Player Matchup

Sylvanus
Sylvanus
Born_Sinner_739
Sylvanus
Level 123
God Stats
9W - 15L
1,529 SR
Queue Stats
265W - 253L
1,514 Elo+
Party 2
Bastet
Bastet
IMusto
Bastet
Level 147
God Stats
3W - 0L
1,673 SR
Queue Stats
226W - 197L
1,550 Elo+
Party 2
Chiron
Chiron
SquedeelySpooch
Chiron
Level 140
God Stats
3W - 2L
1,555 SR
Queue Stats
293W - 270L
1,611 Elo+
Party 3
Merlin
Merlin
derpdurk
Merlin
Level 148
God Stats
2W - 0L
1,683 SR
Queue Stats
276W - 257L
1,614 Elo+
Party 3
Gilgamesh
Gilgamesh
kzachary
Gilgamesh
Level 134
God Stats
12W - 11L
1,600 SR
Queue Stats
498W - 447L
1,562 Elo+
Party 2
Team Averages
Level 138
1,608 SR
1,570 Elo+

VS

Team Averages
Level 127
1,559 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Daggermouth1234
Cliodhna
Level 139
God Stats
7W - 8L
1,531 SR
Queue Stats
215W - 197L
1,579 Elo+
Solo
Achilles
Achilles
Deathcomes19
Achilles
Level 128
God Stats
44W - 46L
1,591 SR
Queue Stats
532W - 535L
1,571 Elo+
Party 1
Anhur
Anhur
JTdaGreat40
Anhur
Level 145
God Stats
23W - 17L
1,639 SR
Queue Stats
1,126W - 1,057L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
NuggyPuff
Zhong Kui
Level 117
God Stats
27W - 26L
1,535 SR
Queue Stats
521W - 578L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 9
7,194
423
4,778
8,369
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
IMusto
Bastet
13
7 / 3 / 4
8,669
510
10,270
12,211
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 7
9,038
532
5,749
9,199
2,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
derpdurk
Merlin
15
2 / 2 / 1
9,113
536
5,552
6,027
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
kzachary
Gilgamesh
14
6 / 3 / 3
9,179
540
11,162
13,297
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 6 / 6
6,886
405
5,144
10,864
9,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
14
3 / 4 / 3
8,499
500
9,815
12,014
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Deathcomes19
Achilles
14
3 / 6 / 1
8,729
513
8,384
14,331
13,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 1
9,728
572
3,506
10,915
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
NuggyPuff
Zhong Kui
14
2 / 0 / 0
8,734
514
4,391
10,594
7,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
10
10
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
6
0.5
W
Sylvanus
1
1
9
5.5
L
Cliodhna
3
4
3
1.13
L
Achilles
Deathcomes19
Achilles
3
6
1
0.58
W
Bastet
IMusto
Bastet
7
3
4
3
L
2
2
1
1.25
L
Zhong Kui
NuggyPuff
Zhong Kui
2
0
0
2
W
2
1
7
5.5
W
Merlin
derpdurk
Merlin
2
2
1
1.25
W
Gilgamesh
kzachary
Gilgamesh
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
31,240
49,103
Taken
58,718
26,453
Mitigated
37,479
15,252
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,144
402
60
325
10,864
9,752
0
2,154
8,616
15,080
0
W
Sylvanus
4,778
573
917
2,114
8,369
7,906
132
2,124
6,245
19,021
6,385
L
Cliodhna
9,815
1,930
0
4,556
12,014
3,963
0
1,757
10,217
0
62,449
L
Achilles
Deathcomes19
Achilles
8,384
3,877
0
2,636
14,331
13,156
0
935
13,370
0
44,916
W
Bastet
IMusto
Bastet
10,270
3,237
0
3,781
12,211
3,463
0
2,561
9,650
0
45,489
L
3,506
1,746
0
2,176
10,915
3,514
0
805
10,064
0
81,278
L
Zhong Kui
NuggyPuff
Zhong Kui
4,391
333
0
7,206
10,594
7,094
0
3,949
6,261
61,238
0
W
5,749
1,594
1,237
5,057
9,199
2,288
483
805
8,394
0
59,201
W
Merlin
derpdurk
Merlin
5,552
43
0
572
6,027
2,170
448
2,313
3,714
63,142
0
W
Gilgamesh
kzachary
Gilgamesh
11,162
3,715
0
1,574
13,297
10,626
0
1,732
11,565
0
54,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
42,576
473
Minions Killed
522
0
Camps Cleared
0
1,700,765
Distance Traveled
1,649,952
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,886
405
14
1
0
299,428
5
W
Sylvanus
7,194
423
46
3
0
328,910
5
L
Cliodhna
8,499
500
87
5
0
374,321
4
L
Achilles
8,729
513
107
6
0
333,813
3
W
Bastet
8,669
510
73
4
0
393,633
5
L
Anhur
9,728
572
172
10
0
322,640
6
L
Zhong Kui
8,734
514
142
8
0
319,750
6
W
Chiron
9,038
532
114
7
0
313,915
6
W
Merlin
9,113
536
141
8
0
331,724
7
W
Gilgamesh
9,179
540
99
6
0
332,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role