Player Matchup

Ymir
Ymir
Icy0tter
Ymir
Level 25
God Stats
4W - 2L
1,863 SR
Queue Stats
99W - 106L
1,453 Elo+
Solo
Ah Puch
Ah Puch
PixelRain
Ah Puch
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,552 Elo+
Solo
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 25
God Stats
75W - 53L
1,600 SR
Queue Stats
170W - 175L
1,501 Elo+
Party 1
Izanami
Izanami
Rzahradka23
Izanami
Level 29
God Stats
6W - 1L
1,829 SR
Queue Stats
20W - 28L
1,704 Elo+
Solo
Nemesis
Nemesis
syosetsu
Nemesis
Level 25
God Stats
32W - 27L
1,518 SR
Queue Stats
189W - 186L
1,482 Elo+
Party 1
Team Averages
Level 26
1,662 SR
1,539 Elo+

VS

Team Averages
Level 31
1,593 SR
1,551 Elo+
Bacchus
Bacchus
Gromagg
Bacchus
Level 17
God Stats
8W - 10L
1,528 SR
Queue Stats
87W - 79L
1,526 Elo+
Party 2
Loki
Loki
SheepShanker
Loki
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 6L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Strongmace
Morgan Le Fay
Level 14
God Stats
2W - 2L
1,784 SR
Queue Stats
11W - 10L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
Zennify
Heimdallr
Level 88
God Stats
3W - 3L
1,867 SR
Queue Stats
127W - 113L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
yaniyankov
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 192L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 7
8,264
517
6,193
10,025
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
PixelRain
Ah Puch
12
4 / 4 / 7
8,440
528
10,237
7,760
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
PlatFleece
Amaterasu
13
4 / 2 / 4
8,736
546
7,947
11,715
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Rzahradka23
Izanami
13
5 / 3 / 1
8,389
524
6,085
7,701
2,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
syosetsu
Nemesis
14
6 / 0 / 9
9,206
575
9,703
10,164
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gromagg
Bacchus
10
1 / 3 / 6
7,127
445
5,024
12,401
9,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 6 / 0
6,733
421
2,487
9,022
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Strongmace
Morgan Le Fay
10
3 / 7 / 2
6,529
408
5,804
11,012
3,585
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Zennify
Heimdallr
12
4 / 3 / 4
7,573
473
11,203
9,026
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
yaniyankov
Guan Yu
12
1 / 3 / 2
7,103
444
4,691
11,525
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
22
Kills
10
10
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gromagg
Bacchus
1
3
6
1.33
W
Ymir
3
1
7
6.5
W
Ah Puch
PixelRain
Ah Puch
4
4
7
1.88
W
Amaterasu
PlatFleece
Amaterasu
4
2
4
3
W
Izanami
Rzahradka23
Izanami
5
3
1
1.83
L
1
6
0
0.17
L
Morgan Le Fay
Strongmace
Morgan Le Fay
3
7
2
0.57
L
Heimdallr
Zennify
Heimdallr
4
3
4
2
W
Nemesis
syosetsu
Nemesis
6
0
9
10.5
L
Guan Yu
yaniyankov
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
29,209
47,365
Taken
52,986
28,613
Mitigated
27,526
14,485
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gromagg
Bacchus
5,024
639
1,306
1,668
12,401
9,861
0
4,731
7,670
12,735
0
W
Ymir
6,193
871
0
2,267
10,025
9,540
168
3,149
6,451
25,074
0
W
Ah Puch
PixelRain
Ah Puch
10,237
236
0
1,236
7,760
3,098
400
2,987
4,478
36,190
0
W
Amaterasu
PlatFleece
Amaterasu
7,947
2,766
0
6,226
11,715
9,400
516
1,059
10,100
0
43,041
W
Izanami
Rzahradka23
Izanami
6,085
2,880
212
1,590
7,701
2,548
3,112
1,154
6,391
0
51,964
L
2,487
675
0
625
9,022
2,645
0
788
8,234
0
36,748
L
Morgan Le Fay
Strongmace
Morgan Le Fay
5,804
1,232
0
896
11,012
3,585
87
5,746
5,266
16,533
0
L
Heimdallr
Zennify
Heimdallr
11,203
5,205
0
1,373
9,026
3,315
0
2,542
6,484
0
44,407
W
Nemesis
syosetsu
Nemesis
9,703
3,944
0
2,954
10,164
4,027
0
1,591
8,499
0
61,805
L
Guan Yu
yaniyankov
Guan Yu
4,691
506
740
2,223
11,525
8,120
0
2,623
8,902
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
35,065
376
Minions Killed
263
0
Camps Cleared
0
1,630,603
Distance Traveled
1,357,303
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,127
445
12
1
0
294,350
3
W
Ymir
8,264
517
52
3
0
302,168
2
W
Ah Puch
8,440
528
55
3
0
303,027
0
W
Amaterasu
8,736
546
82
5
0
352,239
4
W
Izanami
8,389
524
94
6
0
264,835
0
L
Loki
6,733
421
69
4
0
222,195
1
L
Morgan Le Fay
6,529
408
40
3
0
226,412
0
L
Heimdallr
7,573
473
73
5
0
284,841
2
W
Nemesis
9,206
575
93
6
0
408,334
5
L
Guan Yu
7,103
444
69
4
0
329,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role