Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AndresxSHx
Neith
Level 118
God Stats
0W - 2L
1,301 SR
Queue Stats
105W - 87L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
das-PREDATOR
Zhong Kui
Level 148
God Stats
1W - 3L
1,497 SR
Queue Stats
280W - 284L
1,509 Elo+
Solo
Scylla
Scylla
loudog454
Scylla
Level 62
God Stats
2W - 2L
1,718 SR
Queue Stats
253W - 172L
1,551 Elo+
Solo
Cliodhna
Cliodhna
vodkawouter
Cliodhna
Level 108
God Stats
12W - 10L
1,693 SR
Queue Stats
412W - 392L
1,535 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,535 Elo+

VS

Team Averages
Level 123
1,465 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
REAL_LIFE_GAMER
Danzaburou
Level 133
God Stats
3W - 7L
1,354 SR
Queue Stats
158W - 121L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
SchofieldHD-
Tsukuyomi
Level 94
God Stats
72W - 67L
1,469 SR
Queue Stats
320W - 314L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 3 / 6
8,491
566
7,449
14,920
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
13
2 / 3 / 7
7,795
520
7,331
8,623
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
das-PREDATOR
Zhong Kui
15
1 / 2 / 0
8,497
566
9,307
13,747
9,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
loudog454
Scylla
11
0 / 6 / 0
6,464
431
1,563
6,544
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
vodkawouter
Cliodhna
15
6 / 4 / 4
8,745
583
9,863
9,597
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 3 / 5
9,070
605
9,527
10,173
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
15
1 / 0 / 2
9,049
603
8,050
14,834
13,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
 
Ares
13
2 / 3 / 8
7,959
531
5,584
13,323
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
REAL_LIFE_GAMER
Danzaburou
13
2 / 5 / 2
8,040
536
8,908
10,177
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SchofieldHD-
Tsukuyomi
14
5 / 2 / 5
8,549
570
6,596
9,446
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
13
Kills
18
18
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
6
2.33
W
Anubis
 
Anubis
8
3
5
3.5
W
Amaterasu
 
Amaterasu
1
0
2
2
W
Ares
 
Ares
2
3
8
2
L
Neith
2
3
7
1.83
W
Danzaburou
REAL_LIFE_GAMER
Danzaburou
2
5
2
0.6
W
Tsukuyomi
SchofieldHD-
Tsukuyomi
5
2
5
3.75
L
Zhong Kui
das-PREDATOR
Zhong Kui
1
2
0
0.5
L
Scylla
loudog454
Scylla
0
6
0
0
L
Cliodhna
vodkawouter
Cliodhna
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,513
Damage
38,665
53,431
Taken
57,953
28,988
Mitigated
35,722
19,391
Healing
21,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,449
776
0
4,636
14,920
12,682
0
4,451
10,469
31,942
0
W
Anubis
 
Anubis
9,527
536
147
5,550
10,173
4,674
0
2,252
7,869
56,077
0
W
Amaterasu
 
Amaterasu
8,050
3,835
0
7,810
14,834
13,628
0
8,445
6,389
0
61,212
W
Ares
 
Ares
5,584
481
0
1,820
13,323
10,628
0
2,859
10,342
20,364
0
L
Neith
7,331
2,835
0
1,531
8,623
2,526
536
1,312
7,311
0
39,692
W
Danzaburou
REAL_LIFE_GAMER
Danzaburou
8,908
3,352
0
2,796
10,177
3,321
0
2,960
7,217
0
50,831
W
Tsukuyomi
SchofieldHD-
Tsukuyomi
6,596
1,966
0
3,868
9,446
3,471
379
1,599
7,817
0
51,871
L
Zhong Kui
das-PREDATOR
Zhong Kui
9,307
2,554
0
9,374
13,747
9,267
0
2,456
11,291
63,818
0
L
Scylla
loudog454
Scylla
1,563
376
0
500
6,544
1,653
0
3,997
2,547
31,593
0
L
Cliodhna
vodkawouter
Cliodhna
9,863
1,315
0
3,350
9,597
2,860
0
2,895
6,702
0
54,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
42,667
447
Minions Killed
434
0
Camps Cleared
0
1,317,738
Distance Traveled
1,493,799
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,491
566
43
3
0
290,679
1
W
Anubis
9,070
605
94
6
0
282,037
3
W
Amaterasu
9,049
603
128
9
0
304,544
2
W
Ares
7,959
531
21
1
0
301,108
11
L
Neith
7,795
520
85
6
0
263,971
3
W
Danzaburou
8,040
536
100
7
0
276,542
5
W
Tsukuyomi
8,549
570
91
6
0
329,568
3
L
Zhong Kui
8,497
566
145
10
0
244,287
1
L
Scylla
6,464
431
73
5
0
203,054
0
L
Cliodhna
8,745
583
101
7
0
315,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role