Player Matchup

Ra
Ra
BeastlyCedYT
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 2
Arachne
Arachne
ChronicalZoom
Arachne
Level 2
God Stats
2W - 0L
1,661 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 2
Zeus
Zeus
Karoline Any
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,479 Elo+
Solo
Cthulhu
Cthulhu
incrediblematt1
Cthulhu
Level 47
God Stats
13W - 9L
1,510 SR
Queue Stats
22W - 21L
1,420 Elo+
Party 2
Izanami
Izanami
xXJohnLockerXXx
Izanami
Level 22
God Stats
60W - 52L
1,563 SR
Queue Stats
318W - 363L
1,418 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,524 Elo+

VS

Team Averages
Level 21
1,523 SR
1,498 Elo+
Xbalanque
Xbalanque
BStuber5
Xbalanque
Level 29
God Stats
1W - 1L
1,785 SR
Queue Stats
44W - 39L
1,498 Elo+
Solo
Yemoja
Yemoja
Mannu_Chaves
Yemoja
Level 28
God Stats
0W - 2L
1,209 SR
Queue Stats
16W - 13L
1,632 Elo+
Party 1
Eset
Eset
Rikimaru_X04
Eset
Level 29
God Stats
0W - 2L
1,620 SR
Queue Stats
6W - 6L
1,360 Elo+
Party 1
Fenrir
Fenrir
Tr3way1126
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
mister23e
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
5,691
632
3,475
4,363
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
7 / 2 / 0
6,204
689
5,189
6,101
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 6
5,690
632
3,112
4,244
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,023
558
771
2,788
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 1 / 0
5,009
557
3,487
4,014
1,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BStuber5
Xbalanque
5
0 / 5 / 0
3,913
435
1,772
5,319
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
7
1 / 2 / 1
5,158
573
2,769
7,174
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 4 / 2
4,887
543
2,835
4,916
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Tr3way1126
Fenrir
4
0 / 5 / 0
3,687
410
827
4,653
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
4
1 / 2 / 1
4,036
448
715
3,845
1,680
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
3
3
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BStuber5
Xbalanque
0
5
0
0
W
3
0
5
5.5
W
Arachne
7
2
0
3.5
W
1
0
6
4
L
Yemoja
1
2
1
0.75
L
1
4
2
0.5
L
Fenrir
Tr3way1126
Fenrir
0
5
0
0
W
1
0
0
1
L
Ares
1
2
1
0.75
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
8,918
21,510
Taken
25,907
7,310
Mitigated
8,100
9,386
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BStuber5
Xbalanque
1,772
582
0
714
5,319
1,257
0
1,272
4,047
0
17,521
W
3,475
641
769
2,383
4,363
1,313
834
855
3,508
31,989
0
W
Arachne
5,189
3,165
0
2,606
6,101
2,359
0
1,420
4,681
0
31,469
W
3,112
557
0
2,418
4,244
1,330
231
2,652
1,592
21,095
0
L
Yemoja
2,769
394
409
1,743
7,174
2,880
0
2,279
4,895
11,841
0
L
2,835
78
166
825
4,916
1,196
0
1,149
3,767
16,230
0
L
Fenrir
Tr3way1126
Fenrir
827
220
230
699
4,653
1,087
0
1,199
3,454
0
5,610
W
771
0
0
963
2,788
1,251
687
133
2,655
16,693
0
L
Ares
715
113
0
0
3,845
1,680
0
1,459
2,386
3,520
0
W
3,487
2,301
0
247
4,014
1,057
754
1,259
2,755
0
19,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
21,681
228
Minions Killed
100
0
Camps Cleared
0
851,589
Distance Traveled
744,973
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,913
435
40
4
0
126,075
1
W
Ra
5,691
632
53
6
0
179,014
2
W
Arachne
6,204
689
61
7
0
187,184
0
W
Zeus
5,690
632
45
5
0
146,052
2
L
Yemoja
5,158
573
12
1
0
169,151
5
L
Eset
4,887
543
33
4
0
172,204
0
L
Fenrir
3,687
410
7
1
0
151,914
3
W
Cthulhu
5,023
558
30
3
0
175,493
1
L
Ares
4,036
448
8
1
0
125,629
2
W
Izanami
5,009
557
39
4
0
163,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role