Player Matchup

Zeus
Zeus
Mirawere
Zeus
Level 68
God Stats
0W - 4L
1,326 SR
Queue Stats
164W - 171L
1,431 Elo+
Party 2
Bellona
Bellona
Najzuu
Bellona
Level 44
God Stats
1W - 2L
1,532 SR
Queue Stats
82W - 81L
1,500 Elo+
Party 2
Izanami
Izanami
Rise527
Izanami
Level 55
God Stats
44W - 29L
1,645 SR
Queue Stats
289W - 285L
1,465 Elo+
Party 2
Team Averages
Level 56
1,501 SR
1,466 Elo+

VS

Team Averages
Level 129
1,544 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
fernando334
Gilgamesh
Level 134
God Stats
8W - 10L
1,631 SR
Queue Stats
93W - 108L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
txopo666
Cthulhu
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 224L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 10 / 2
7,958
531
8,872
12,691
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Najzuu
Bellona
12
1 / 7 / 2
8,404
560
5,832
13,146
8,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Rise527
Izanami
13
4 / 5 / 1
9,477
632
7,707
14,795
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
11 / 0 / 10
11,559
771
13,122
9,527
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
fernando334
Gilgamesh
15
9 / 2 / 11
11,577
772
16,080
13,597
11,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
txopo666
Cthulhu
14
2 / 3 / 14
9,864
658
8,000
15,861
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
22
22
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
10
16
L
Zeus
0
10
2
0.1
L
Bellona
Najzuu
Bellona
1
7
2
0.29
L
Izanami
Rise527
Izanami
4
5
1
0.9
W
Gilgamesh
fernando334
Gilgamesh
9
2
11
7.25
W
Cthulhu
txopo666
Cthulhu
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
37,202
40,632
Taken
38,985
13,831
Mitigated
29,280
5,829
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,122
2,010
0
3,324
9,527
3,451
2,374
2,582
6,945
45,192
0
L
Zeus
8,872
814
126
514
12,691
2,223
0
5,409
6,990
23,061
0
L
Bellona
Najzuu
Bellona
5,832
903
0
1,607
13,146
8,060
0
6,481
6,199
0
11,583
L
Izanami
Rise527
Izanami
7,707
5,219
0
3,582
14,795
3,548
0
8,224
6,043
0
39,301
W
Gilgamesh
fernando334
Gilgamesh
16,080
2,623
0
1,165
13,597
11,036
0
3,303
10,294
0
41,691
W
Cthulhu
txopo666
Cthulhu
8,000
68
0
1,760
15,861
14,793
129
3,488
12,373
24,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
33,000
133
Minions Killed
162
4
Camps Cleared
7
739,158
Distance Traveled
919,085
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,559
771
67
4
2
291,970
4
L
Zeus
7,958
531
40
3
1
228,397
5
L
Bellona
8,404
560
11
1
1
248,684
2
L
Izanami
9,477
632
82
5
2
262,077
3
W
Gilgamesh
11,577
772
52
3
5
341,340
0
W
Cthulhu
9,864
658
43
3
0
285,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role