Player Matchup

Hel
Hel
Ka0rii
Hel
Level 104
God Stats
33W - 32L
1,542 SR
Queue Stats
390W - 528L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Kris_noah98
Kukulkan
Level 19
God Stats
2W - 1L
1,547 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 1
Hercules
Hercules
syzack98
Hercules
Level 88
God Stats
5W - 5L
1,551 SR
Queue Stats
358W - 461L
1,389 Elo+
Party 1
Team Averages
Level 70
1,547 SR
1,360 Elo+

VS

Team Averages
Level 20
1,537 SR
1,488 Elo+
Bakasura
Bakasura
Arioth
Bakasura
Level 10
God Stats
2W - 2L
1,611 SR
Queue Stats
15W - 23L
1,782 Elo+
Solo
Yemoja
Yemoja
BleakOrigin
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,363 Elo+
Party 2
Agni
Agni
Yung Gravy4482
Agni
Level 26
God Stats
3W - 9L
1,500 SR
Queue Stats
30W - 37L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ka0rii
Hel
14
5 / 2 / 11
9,608
739
6,976
9,444
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Kris_noah98
Kukulkan
13
3 / 2 / 11
9,461
728
10,419
4,596
1,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
syzack98
Hercules
14
9 / 1 / 8
10,150
781
13,201
15,223
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arioth
Bakasura
12
2 / 8 / 3
8,561
659
5,999
13,702
5,683
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
11
0 / 2 / 4
8,104
623
5,752
12,248
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 7 / 2
8,273
636
9,162
10,191
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
5
5
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arioth
Bakasura
2
8
3
0.44
L
Yemoja
0
2
4
1
W
Hel
Ka0rii
Hel
5
2
11
5.25
W
Kukulkan
Kris_noah98
Kukulkan
3
2
11
4.25
L
3
7
2
0.57
W
Hercules
syzack98
Hercules
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
20,913
29,263
Taken
36,141
18,719
Mitigated
19,785
14,025
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arioth
Bakasura
5,999
3,211
0
1,741
13,702
5,683
264
6,019
7,283
0
12,232
L
Yemoja
5,752
697
845
2,273
12,248
10,559
0
7,739
4,186
23,645
0
W
Hel
Ka0rii
Hel
6,976
480
5,818
5,256
9,444
3,666
1,260
5,633
3,106
35,312
0
W
Kukulkan
Kris_noah98
Kukulkan
10,419
552
0
7
4,596
1,629
757
2,003
2,304
33,677
0
L
9,162
597
0
478
10,191
3,543
429
3,773
6,117
16,891
0
W
Hercules
syzack98
Hercules
13,201
2,986
0
2,944
15,223
13,424
533
6,296
6,920
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
24,938
142
Minions Killed
101
6
Camps Cleared
2
727,281
Distance Traveled
661,918
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,561
659
34
3
2
231,274
0
L
Yemoja
8,104
623
35
3
0
223,532
0
W
Hel
9,608
739
65
5
3
249,312
5
W
Kukulkan
9,461
728
65
5
2
217,648
0
L
Agni
8,273
636
32
2
0
207,112
2
W
Hercules
10,150
781
12
1
1
260,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role