Player Matchup

Cu Chulainn
Cu Chulainn
CONNMAN24
Cu Chulainn
Level 106
God Stats
1W - 2L
1,385 SR
Queue Stats
21W - 29L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
KcMastapiece
Cthulhu
Level 65
God Stats
4W - 2L
1,472 SR
Queue Stats
17W - 19L
1,420 Elo+
Party 2
Sol
Sol
Ngolliday
Sol
Level 143
God Stats
13W - 8L
1,535 SR
Queue Stats
126W - 121L
1,412 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,408 Elo+

VS

Team Averages
Level 54
1,283 SR
1,432 Elo+
Sol
Sol
Eluim
Sol
Level 59
God Stats
1W - 8L
1,261 SR
Queue Stats
287W - 354L
1,461 Elo+
Solo
Athena
Athena
FangThP1rate
Athena
Level 53
God Stats
0W - 3L
1,089 SR
Queue Stats
55W - 53L
1,416 Elo+
Party 1
Fenrir
Fenrir
HOODCAP
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CONNMAN24
Cu Chulainn
14
2 / 8 / 13
11,918
662
14,075
28,710
25,689
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
KcMastapiece
Cthulhu
17
7 / 6 / 13
13,388
744
17,911
22,373
27,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 4 / 3
13,889
772
18,729
15,316
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eluim
Sol
17
7 / 3 / 9
12,830
713
22,265
15,480
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
15
2 / 7 / 14
11,778
654
9,539
24,223
13,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
HOODCAP
Fenrir
16
9 / 10 / 8
12,977
721
21,554
23,175
11,337
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
20
Kills
18
18
Deaths
20
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CONNMAN24
Cu Chulainn
2
8
13
1.06
L
Sol
Eluim
Sol
7
3
9
3.83
L
Athena
2
7
14
1.29
L
Fenrir
HOODCAP
Fenrir
9
10
8
1.3
W
Cthulhu
KcMastapiece
Cthulhu
7
6
13
2.25
W
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
53,358
66,399
Taken
62,878
58,538
Mitigated
31,798
14,475
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CONNMAN24
Cu Chulainn
14,075
3,515
0
4,958
28,710
25,689
534
12,328
16,234
5,788
34,935
L
Sol
Eluim
Sol
22,265
8,343
370
6,805
15,480
6,469
1,680
8,847
5,920
68,472
5,829
L
Athena
9,539
2,583
89
1,490
24,223
13,992
418
15,372
8,134
28,756
0
L
Fenrir
HOODCAP
Fenrir
21,554
6,521
0
5,568
23,175
11,337
421
12,235
10,328
0
45,526
W
Cthulhu
KcMastapiece
Cthulhu
17,911
1,118
357
3,553
22,373
27,131
102
10,991
11,325
46,393
0
W
18,729
7,213
1,009
4,598
15,316
5,718
2,181
6,998
8,318
51,980
3,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
37,585
197
Minions Killed
192
8
Camps Cleared
8
971,222
Distance Traveled
930,496
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,918
662
46
3
3
307,867
2
L
Sol
12,830
713
113
6
4
307,425
1
L
Athena
11,778
654
39
2
0
322,878
2
L
Fenrir
12,977
721
40
2
4
300,193
1
W
Cthulhu
13,388
744
62
3
2
348,243
2
W
Sol
13,889
772
89
5
3
315,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role