Player Matchup

Izanami
Izanami
SHREKT_FN
Izanami
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
62W - 72L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
ZythaarI
Cthulhu
Level 156
God Stats
30W - 24L
1,573 SR
Queue Stats
114W - 102L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
axerziv
Baron Samedi
Level 84
God Stats
3W - 3L
1,608 SR
Queue Stats
63W - 72L
1,403 Elo+
Party 1
Team Averages
Level 89
1,560 SR
1,446 Elo+

VS

Team Averages
Level 57
1,598 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PandaGTYN
Chang'e
Level 25
God Stats
2W - 1L
1,666 SR
Queue Stats
36W - 32L
1,453 Elo+
Party 2
Mulan
Mulan
deinemaster
Mulan
Level 24
God Stats
3W - 1L
1,628 SR
Queue Stats
41W - 33L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SHREKT_FN
Izanami
10
0 / 5 / 0
6,310
574
3,676
7,216
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ZythaarI
Cthulhu
9
0 / 5 / 1
6,482
589
8,332
14,583
11,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
axerziv
Baron Samedi
10
1 / 4 / 0
6,542
595
7,803
7,371
3,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 1 / 6
8,266
751
9,576
8,195
2,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
PandaGTYN
Chang'e
12
5 / 0 / 9
8,368
761
6,586
6,639
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 10
8,011
728
9,242
10,168
7,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
6
8
W
Chang'e
PandaGTYN
Chang'e
5
0
9
9.5
L
Izanami
SHREKT_FN
Izanami
0
5
0
0
L
Cthulhu
ZythaarI
Cthulhu
0
5
1
0.1
L
Baron Samedi
axerziv
Baron Samedi
1
4
0
0.25
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
25,404
29,170
Taken
25,002
17,225
Mitigated
13,451
5,802
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,576
3,472
0
1,890
8,195
2,977
1,180
6,788
1,407
0
29,126
W
Chang'e
PandaGTYN
Chang'e
6,586
1,487
3,536
4,555
6,639
2,709
830
5,038
1,601
18,123
0
L
Izanami
SHREKT_FN
Izanami
3,676
2,988
0
393
7,216
2,361
279
2,098
5,118
0
18,093
L
Cthulhu
ZythaarI
Cthulhu
8,332
212
824
1,486
14,583
11,677
0
4,678
9,905
20,067
0
L
Baron Samedi
axerziv
Baron Samedi
7,803
774
1,766
1,333
7,371
3,187
112
1,874
5,497
24,860
0
W
9,242
1,101
455
1,644
10,168
7,765
370
4,514
5,654
5,045
21,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,334
Gold Earned
24,645
105
Minions Killed
121
4
Camps Cleared
5
547,887
Distance Traveled
562,671
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,266
751
53
5
2
190,991
3
W
Chang'e
8,368
761
27
2
1
182,922
4
L
Izanami
6,310
574
36
3
1
169,885
1
L
Cthulhu
6,482
589
24
2
0
202,857
1
L
Baron Samedi
6,542
595
45
4
3
175,145
0
W
Mulan
8,011
728
41
4
2
188,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role