Player Matchup

Mulan
Mulan
Dalvatul
Mulan
Level 8
God Stats
1W - 1L
1,346 SR
Queue Stats
6W - 4L
1,513 Elo+
Solo
Mercury
Mercury
DebbieTucker239
Mercury
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,692 Elo+
Party 1
Neith
Neith
Miseris
Neith
Level 29
God Stats
33W - 24L
1,579 SR
Queue Stats
200W - 174L
1,511 Elo+
Solo
Kukulkan
Kukulkan
StealYoMama9975
Kukulkan
Level 5
God Stats
3W - 2L
1,563 SR
Queue Stats
11W - 6L
1,386 Elo+
Party 1
Yemoja
Yemoja
TuX2BaD
Yemoja
Level 25
God Stats
19W - 11L
1,613 SR
Queue Stats
89W - 81L
1,494 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,519 Elo+

VS

Team Averages
Level 14
1,625 SR
1,594 Elo+
Rama
Rama
Air Max 431
Rama
Level 18
God Stats
5W - 3L
1,778 SR
Queue Stats
42W - 16L
1,781 Elo+
Party 2
Tiamat
Tiamat
Bidenschik
Tiamat
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
80W - 24L
1,829 Elo+
Party 2
Kukulkan
Kukulkan
IDAHIR3c
Kukulkan
Level 16
God Stats
8W - 6L
1,565 SR
Queue Stats
10W - 10L
1,527 Elo+
Solo
Cerberus
Cerberus
Raion444
Cerberus
Level 7
God Stats
1W - 1L
1,566 SR
Queue Stats
3W - 6L
1,487 Elo+
Solo
Aphrodite
Aphrodite
abbylove
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dalvatul
Mulan
20
3 / 4 / 23
15,261
898
28,253
31,416
33,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 5 / 13
17,269
1,016
30,004
24,977
9,966
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Miseris
Neith
20
11 / 0 / 12
17,467
1,027
23,659
13,942
5,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
7 / 7 / 9
15,511
912
21,002
24,071
10,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Yemoja
TuX2BaD
Yemoja
20
0 / 1 / 16
14,423
848
7,639
18,307
15,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 7
14,993
882
17,202
25,860
12,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Bidenschik
Tiamat
20
10 / 8 / 5
16,353
962
44,465
28,162
24,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
IDAHIR3c
Kukulkan
20
2 / 5 / 8
15,582
917
31,039
20,015
10,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Raion444
Cerberus
20
2 / 6 / 9
15,032
884
8,977
30,699
50,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
abbylove
Aphrodite
20
0 / 7 / 3
12,444
732
2,295
11,208
7,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
31
Kills
17
17
Deaths
31
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Tiamat
Bidenschik
Tiamat
10
8
5
1.56
W
Mulan
Dalvatul
Mulan
3
4
23
3.63
W
10
5
13
3.3
L
Kukulkan
IDAHIR3c
Kukulkan
2
5
8
1.2
W
Neith
Miseris
Neith
11
0
12
17
L
Cerberus
Raion444
Cerberus
2
6
9
1.08
W
Kukulkan
7
7
9
1.64
W
Yemoja
TuX2BaD
Yemoja
0
1
16
8
L
Aphrodite
abbylove
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,557
Damage
103,978
112,713
Taken
115,944
74,712
Mitigated
105,112
28,397
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,202
10,431
0
593
25,860
12,448
0
9,075
16,785
0
31,704
L
Tiamat
Bidenschik
Tiamat
44,465
2,078
483
4,548
28,162
24,549
0
4,177
23,985
63,381
0
W
Mulan
Dalvatul
Mulan
28,253
4,642
0
1,756
31,416
33,148
0
23,165
7,365
0
41,939
W
30,004
13,663
0
1,182
24,977
9,966
0
18,262
4,786
0
70,758
L
Kukulkan
IDAHIR3c
Kukulkan
31,039
1,587
0
1,881
20,015
10,656
0
5,423
14,592
111,143
0
W
Neith
Miseris
Neith
23,659
13,100
0
3,496
13,942
5,557
0
9,278
4,257
0
72,500
L
Cerberus
Raion444
Cerberus
8,977
451
0
4,278
30,699
50,321
0
7,490
23,209
25,458
0
W
Kukulkan
21,002
2,822
740
1,481
24,071
10,774
0
19,352
4,115
47,739
0
W
Yemoja
TuX2BaD
Yemoja
7,639
877
15,044
4,698
18,307
15,267
0
13,545
4,208
14,649
0
L
Aphrodite
abbylove
Aphrodite
2,295
530
0
957
11,208
7,138
0
2,476
8,732
3,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,931
Gold Earned
74,404
318
Minions Killed
329
14
Camps Cleared
6
1,669,531
Distance Traveled
1,457,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,993
882
25
1
2
309,476
0
L
Tiamat
16,353
962
59
3
1
347,885
0
W
Mulan
15,261
898
26
2
2
329,212
3
W
Mercury
17,269
1,016
92
5
6
424,696
0
L
Kukulkan
15,582
917
206
12
3
342,891
3
W
Neith
17,467
1,027
115
7
6
280,284
0
L
Cerberus
15,032
884
36
2
0
340,562
0
W
Kukulkan
15,511
912
69
4
0
294,529
1
W
Yemoja
14,423
848
16
1
0
340,810
0
L
Aphrodite
12,444
732
3
0
0
116,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role