Player Matchup

Cu Chulainn
Cu Chulainn
Ameiro
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,812 Elo+
Party 1
Janus
Janus
Javier1513
Janus
Level 124
God Stats
0W - 1L
2,036 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 1
Awilix
Awilix
Ketzin
Awilix
Level 127
God Stats
2W - 2L
1,711 SR
Queue Stats
48W - 76L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
Marvinos
Kukulkan
Level 98
God Stats
4W - 6L
1,320 SR
Queue Stats
41W - 69L
1,378 Elo+
Party 2
Team Averages
Level 102
1,642 SR
1,589 Elo+

VS

Team Averages
Level 132
1,616 SR
1,460 Elo+
Thanatos
Thanatos
DaN1w0w
Thanatos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,638 Elo+
Party 3
Cthulhu
Cthulhu
Xtano
Cthulhu
Level 160
God Stats
2W - 1L
1,899 SR
Queue Stats
106W - 141L
1,429 Elo+
Solo
Ullr
Ullr
YoungM_MDG
Ullr
Level 95
God Stats
4W - 5L
1,409 SR
Queue Stats
40W - 80L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
troyanoolvera
Zhong Kui
Level 146
God Stats
1W - 0L
1,658 SR
Queue Stats
25W - 19L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ameiro
Cu Chulainn
13
4 / 3 / 2
7,615
762
6,755
9,469
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
2 / 4 / 3
7,666
767
5,435
8,118
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Ketzin
Awilix
13
2 / 4 / 0
7,373
737
3,882
7,980
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Marvinos
Kukulkan
12
0 / 5 / 2
6,977
698
2,371
6,136
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaN1w0w
Thanatos
16
11 / 1 / 1
10,336
1,034
11,262
5,662
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Xtano
Cthulhu
13
0 / 2 / 8
8,420
842
6,218
9,322
7,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 4
7,951
795
2,270
6,280
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
troyanoolvera
Zhong Kui
15
4 / 2 / 5
9,221
922
8,634
9,943
7,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ameiro
Cu Chulainn
4
3
2
1.67
W
Thanatos
DaN1w0w
Thanatos
11
1
1
11.5
L
Janus
2
4
3
0.88
L
Awilix
Ketzin
Awilix
2
4
0
0.5
L
Kukulkan
Marvinos
Kukulkan
0
5
2
0.2
W
Cthulhu
Xtano
Cthulhu
0
2
8
2
W
1
3
4
1
W
Zhong Kui
troyanoolvera
Zhong Kui
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
28,384
31,703
Taken
31,207
17,176
Mitigated
20,396
4,321
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ameiro
Cu Chulainn
6,755
2,011
0
1,780
9,469
9,611
0
4,761
4,708
0
15,440
W
Thanatos
DaN1w0w
Thanatos
11,262
2,966
0
7,232
5,662
2,418
1,489
491
5,171
0
36,361
L
Janus
5,435
266
70
1,242
8,118
2,382
39
4,054
4,064
32,268
0
L
Awilix
Ketzin
Awilix
3,882
1,442
0
307
7,980
3,174
0
3,342
4,638
0
11,994
L
Kukulkan
Marvinos
Kukulkan
2,371
334
0
922
6,136
2,009
0
2,973
3,163
14,790
0
W
Cthulhu
Xtano
Cthulhu
6,218
452
616
1,584
9,322
7,754
155
1,482
7,788
27,084
0
W
2,270
1,107
0
500
6,280
2,583
453
3,315
2,866
0
20,339
W
Zhong Kui
troyanoolvera
Zhong Kui
8,634
385
93
3,202
9,943
7,641
1,316
2,636
6,865
26,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
35,928
150
Minions Killed
188
7
Camps Cleared
8
679,350
Distance Traveled
797,870
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,615
762
20
2
2
188,977
1
W
Thanatos
10,336
1,034
42
4
5
244,432
1
L
Janus
7,666
767
62
6
2
181,206
3
L
Awilix
7,373
737
29
3
2
160,608
3
L
Kukulkan
6,977
698
39
4
1
148,559
1
W
Cthulhu
8,420
842
47
5
1
203,043
2
W
Ullr
7,951
795
42
4
2
163,661
3
W
Zhong Kui
9,221
922
57
6
0
186,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role