Player Matchup

Sylvanus
Sylvanus
CubicWolf606
Sylvanus
Level 48
God Stats
8W - 13L
1,430 SR
Queue Stats
360W - 365L
1,550 Elo+
Solo
Osiris
Osiris
GameboiColour
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 198L
1,588 Elo+
Solo
Skadi
Skadi
MikonoSuzushiro_
Skadi
Level 138
God Stats
24W - 21L
1,560 SR
Queue Stats
878W - 893L
1,501 Elo+
Solo
Eset
Eset
Yung_Shina
Eset
Level 43
God Stats
0W - 3L
1,496 SR
Queue Stats
20W - 17L
1,547 Elo+
Solo
Arachne
Arachne
kvnbrwn33
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 199L
1,437 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,525 Elo+

VS

Team Averages
Level 56
1,628 SR
1,573 Elo+
Sobek
Sobek
DoobyBapswitches
Sobek
Level 43
God Stats
46W - 36L
1,598 SR
Queue Stats
381W - 253L
1,579 Elo+
Party 1
Neith
Neith
HeckNation
Neith
Level 74
God Stats
127W - 57L
1,713 SR
Queue Stats
646W - 437L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
InTheCornLand
Baron Samedi
Level 57
God Stats
19W - 8L
1,623 SR
Queue Stats
371W - 240L
1,553 Elo+
Party 1
Chaac
Chaac
Lokiamoto
Chaac
Level 25
God Stats
8W - 7L
1,667 SR
Queue Stats
96W - 73L
1,586 Elo+
Party 2
Cliodhna
Cliodhna
TotalInfinity
Cliodhna
Level 80
God Stats
11W - 11L
1,539 SR
Queue Stats
168W - 141L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CubicWolf606
Sylvanus
16
1 / 5 / 8
10,339
1,034
10,358
20,054
30,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 6
8,945
895
7,339
14,831
20,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 8
9,837
984
7,945
7,738
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
5 / 2 / 4
10,374
1,037
14,272
8,625
2,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
kvnbrwn33
Arachne
16
2 / 3 / 4
9,580
958
8,879
10,450
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

219

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 13
9,442
944
5,414
13,456
19,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
1 / 0 / 13
10,094
1,009
15,387
7,225
3,387
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
InTheCornLand
Baron Samedi
17
6 / 4 / 9
10,937
1,094
9,247
9,646
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Lokiamoto
Chaac
16
1 / 2 / 13
9,597
960
9,474
13,125
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
TotalInfinity
Cliodhna
17
9 / 3 / 5
11,707
1,171
17,155
8,375
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
9
Kills
17
17
Deaths
9
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CubicWolf606
Sylvanus
1
5
8
1
W
0
0
13
6.5
L
0
4
6
0.75
W
Neith
1
0
13
7.5
W
Baron Samedi
InTheCornLand
Baron Samedi
6
4
9
2.63
W
Chaac
Lokiamoto
Chaac
1
2
13
3.75
L
1
3
8
1.67
W
Cliodhna
TotalInfinity
Cliodhna
9
3
5
3.83
L
5
2
4
3.5
L
Arachne
kvnbrwn33
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,793
Damage
56,677
61,698
Taken
51,827
62,982
Mitigated
48,202
12,063
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CubicWolf606
Sylvanus
10,358
2,126
2,126
4,296
20,054
30,121
0
6,678
12,725
19,789
0
W
5,414
362
0
1,410
13,456
19,323
0
5,316
8,140
10,783
0
L
7,339
1,682
0
1,128
14,831
20,790
0
3,564
10,776
0
20,281
W
Neith
15,387
11,706
0
925
7,225
3,387
0
3,257
3,968
0
38,943
W
Baron Samedi
InTheCornLand
Baron Samedi
9,247
1,543
3,338
1,592
9,646
5,355
0
4,095
5,551
31,754
0
W
Chaac
Lokiamoto
Chaac
9,474
803
0
3,037
13,125
16,030
0
7,555
5,570
454
20,866
L
7,945
3,554
0
486
7,738
2,972
0
1,588
5,982
0
42,763
W
Cliodhna
TotalInfinity
Cliodhna
17,155
1,692
0
444
8,375
4,107
0
4,407
3,968
0
37,697
L
14,272
1,037
93
1,737
8,625
2,852
0
1,350
7,145
27,141
0
L
Arachne
kvnbrwn33
Arachne
8,879
6,206
0
2,197
10,450
6,247
0
1,290
8,816
0
21,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,075
Gold Earned
51,777
187
Minions Killed
215
6
Camps Cleared
10
978,608
Distance Traveled
1,031,360
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,339
1,034
11
1
1
171,150
5
W
Sobek
9,442
944
11
1
0
215,545
0
L
Osiris
8,945
895
21
2
2
211,951
0
W
Neith
10,094
1,009
64
6
5
196,819
0
W
Baron Samedi
10,937
1,094
73
7
1
183,729
0
W
Chaac
9,597
960
24
2
0
211,423
0
L
Skadi
9,837
984
94
9
0
187,925
1
W
Cliodhna
11,707
1,171
43
4
4
223,844
0
L
Eset
10,374
1,037
32
3
1
185,010
0
L
Arachne
9,580
958
29
3
2
222,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role