Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
 
Sobek
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Masters
bobloprock
Charybdis
Masters
Level 157
God Stats
5W - 1L
1,909 SR
Queue Stats
729W - 223L
2,277 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 158
1,636 SR
1,759 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,519 SR
1,791 MMR
Achilles
Achilles
Gold V
Bronze5Ganks
Achilles
Gold V
Level 54
God Stats
0W - 2L
1,384 SR
Queue Stats
7W - 8L
1,774 MMR
Solo
Tiamat
Tiamat
Gold III
Danxul
Tiamat
Gold III
Level 140
God Stats
0W - 3L
1,504 SR
Queue Stats
18W - 13L
1,791 MMR
Party 1
Chiron
Chiron
Gold III
Vanttik
Chiron
Gold III
Level 134
God Stats
3W - 2L
1,668 SR
Queue Stats
11W - 8L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
7 / 1 / 7
7,636
955
13,128
5,237
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
10
0 / 3 / 12
6,611
826
2,384
11,042
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
bobloprock
Charybdis
11
7 / 1 / 5
7,229
904
11,431
6,779
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AresOdinGilgameshArtioFenrir

VS

Bans
Morgan Le FayGebUllrCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bronze5Ganks
Achilles
8
2 / 5 / 2
5,635
704
5,362
13,168
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Danxul
Tiamat
9
0 / 4 / 2
5,318
665
4,064
7,518
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Vanttik
Chiron
10
3 / 5 / 2
6,635
829
5,334
9,533
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
7
10.5
W
Sobek
 
Sobek
0
3
12
2
L
Achilles
Bronze5Ganks
Achilles
2
5
2
0.6
L
Tiamat
Danxul
Tiamat
0
4
2
0.25
L
Chiron
Vanttik
Chiron
3
5
2
0.8
W
Charybdis
bobloprock
Charybdis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
14,760
23,058
Taken
30,219
12,331
Mitigated
18,721
8,324
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,128
317
116
2,173
5,237
1,484
702
946
3,964
35,944
0
W
Sobek
 
Sobek
2,384
449
0
3,738
11,042
8,718
261
1,643
9,157
10,449
0
L
Achilles
Bronze5Ganks
Achilles
5,362
833
0
2,060
13,168
12,496
0
5,870
7,298
0
8,274
L
Tiamat
Danxul
Tiamat
4,064
344
523
1,682
7,518
3,299
0
4,481
3,037
19,751
0
L
Chiron
Vanttik
Chiron
5,334
1,816
430
2,369
9,533
2,926
0
5,399
4,127
0
13,976
W
Charybdis
bobloprock
Charybdis
11,431
7,412
0
2,297
6,779
2,129
1,762
2,210
4,410
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,476
Gold Earned
17,588
92
Minions Killed
74
5
Camps Cleared
2
473,769
Distance Traveled
446,243
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,636
955
58
7
2
167,017
2
W
Sobek
6,611
826
11
1
1
163,559
1
L
Achilles
5,635
704
9
1
0
150,955
3
L
Tiamat
5,318
665
38
5
2
151,211
1
L
Chiron
6,635
829
27
3
0
144,077
2
W
Charybdis
7,229
904
23
3
2
143,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role