Player Matchup

Kukulkan
Kukulkan
BaronBunBun
Kukulkan
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 85L
1,473 Elo+
Solo
Neith
Neith
IndEliteJones179
Neith
Level 15
God Stats
4W - 1L
1,735 SR
Queue Stats
59W - 52L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Indubitable1349
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,381 Elo+
Solo
Fenrir
Fenrir
WolfPeeSipper
Fenrir
Level 21
God Stats
13W - 6L
1,481 SR
Queue Stats
202W - 220L
1,374 Elo+
Solo
Cthulhu
Cthulhu
theelite179
Cthulhu
Level 18
God Stats
12W - 5L
1,696 SR
Queue Stats
82W - 76L
1,431 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,409 Elo+

VS

Team Averages
Level 23
1,557 SR
1,365 Elo+
Set
Set
LilRabbitXO
Set
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 262L
1,320 Elo+
Party 2
Cabrakan
Cabrakan
Musa99
Cabrakan
Level 28
God Stats
2W - 2L
1,851 SR
Queue Stats
144W - 138L
1,485 Elo+
Solo
Aphrodite
Aphrodite
SenpaiSuccubus
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,351 Elo+
Party 2
Apollo
Apollo
TheHuguenot
Apollo
Level 5
God Stats
2W - 3L
1,374 SR
Queue Stats
12W - 13L
1,295 Elo+
Solo
Ganesha
Ganesha
bb29
Ganesha
Level 25
God Stats
27W - 22L
1,560 SR
Queue Stats
77W - 85L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaronBunBun
Kukulkan
9
1 / 2 / 2
5,189
519
1,371
2,841
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 6
5,915
592
7,222
4,138
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
10
7 / 0 / 2
6,573
657
6,307
5,267
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
4 / 3 / 3
5,969
597
5,012
6,791
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
theelite179
Cthulhu
9
1 / 3 / 1
5,411
541
3,070
11,368
4,595
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,768
477
2,102
5,058
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Musa99
Cabrakan
11
4 / 1 / 1
6,212
621
7,673
7,674
8,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
SenpaiSuccubus
Aphrodite
8
1 / 4 / 2
5,227
523
2,952
7,533
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
9
3 / 5 / 0
5,397
540
3,918
7,765
2,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
bb29
Ganesha
7
0 / 3 / 1
4,895
490
488
7,786
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
9
9
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BaronBunBun
Kukulkan
1
2
2
1
W
3
1
6
6
W
Sylvanus
7
0
2
8
L
1
4
0
0.25
L
Cabrakan
Musa99
Cabrakan
4
1
1
4.5
L
Aphrodite
SenpaiSuccubus
Aphrodite
1
4
2
0.5
L
Apollo
3
5
0
0.6
W
4
3
3
1.83
L
Ganesha
bb29
Ganesha
0
3
1
0.17
W
Cthulhu
theelite179
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
17,133
30,405
Taken
35,816
12,234
Mitigated
17,161
10,564
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BaronBunBun
Kukulkan
1,371
143
0
450
2,841
884
282
1,217
1,624
16,892
0
W
7,222
4,385
0
1,061
4,138
1,074
644
635
3,503
0
24,145
W
Sylvanus
6,307
2,531
883
2,447
5,267
3,665
364
2,005
3,262
21,883
9,207
L
2,102
1,171
0
646
5,058
1,843
0
257
4,801
0
21,030
L
Cabrakan
Musa99
Cabrakan
7,673
888
0
3,012
7,674
8,001
0
4,283
3,347
30,168
0
L
Aphrodite
SenpaiSuccubus
Aphrodite
2,952
283
118
2,464
7,533
2,321
0
1,846
5,547
21,157
0
L
Apollo
3,918
2,214
0
666
7,765
2,020
454
1,037
6,728
0
25,722
W
5,012
2,044
0
2,885
6,791
2,016
0
1,203
5,588
0
24,729
L
Ganesha
bb29
Ganesha
488
0
654
2,003
7,786
2,976
0
2,160
5,626
10,510
0
W
Cthulhu
theelite179
Cthulhu
3,070
712
117
2,721
11,368
4,595
0
6,053
5,315
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
26,499
224
Minions Killed
221
0
Camps Cleared
0
920,159
Distance Traveled
919,965
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,189
519
37
4
0
150,374
1
W
Neith
5,915
592
43
4
0
199,619
2
W
Sylvanus
6,573
657
51
5
0
181,739
4
L
Set
4,768
477
41
4
0
166,922
0
L
Cabrakan
6,212
621
68
7
0
185,586
2
L
Aphrodite
5,227
523
35
4
0
170,158
1
L
Apollo
5,397
540
69
7
0
199,653
1
W
Fenrir
5,969
597
48
5
0
209,124
0
L
Ganesha
4,895
490
8
1
0
197,646
2
W
Cthulhu
5,411
541
45
5
0
179,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role