Player Matchup

Nike
Nike
ILuvEboys
Nike
Level 157
God Stats
2W - 0L
1,231 SR
Queue Stats
98W - 40L
1,732 Elo+
Party 1
Aphrodite
Aphrodite
Oℓiver
Aphrodite
Level 154
God Stats
2W - 0L
1,721 SR
Queue Stats
10W - 5L
1,695 Elo+
Party 1
Eset
Eset
m0ve2g0
Eset
Level 160
God Stats
2W - 0L
1,807 SR
Queue Stats
50W - 9L
1,912 Elo+
Party 1
Chaac
Chaac
wealwaysgoindude
Chaac
Level 160
God Stats
1W - 0L
1,821 SR
Queue Stats
58W - 18L
1,876 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Świtch
Tsukuyomi
Level 160
God Stats
3W - 3L
1,814 SR
Queue Stats
160W - 115L
1,644 Elo+
Party 1
Team Averages
Level 158
1,679 SR
1,772 Elo+

VS

Team Averages
Level 144
1,683 SR
1,567 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
H3LPMeeeeeee
Thor
Level 149
God Stats
0W - 1L
1,860 SR
Queue Stats
115W - 101L
1,589 Elo+
Solo
Khepri
Khepri
Jelapenas
Khepri
Level 148
God Stats
12W - 6L
1,743 SR
Queue Stats
398W - 413L
1,626 Elo+
Solo
Hel
Hel
ParrainAmin
Hel
Level 144
God Stats
1W - 2L
1,489 SR
Queue Stats
565W - 555L
1,585 Elo+
Solo
Heimdallr
Heimdallr
TCSmyzael
Heimdallr
Level 153
God Stats
2W - 1L
1,821 SR
Queue Stats
46W - 56L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 1 / 17
9,076
756
10,881
14,819
16,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Oℓiver
Aphrodite
15
3 / 1 / 14
9,222
769
8,395
11,014
7,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
m0ve2g0
Eset
16
1 / 1 / 15
9,309
776
15,147
9,310
5,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 1 / 12
10,245
854
10,765
13,772
14,924
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Świtch
Tsukuyomi
17
6 / 2 / 12
10,074
840
18,263
14,365
7,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 4
7,796
650
13,322
11,014
6,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
8,058
672
9,409
16,748
13,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Jelapenas
Khepri
14
0 / 3 / 3
7,728
644
7,368
17,872
17,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 5
7,730
644
4,195
10,712
7,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
TCSmyzael
Heimdallr
16
2 / 4 / 3
8,974
748
12,065
12,100
6,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
19
Kills
5
6
Deaths
19
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
4
0.75
L
2
3
2
1
W
Nike
2
1
17
10.5
L
Khepri
Jelapenas
Khepri
0
3
3
0.5
W
Aphrodite
Oℓiver
Aphrodite
3
1
14
10
L
0
5
5
0.5
L
Heimdallr
TCSmyzael
Heimdallr
2
4
3
0.88
W
Eset
m0ve2g0
Eset
1
1
15
8.5
W
7
1
12
13
W
Tsukuyomi
Świtch
Tsukuyomi
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,451
Damage
46,359
63,280
Taken
68,446
52,411
Mitigated
52,298
31,730
Healing
23,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,322
128
292
1,020
11,014
6,564
0
3,239
7,644
13,527
0
L
9,409
759
825
1,646
16,748
13,973
569
8,020
8,207
0
14,425
W
Nike
10,881
919
0
2,045
14,819
16,702
877
5,267
9,338
0
16,081
L
Khepri
Jelapenas
Khepri
7,368
168
665
1,593
17,872
17,552
166
3,737
13,900
23,756
0
W
Aphrodite
Oℓiver
Aphrodite
8,395
1,494
9,976
6,629
11,014
7,499
618
4,656
6,005
17,868
0
L
4,195
163
12,955
3,392
10,712
7,565
262
3,188
7,337
7,681
0
L
Heimdallr
TCSmyzael
Heimdallr
12,065
3,982
143
951
12,100
6,644
946
4,725
7,003
0
34,635
W
Eset
m0ve2g0
Eset
15,147
1,341
2,419
1,981
9,310
5,936
1,101
2,366
6,819
31,043
0
W
10,765
1,172
1,268
5,285
13,772
14,924
545
5,347
8,158
2,532
25,223
W
Tsukuyomi
Świtch
Tsukuyomi
18,263
4,498
874
1,253
14,365
7,350
1,669
5,977
8,075
0
32,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
40,286
134
Minions Killed
113
0
Camps Cleared
0
1,303,804
Distance Traveled
1,064,896
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,796
650
6
1
0
210,309
2
L
Thor
8,058
672
6
1
0
200,364
0
W
Nike
9,076
756
13
1
0
267,185
0
L
Khepri
7,728
644
21
2
0
234,360
1
W
Aphrodite
9,222
769
30
3
0
241,158
0
L
Hel
7,730
644
11
1
0
224,663
0
L
Heimdallr
8,974
748
69
6
0
195,200
0
W
Eset
9,309
776
45
4
0
245,613
4
W
Chaac
10,245
854
21
2
0
270,921
0
W
Tsukuyomi
10,074
840
25
2
0
278,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role