Player Matchup

Odin
Odin
Delirium-937
Odin
Level 156
God Stats
8W - 4L
1,713 SR
Queue Stats
445W - 447L
1,456 Elo+
Solo
Geb
Geb
Diablodarckos
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,539 Elo+
Solo
Skadi
Skadi
Koen-Romijn
Skadi
Level 132
God Stats
0W - 1L
1,692 SR
Queue Stats
11W - 10L
1,607 Elo+
Solo
Sol
Sol
L3gUman
Sol
Level 127
God Stats
7W - 3L
1,584 SR
Queue Stats
381W - 399L
1,529 Elo+
Solo
Hun Batz
Hun Batz
asoto88
Hun Batz
Level 160
God Stats
4W - 4L
1,627 SR
Queue Stats
551W - 570L
1,510 Elo+
Solo
Team Averages
Level 131
1,623 SR
1,528 Elo+

VS

Team Averages
Level 118
1,710 SR
1,693 Elo+
Da Ji
Da Ji
Pipidu62
Da Ji
Level 109
God Stats
8W - 3L
1,699 SR
Queue Stats
586W - 492L
1,591 Elo+
Party 1
Artio
Artio
Riiiqa
Artio
Level 147
God Stats
1W - 0L
1,672 SR
Queue Stats
25W - 16L
1,627 Elo+
Party 1
Poseidon
Poseidon
Rykо
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,875 Elo+
Party 1
Neith
Neith
xBNJ
Neith
Level 106
God Stats
3W - 0L
1,962 SR
Queue Stats
59W - 19L
1,764 Elo+
Party 1
Mulan
Mulan
xMeltdownz
Mulan
Level 140
God Stats
2W - 0L
1,717 SR
Queue Stats
58W - 50L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
9,147
704
7,205
18,481
13,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 7 / 11
10,266
790
10,694
19,370
24,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 5 / 8
11,085
853
12,431
14,106
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
15
4 / 4 / 9
10,260
789
18,055
10,632
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
asoto88
Hun Batz
16
2 / 7 / 12
9,984
768
14,792
13,752
7,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Pipidu62
Da Ji
17
6 / 5 / 16
10,849
835
10,306
12,183
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Riiiqa
Artio
17
1 / 2 / 21
10,852
835
8,802
22,040
30,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Rykо
Poseidon
18
4 / 3 / 21
10,808
831
23,615
10,267
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
xBNJ
Neith
19
12 / 2 / 11
11,964
920
18,378
13,969
7,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
16
3 / 3 / 15
9,975
767
6,451
17,936
18,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
15
Kills
26
26
Deaths
15
52
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
3
12
2.33
L
2
7
11
1.07
L
6
5
8
2
L
Sol
4
4
9
2.13
W
Da Ji
Pipidu62
Da Ji
6
5
16
2.8
W
Artio
Riiiqa
Artio
1
2
21
5.75
W
Poseidon
Rykо
Poseidon
4
3
21
4.83
L
Hun Batz
asoto88
Hun Batz
2
7
12
1.14
W
Neith
xBNJ
Neith
12
2
11
8.75
W
Mulan
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,177
Damage
67,552
76,341
Taken
76,395
55,749
Mitigated
67,839
20,868
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,205
1,012
0
5,544
18,481
13,230
481
5,826
12,355
0
11,450
L
10,694
1,808
2,085
1,330
19,370
24,467
216
6,830
12,174
16,014
0
L
12,431
5,551
1,094
3,972
14,106
6,619
1,425
5,748
8,114
0
30,978
L
Sol
18,055
5,685
1,494
2,838
10,632
4,366
3,015
5,080
5,429
38,189
0
W
Da Ji
Pipidu62
Da Ji
10,306
3,400
1,195
1,063
12,183
7,441
1,548
4,636
7,547
0
16,247
W
Artio
Riiiqa
Artio
8,802
1,146
3,311
5,381
22,040
30,010
534
7,759
14,281
16,914
0
W
Poseidon
Rykо
Poseidon
23,615
2,550
4,087
2,593
10,267
4,560
1,265
2,973
7,294
54,801
0
L
Hun Batz
asoto88
Hun Batz
14,792
2,386
557
1,954
13,752
7,067
732
8,381
5,098
79
25,958
W
Neith
xBNJ
Neith
18,378
9,375
0
4,209
13,969
7,461
3,065
4,957
9,012
0
39,525
W
Mulan
6,451
548
3,126
4,532
17,936
18,367
469
8,503
9,433
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
54,448
122
Minions Killed
144
0
Camps Cleared
0
1,181,026
Distance Traveled
1,195,402
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,147
704
5
0
0
251,072
0
L
Geb
10,266
790
4
0
0
241,199
3
L
Skadi
11,085
853
42
3
0
236,447
0
L
Sol
10,260
789
39
3
0
243,656
1
W
Da Ji
10,849
835
17
1
0
235,833
0
W
Artio
10,852
835
10
1
0
251,338
0
W
Poseidon
10,808
831
59
5
0
263,563
0
L
Hun Batz
9,984
768
32
2
0
208,652
0
W
Neith
11,964
920
46
4
0
216,980
0
W
Mulan
9,975
767
12
1
0
227,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role