Player Matchup

Ullr
Ullr
Khulil
Ullr
Level 87
God Stats
6W - 14L
1,368 SR
Queue Stats
148W - 161L
1,410 Elo+
Solo
Cliodhna
Cliodhna
LordEfreet
Cliodhna
Level 128
God Stats
3W - 3L
1,538 SR
Queue Stats
60W - 82L
1,377 Elo+
Solo
Thoth
Thoth
Preds32yt
Thoth
Level 79
God Stats
2W - 3L
1,377 SR
Queue Stats
377W - 393L
1,411 Elo+
Party 2
Sobek
Sobek
TOM_WRA
Sobek
Level 89
God Stats
2W - 4L
1,372 SR
Queue Stats
350W - 379L
1,412 Elo+
Solo
Horus
Horus
jwalton1206
Horus
Level 68
God Stats
3W - 1L
1,750 SR
Queue Stats
196W - 203L
1,393 Elo+
Party 2
Team Averages
Level 90
1,481 SR
1,400 Elo+

VS

Team Averages
Level 104
1,552 SR
1,390 Elo+
Odin
Odin
HopingPlains452
Odin
Level 58
God Stats
13W - 13L
1,461 SR
Queue Stats
188W - 222L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
LLB4
Gilgamesh
Level 69
God Stats
13W - 13L
1,431 SR
Queue Stats
217W - 266L
1,337 Elo+
Party 1
Artio
Artio
STIHLteamSIX
Artio
Level 140
God Stats
27W - 21L
1,636 SR
Queue Stats
656W - 657L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saeyun7167
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,553 SR
Queue Stats
53W - 48L
1,450 Elo+
Solo
Anubis
Anubis
viaramb
Anubis
Level 146
God Stats
5W - 4L
1,681 SR
Queue Stats
129W - 142L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Khulil
Ullr
20
2 / 1 / 3
12,512
544
8,647
13,404
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
LordEfreet
Cliodhna
18
2 / 4 / 9
11,617
505
12,608
16,920
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Preds32yt
Thoth
20
14 / 2 / 1
13,510
587
23,532
11,674
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
TOM_WRA
Sobek
17
3 / 3 / 9
10,834
471
14,317
33,138
25,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 3 / 7
11,259
490
11,527
21,054
22,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
9,117
396
10,767
15,177
11,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
LLB4
Gilgamesh
17
7 / 7 / 2
10,821
470
14,970
23,277
12,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 4 / 7
10,542
458
17,040
26,273
19,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Saeyun7167
Morgan Le Fay
14
2 / 8 / 3
9,815
427
12,352
16,215
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
viaramb
Anubis
8
2 / 5 / 1
7,680
334
7,002
7,439
2,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
26
Kills
13
13
Deaths
26
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Ullr
Khulil
Ullr
2
1
3
3.5
L
Gilgamesh
LLB4
Gilgamesh
7
7
2
1.14
W
Cliodhna
LordEfreet
Cliodhna
2
4
9
1.63
W
Thoth
Preds32yt
Thoth
14
2
1
7.25
L
2
4
7
1.38
L
Morgan Le Fay
Saeyun7167
Morgan Le Fay
2
8
3
0.44
W
Sobek
TOM_WRA
Sobek
3
3
9
2.5
W
5
3
7
2.83
L
Anubis
viaramb
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,631
Damage
62,131
96,190
Taken
88,381
67,131
Mitigated
51,830
38,494
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,767
1,460
1,436
1,086
15,177
11,774
429
5,791
9,386
0
36,531
W
Ullr
Khulil
Ullr
8,647
4,827
0
3,624
13,404
6,546
6,732
2,717
10,687
0
99,829
L
Gilgamesh
LLB4
Gilgamesh
14,970
3,311
400
3,189
23,277
12,179
210
9,346
13,623
0
55,075
W
Cliodhna
LordEfreet
Cliodhna
12,608
731
0
4,725
16,920
7,935
0
4,611
12,309
0
83,744
W
Thoth
Preds32yt
Thoth
23,532
654
276
3,016
11,674
5,002
2,726
6,943
4,731
91,413
0
L
17,040
1,263
1,113
10,231
26,273
19,056
370
10,851
14,309
66,830
0
L
Morgan Le Fay
Saeyun7167
Morgan Le Fay
12,352
652
558
3,211
16,215
5,880
1,038
9,026
7,089
52,042
0
W
Sobek
TOM_WRA
Sobek
14,317
1,436
0
13,805
33,138
25,500
278
12,132
21,006
72,763
0
W
11,527
3,395
3,145
9,903
21,054
22,148
1,576
10,178
10,876
0
49,331
L
Anubis
viaramb
Anubis
7,002
646
0
2,464
7,439
2,941
304
2,835
4,604
26,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,732
Gold Earned
47,975
633
Minions Killed
359
0
Camps Cleared
0
2,117,208
Distance Traveled
1,793,881
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,117
396
48
2
0
385,238
0
W
Ullr
12,512
544
160
7
0
404,463
4
L
Gilgamesh
10,821
470
93
4
0
425,714
9
W
Cliodhna
11,617
505
137
6
0
439,052
2
W
Thoth
13,510
587
156
7
0
431,527
6
L
Artio
10,542
458
95
4
0
436,076
1
L
Morgan Le Fay
9,815
427
74
3
0
379,222
10
W
Sobek
10,834
471
91
4
0
423,381
4
W
Horus
11,259
490
89
4
0
418,785
2
L
Anubis
7,680
334
49
2
0
167,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role