Player Matchup

Ymir
Ymir
Chunks8_
Ymir
Level 18
God Stats
9W - 7L
1,684 SR
Queue Stats
63W - 70L
1,461 Elo+
Solo
Loki
Loki
Lowcash Pato
Loki
Level 27
God Stats
10W - 5L
1,578 SR
Queue Stats
99W - 105L
1,317 Elo+
Solo
Hera
Hera
ReApEr961005
Hera
Level 28
God Stats
3W - 2L
1,568 SR
Queue Stats
103W - 71L
1,534 Elo+
Solo
Artemis
Artemis
evilcoworker
Artemis
Level 12
God Stats
5W - 7L
1,220 SR
Queue Stats
12W - 17L
1,433 Elo+
Solo
Charybdis
Charybdis
ieatpizza4u
Charybdis
Level 23
God Stats
5W - 4L
1,559 SR
Queue Stats
37W - 47L
1,331 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,415 Elo+

VS

Team Averages
Level 24
1,503 SR
1,437 Elo+
Izanami
Izanami
BStuber5
Izanami
Level 29
God Stats
30W - 20L
1,524 SR
Queue Stats
44W - 39L
1,488 Elo+
Solo
Scylla
Scylla
CrowKiller4911
Scylla
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 155L
1,513 Elo+
Solo
Ymir
Ymir
ExoticWraith885
Ymir
Level 17
God Stats
3W - 8L
1,366 SR
Queue Stats
4W - 10L
1,206 Elo+
Solo
Cliodhna
Cliodhna
elfactor73
Cliodhna
Level 28
God Stats
6W - 7L
1,537 SR
Queue Stats
129W - 121L
1,501 Elo+
Solo
Olorun
Olorun
jdariio
Olorun
Level 15
God Stats
15W - 14L
1,589 SR
Queue Stats
58W - 67L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 2
9,920
522
2,759
13,068
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 8 / 1
9,891
521
6,564
16,084
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 4 / 4
12,664
667
13,836
11,916
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
evilcoworker
Artemis
14
1 / 6 / 1
8,961
472
5,149
11,227
2,474
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
ieatpizza4u
Charybdis
15
5 / 5 / 3
10,281
541
10,845
13,592
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BStuber5
Izanami
19
8 / 1 / 0
11,707
616
11,171
12,422
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 10 / 4
8,945
471
5,840
11,507
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
6,073
320
32
3,188
1,879
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
elfactor73
Cliodhna
18
9 / 3 / 4
11,407
600
13,802
14,643
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
jdariio
Olorun
17
6 / 4 / 2
10,690
563
7,077
11,373
4,594
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
18
Kills
25
25
Deaths
18
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
BStuber5
Izanami
8
1
0
8
W
Ymir
1
2
2
1
L
2
10
4
0.4
L
0
0
1
0.5
W
2
8
1
0.31
W
9
4
4
2.75
L
Cliodhna
elfactor73
Cliodhna
9
3
4
3.67
W
Artemis
evilcoworker
Artemis
1
6
1
0.25
W
Charybdis
ieatpizza4u
Charybdis
5
5
3
1.3
L
Olorun
jdariio
Olorun
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
37,922
65,887
Taken
53,133
29,302
Mitigated
20,912
16,424
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BStuber5
Izanami
11,171
7,649
0
3,282
12,422
4,527
348
2,261
10,161
0
103,788
W
Ymir
2,759
731
0
3,134
13,068
11,461
481
1,267
11,759
41,358
0
L
5,840
738
0
470
11,507
3,862
97
3,012
8,495
30,558
0
L
32
32
0
0
3,188
1,879
0
1,109
2,079
5,414
0
W
6,564
2,824
0
4,859
16,084
6,099
0
2,921
13,163
0
76,808
W
13,836
3,260
0
3,924
11,916
3,877
3,603
3,820
7,884
78,823
0
L
Cliodhna
elfactor73
Cliodhna
13,802
996
0
3,642
14,643
6,050
1,075
4,215
10,428
0
74,374
W
Artemis
evilcoworker
Artemis
5,149
3,251
0
1,402
11,227
2,474
2,385
1,349
9,844
0
40,997
W
Charybdis
ieatpizza4u
Charybdis
10,845
4,215
0
3,105
13,592
5,391
402
2,559
10,787
0
64,354
L
Olorun
jdariio
Olorun
7,077
3,075
0
3,479
11,373
4,594
2,010
6,072
5,301
61,690
5,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
48,822
503
Minions Killed
509
0
Camps Cleared
0
1,607,465
Distance Traveled
1,438,511
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,707
616
180
9
0
333,431
0
W
Ymir
9,920
522
71
4
0
338,618
10
L
Scylla
8,945
471
65
3
0
281,495
0
L
Ymir
6,073
320
21
1
0
129,256
2
W
Loki
9,891
521
104
5
0
292,138
0
W
Hera
12,664
667
142
7
0
347,040
0
L
Cliodhna
11,407
600
123
6
0
392,120
3
W
Artemis
8,961
472
64
3
0
309,993
0
W
Charybdis
10,281
541
122
6
0
319,676
4
L
Olorun
10,690
563
120
6
0
302,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role