Player Matchup

Discordia
Discordia
HowardTGM
Discordia
Level 44
God Stats
6W - 6L
1,399 SR
Queue Stats
217W - 174L
1,430 Elo+
Party 1
Ra
Ra
IZtFranTz
Ra
Level 44
God Stats
0W - 1L
1,628 SR
Queue Stats
17W - 31L
1,233 Elo+
Solo
Ah Puch
Ah Puch
LeafNinjaLoki
Ah Puch
Level 139
God Stats
19W - 7L
1,668 SR
Queue Stats
647W - 582L
1,410 Elo+
Party 1
Medusa
Medusa
X-Hope69
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
xAfroxEspada006
Zeus
Level 68
God Stats
17W - 9L
1,882 SR
Queue Stats
339W - 294L
1,419 Elo+
Party 1
Team Averages
Level 66
1,615 SR
1,398 Elo+

VS

Team Averages
Level 120
1,386 SR
1,330 Elo+
Jormungandr
Jormungandr
Awakened Alt727
Jormungandr
Level 149
God Stats
1W - 0L
1,132 SR
Queue Stats
4W - 6L
1,207 Elo+
Solo
Jing Wei
Jing Wei
FallenOphan
Jing Wei
Level 52
God Stats
4W - 2L
1,500 SR
Queue Stats
249W - 247L
1,252 Elo+
Solo
Geb
Geb
IhaveAbotAllergy
Geb
Level 159
God Stats
1W - 1L
1,426 SR
Queue Stats
46W - 47L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Incredabeast
Kuzenbo
Level 94
God Stats
1W - 1L
1,219 SR
Queue Stats
63W - 66L
1,437 Elo+
Solo
Guan Yu
Guan Yu
freko76
Guan Yu
Level 147
God Stats
4W - 1L
1,653 SR
Queue Stats
411W - 433L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HowardTGM
Discordia
15
1 / 7 / 14
9,624
642
10,558
12,927
4,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 6 / 10
10,392
693
13,010
13,390
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
20
7 / 6 / 14
12,650
843
26,301
18,719
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
X-Hope69
Medusa
17
4 / 7 / 13
10,843
723
11,595
12,605
4,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 9 / 9
10,592
706
22,747
14,192
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Awakened Alt727
Jormungandr
20
9 / 2 / 17
12,368
825
15,709
17,317
26,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
FallenOphan
Jing Wei
19
11 / 10 / 11
12,259
817
11,722
20,681
9,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 5 / 22
12,410
827
17,779
24,362
30,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Incredabeast
Kuzenbo
16
3 / 5 / 15
10,569
705
10,649
21,611
33,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
freko76
Guan Yu
20
8 / 3 / 19
12,266
818
10,760
23,585
30,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
119
25
Kills
35
35
Deaths
25
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Awakened Alt727
Jormungandr
9
2
17
8.75
W
Jing Wei
FallenOphan
Jing Wei
11
10
11
1.65
L
Discordia
HowardTGM
Discordia
1
7
14
1.14
L
5
6
10
1.67
W
4
5
22
3
W
Kuzenbo
Incredabeast
Kuzenbo
3
5
15
2.1
L
Ah Puch
7
6
14
2.33
L
Medusa
X-Hope69
Medusa
4
7
13
1.5
W
Guan Yu
freko76
Guan Yu
8
3
19
5.83
L
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,211
Damage
66,619
71,833
Taken
107,556
27,271
Mitigated
131,514
20,395
Healing
50,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Awakened Alt727
Jormungandr
15,709
1,632
299
782
17,317
26,209
928
12,598
4,546
35,049
0
W
Jing Wei
FallenOphan
Jing Wei
11,722
5,434
2,806
2,238
20,681
9,528
3,030
16,686
3,749
0
28,338
L
Discordia
HowardTGM
Discordia
10,558
1,247
2,048
1,238
12,927
4,673
0
8,133
4,794
21,211
0
L
13,010
971
4,030
3,412
13,390
4,485
472
7,688
5,702
20,990
0
W
17,779
936
5,327
5,010
24,362
30,993
611
13,583
10,395
36,128
0
W
Kuzenbo
Incredabeast
Kuzenbo
10,649
3,638
2,693
3,781
21,611
33,935
485
13,693
7,811
21,869
0
L
Ah Puch
26,301
793
559
5,826
18,719
8,041
256
11,542
7,177
53,561
0
L
Medusa
X-Hope69
Medusa
11,595
4,991
191
727
12,605
4,974
1,010
7,873
4,732
0
21,527
W
Guan Yu
freko76
Guan Yu
10,760
1,268
15,953
11,360
23,585
30,849
1,167
14,825
8,434
197
20,424
L
22,747
2,999
990
1,374
14,192
5,098
0
9,098
5,094
35,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
59,872
162
Minions Killed
158
0
Camps Cleared
0
1,179,846
Distance Traveled
1,480,542
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,368
825
38
3
0
317,599
3
W
Jing Wei
12,259
817
55
4
0
250,376
0
L
Discordia
9,624
642
24
2
0
237,176
1
L
Ra
10,392
693
27
2
0
259,477
0
W
Geb
12,410
827
24
2
0
283,654
0
W
Kuzenbo
10,569
705
18
1
0
297,772
1
L
Ah Puch
12,650
843
56
4
0
239,926
3
L
Medusa
10,843
723
23
2
0
231,304
0
W
Guan Yu
12,266
818
23
2
0
331,141
3
L
Zeus
10,592
706
32
2
0
211,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role