Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OsKr164
Cu Chulainn
Level 123
God Stats
3W - 8L
1,383 SR
Queue Stats
685W - 696L
1,466 Elo+
Party 1
Osiris
Osiris
Prime Deku
Osiris
Level 109
God Stats
25W - 15L
1,641 SR
Queue Stats
148W - 140L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Raywin722
Aphrodite
Level 157
God Stats
8W - 5L
1,525 SR
Queue Stats
148W - 169L
1,445 Elo+
Solo
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 107
God Stats
75W - 79L
1,486 SR
Queue Stats
631W - 612L
1,480 Elo+
Solo
Team Averages
Level 131
1,507 SR
1,485 Elo+

VS

Team Averages
Level 82
1,489 SR
1,462 Elo+
Tiamat
Tiamat
DavyJones061
Tiamat
Level 84
God Stats
0W - 3L
1,337 SR
Queue Stats
70W - 71L
1,460 Elo+
Solo
Neith
Neith
GardiNero
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,473 Elo+
Solo
Mulan
Mulan
neonfox09843
Mulan
Level 86
God Stats
2W - 6L
1,529 SR
Queue Stats
350W - 415L
1,506 Elo+
Solo
Ganesha
Ganesha
snifl
Ganesha
Level 83
God Stats
4W - 5L
1,493 SR
Queue Stats
16W - 21L
1,402 Elo+
Solo
Da Ji
Da Ji
sttefan55
Da Ji
Level 90
God Stats
2W - 4L
1,585 SR
Queue Stats
404W - 387L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 2 / 7
11,245
562
17,608
13,498
4,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
OsKr164
Cu Chulainn
15
1 / 3 / 10
9,540
477
9,049
15,839
15,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Prime Deku
Osiris
19
11 / 0 / 16
11,969
598
21,973
21,617
16,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Raywin722
Aphrodite
18
14 / 3 / 8
11,862
593
18,463
20,806
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 16
9,464
473
3,903
10,710
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 9 / 1
8,916
446
13,414
15,831
8,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
GardiNero
Neith
12
1 / 6 / 1
8,051
403
9,932
14,478
3,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 6 / 1
9,645
482
11,145
20,035
19,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
snifl
Ganesha
12
0 / 4 / 1
6,893
345
5,473
19,501
15,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
sttefan55
Da Ji
13
4 / 10 / 2
8,997
450
14,923
18,485
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
35
Kills
8
8
Deaths
35
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
7
5.75
L
Tiamat
1
9
1
0.17
L
Neith
GardiNero
Neith
1
6
1
0.25
W
Cu Chulainn
OsKr164
Cu Chulainn
1
3
10
2
W
Osiris
Prime Deku
Osiris
11
0
16
19
W
Aphrodite
Raywin722
Aphrodite
14
3
8
6
W
1
0
16
9
L
2
6
1
0.42
L
Ganesha
snifl
Ganesha
0
4
1
0.13
L
Da Ji
sttefan55
Da Ji
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,996
Damage
54,887
82,470
Taken
88,330
57,568
Mitigated
55,089
47,513
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,608
11,526
0
5,903
13,498
4,941
2,545
1,449
12,049
0
94,892
L
Tiamat
13,414
1,325
0
2,160
15,831
8,789
146
5,723
10,108
62,476
0
L
Neith
GardiNero
Neith
9,932
3,988
0
4,214
14,478
3,788
462
1,200
13,278
0
47,990
W
Cu Chulainn
OsKr164
Cu Chulainn
9,049
1,055
0
3,175
15,839
15,344
503
1,619
14,220
13,606
41,148
W
Osiris
Prime Deku
Osiris
21,973
11,534
0
7,445
21,617
16,890
1,719
5,911
15,706
2,953
93,896
W
Aphrodite
Raywin722
Aphrodite
18,463
1,547
6,987
14,109
20,806
8,839
1,162
7,294
13,512
80,207
0
W
3,903
675
5,649
4,245
10,710
11,554
666
2,614
8,096
15,424
0
L
11,145
1,622
0
4,033
20,035
19,326
0
5,212
14,823
0
67,539
L
Ganesha
snifl
Ganesha
5,473
0
618
3,140
19,501
15,617
0
5,784
13,717
24,852
0
L
Da Ji
sttefan55
Da Ji
14,923
2,716
0
1,678
18,485
7,569
0
7,507
10,978
0
52,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
42,502
533
Minions Killed
459
0
Camps Cleared
0
1,880,820
Distance Traveled
1,694,037
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,245
562
142
7
0
322,643
0
L
Tiamat
8,916
446
131
7
0
371,723
2
L
Neith
8,051
403
107
5
0
323,933
2
W
Cu Chulainn
9,540
477
105
5
0
360,096
0
W
Osiris
11,969
598
122
6
0
432,080
2
W
Aphrodite
11,862
593
140
7
0
373,835
8
W
Yemoja
9,464
473
24
1
0
392,166
4
L
Mulan
9,645
482
145
7
0
299,388
6
L
Ganesha
6,893
345
3
0
0
373,944
0
L
Da Ji
8,997
450
73
4
0
325,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role