Solo
Chaac
Chaac
LouLouangel
Chaac
Level 108
God Stats
4W - 1L
1,643 SR
Queue Stats
32W - 10L
1,642 Elo+
Solo
Medusa
Medusa
MARVIN748
Medusa
Level 127
God Stats
9W - 14L
1,493 SR
Queue Stats
116W - 129L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
Neve428
Baron Samedi
Level 129
God Stats
2W - 2L
1,231 SR
Queue Stats
145W - 167L
1,443 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,521 Elo+

VS

Team Averages
Level 71
1,441 SR
1,481 Elo+
Izanami
Izanami
Phoenixgeburt
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,535 Elo+
Party 3
Scylla
Scylla
SquidManRay
Scylla
Level 65
God Stats
4W - 5L
1,404 SR
Queue Stats
277W - 239L
1,455 Elo+
Party 1
Freya
Freya
Y Catastrophe Y
Freya
Level 87
God Stats
51W - 48L
1,539 SR
Queue Stats
428W - 404L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
miguapo
Tsukuyomi
Level 56
God Stats
12W - 19L
1,475 SR
Queue Stats
29W - 39L
1,482 Elo+
Solo
Nike
Nike
starkiller147607
Nike
Level 98
God Stats
0W - 2L
1,289 SR
Queue Stats
107W - 111L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asarion
Zhong Kui
17
10 / 1 / 16
11,364
1,136
16,790
11,740
8,299
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Fleckenpfote
Jormungandr
18
8 / 3 / 20
10,487
1,049
15,620
12,993
13,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 1 / 19
10,823
1,082
15,695
14,553
14,380
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
MARVIN748
Medusa
17
3 / 2 / 17
9,605
961
7,507
9,359
3,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Neve428
Baron Samedi
18
6 / 0 / 24
10,949
1,095
13,323
7,366
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

293

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 8 / 4
8,803
880
9,200
14,273
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
2 / 3 / 3
9,203
920
8,338
10,391
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 3
10,277
1,028
14,470
8,595
3,554
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
miguapo
Tsukuyomi
15
0 / 14 / 3
8,728
873
8,488
17,929
6,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 5
9,324
932
9,542
21,991
11,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
25
35
Kills
7
7
Deaths
35
96
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Asarion
Zhong Kui
10
1
16
18
W
Jormungandr
Fleckenpfote
Jormungandr
8
3
20
6
W
8
1
19
17.5
W
Medusa
MARVIN748
Medusa
3
2
17
5.75
W
Baron Samedi
Neve428
Baron Samedi
6
0
24
18
L
Izanami
0
8
4
0.25
L
Scylla
2
3
3
1.17
L
4
0
3
5.5
L
Tsukuyomi
miguapo
Tsukuyomi
0
14
3
0.11
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,935
Damage
50,038
56,011
Taken
73,179
43,403
Mitigated
30,755
20,610
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Asarion
Zhong Kui
16,790
350
219
2,620
11,740
8,299
0
4,326
7,414
25,232
0
W
Jormungandr
Fleckenpfote
Jormungandr
15,620
2,831
738
3,060
12,993
13,711
0
6,059
6,934
22,074
0
W
15,695
2,585
0
4,821
14,553
14,380
0
8,060
6,493
0
43,446
W
Medusa
MARVIN748
Medusa
7,507
2,304
0
720
9,359
3,703
0
3,157
6,202
0
27,618
W
Baron Samedi
Neve428
Baron Samedi
13,323
297
5,462
2,970
7,366
3,310
0
2,853
4,513
28,687
0
L
Izanami
9,200
3,449
188
850
14,273
5,450
0
9,422
4,851
0
31,442
L
Scylla
8,338
151
0
0
10,391
3,864
0
5,900
4,491
16,245
0
L
14,470
4,166
0
2,040
8,595
3,554
0
3,860
4,735
34,958
0
L
Tsukuyomi
miguapo
Tsukuyomi
8,488
2,175
268
635
17,929
6,650
0
10,715
7,214
0
24,420
L
9,542
1,173
0
18
21,991
11,237
0
15,836
6,155
3,551
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
46,335
187
Minions Killed
163
6
Camps Cleared
8
963,552
Distance Traveled
860,376
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,364
1,136
11
1
1
191,267
0
W
Jormungandr
10,487
1,049
11
1
1
177,685
0
W
Chaac
10,823
1,082
81
8
1
204,462
2
W
Medusa
9,605
961
45
5
1
192,557
0
W
Baron Samedi
10,949
1,095
39
4
2
197,581
3
L
Izanami
8,803
880
30
3
1
151,330
0
L
Scylla
9,203
920
24
2
0
182,013
0
L
Freya
10,277
1,028
46
5
2
186,708
0
L
Tsukuyomi
8,728
873
36
4
4
160,885
2
L
Nike
9,324
932
27
3
1
179,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role