Player Matchup

Cthulhu
Cthulhu
Chupapix
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
FONITILLO
Amaterasu
Level 21
God Stats
24W - 13L
1,675 SR
Queue Stats
32W - 26L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jonracan
Morgan Le Fay
Level 23
God Stats
14W - 9L
1,565 SR
Queue Stats
32W - 19L
1,571 Elo+
Party 1
Artemis
Artemis
Rayylll
Artemis
Level 16
God Stats
15W - 24L
1,251 SR
Queue Stats
16W - 32L
1,149 Elo+
Party 1
Cliodhna
Cliodhna
cxrmelo
Cliodhna
Level 18
God Stats
11W - 8L
1,392 SR
Queue Stats
24W - 34L
1,219 Elo+
Party 1
Team Averages
Level 18
1,477 SR
1,336 Elo+

VS

Team Averages
Level 25
1,479 SR
1,498 Elo+
Aphrodite
Aphrodite
Kyrptonian
Aphrodite
Level 63
God Stats
1W - 2L
1,564 SR
Queue Stats
132W - 162L
1,503 Elo+
Party 2
Thoth
Thoth
Malauch
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
TugMcGroin
Kali
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 2
Apollo
Apollo
leobr gamesbr
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,514 Elo+
Solo
Athena
Athena
weasel13
Athena
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
176W - 159L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chupapix
Cthulhu
11
0 / 4 / 1
6,520
466
3,006
8,329
5,700
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
FONITILLO
Amaterasu
14
7 / 0 / 5
8,657
618
7,904
9,971
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Jonracan
Morgan Le Fay
15
12 / 1 / 10
10,108
722
20,680
9,483
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Rayylll
Artemis
10
0 / 5 / 1
6,241
446
2,575
7,156
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
cxrmelo
Cliodhna
12
8 / 3 / 7
8,298
593
10,734
8,175
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kyrptonian
Aphrodite
11
5 / 3 / 7
7,804
557
6,175
11,776
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Malauch
Thoth
9
0 / 9 / 1
5,807
415
1,811
10,251
2,503
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
2 / 4 / 0
6,636
474
5,762
13,215
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 4 / 7
6,809
486
6,646
8,506
2,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
weasel13
Athena
9
2 / 7 / 4
6,163
440
6,217
13,342
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
27
Kills
13
13
Deaths
27
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chupapix
Cthulhu
0
4
1
0.13
W
Amaterasu
FONITILLO
Amaterasu
7
0
5
9.5
W
Morgan Le Fay
Jonracan
Morgan Le Fay
12
1
10
17
L
Aphrodite
Kyrptonian
Aphrodite
5
3
7
2.83
L
Thoth
Malauch
Thoth
0
9
1
0.06
W
Artemis
Rayylll
Artemis
0
5
1
0.1
L
2
4
0
0.5
W
Cliodhna
cxrmelo
Cliodhna
8
3
7
3.83
L
4
4
7
1.88
L
Athena
weasel13
Athena
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
26,611
43,114
Taken
57,090
21,943
Mitigated
20,645
10,544
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chupapix
Cthulhu
3,006
94
72
957
8,329
5,700
1,416
2,820
5,479
30,179
0
W
Amaterasu
FONITILLO
Amaterasu
7,904
3,049
0
3,109
9,971
7,162
2,145
2,637
7,292
0
37,073
W
Morgan Le Fay
Jonracan
Morgan Le Fay
20,680
2,145
0
3,053
9,483
3,844
292
3,029
6,444
67,934
0
L
Aphrodite
Kyrptonian
Aphrodite
6,175
1,505
2,601
5,601
11,776
5,242
260
6,333
5,443
23,271
0
L
Thoth
Malauch
Thoth
1,811
423
0
543
10,251
2,503
93
7,335
2,916
17,512
0
W
Artemis
Rayylll
Artemis
2,575
1,462
0
926
7,156
2,450
1,463
2,942
4,214
0
24,324
L
5,762
2,318
0
3,616
13,215
5,491
0
3,231
9,984
0
25,592
W
Cliodhna
cxrmelo
Cliodhna
10,734
1,296
0
2,427
8,175
2,787
426
2,655
5,482
0
36,723
L
6,646
3,036
0
579
8,506
2,335
570
2,815
5,691
0
27,236
L
Athena
weasel13
Athena
6,217
2,004
0
2,112
13,342
5,074
0
4,284
9,058
22,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
33,219
325
Minions Killed
204
0
Camps Cleared
0
1,384,225
Distance Traveled
1,327,429
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,520
466
50
4
0
261,504
0
W
Amaterasu
8,657
618
66
5
0
276,438
1
W
Morgan Le Fay
10,108
722
101
7
0
307,511
3
L
Aphrodite
7,804
557
32
2
0
264,074
4
L
Thoth
5,807
415
36
3
0
241,066
0
W
Artemis
6,241
446
51
4
0
246,871
1
L
Kali
6,636
474
46
3
0
298,766
1
W
Cliodhna
8,298
593
57
4
0
291,901
1
L
Apollo
6,809
486
51
4
0
277,355
0
L
Athena
6,163
440
39
3
0
246,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role