Player Matchup

Ares
Ares
KING-YANZALUIS
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 131L
1,338 Elo+
Party 1
Hachiman
Hachiman
WWGOKUL
Hachiman
Level 27
God Stats
50W - 55L
1,461 SR
Queue Stats
72W - 95L
1,326 Elo+
Solo
Olorun
Olorun
antuco22
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 135L
1,346 Elo+
Party 1
Nike
Nike
el GANSO PRO
Nike
Level 27
God Stats
21W - 16L
1,456 SR
Queue Stats
38W - 29L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
yosefsb100
Zhong Kui
Level 22
God Stats
20W - 32L
1,263 SR
Queue Stats
25W - 39L
1,223 Elo+
Solo
Team Averages
Level 27
1,436 SR
1,316 Elo+

VS

Team Averages
Level 23
1,476 SR
1,263 Elo+
Horus
Horus
AgileBat489688
Horus
Level 29
God Stats
3W - 4L
1,506 SR
Queue Stats
69W - 91L
1,363 Elo+
Solo
Camazotz
Camazotz
Barbariska_devil
Camazotz
Level 29
God Stats
2W - 1L
1,844 SR
Queue Stats
122W - 177L
1,343 Elo+
Solo
Persephone
Persephone
Pedro Whard
Persephone
Level 15
God Stats
0W - 6L
1,217 SR
Queue Stats
8W - 16L
1,195 Elo+
Solo
Cthulhu
Cthulhu
im-lagging-_-Mir
Cthulhu
Level 23
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 5L
1,082 Elo+
Solo
Neith
Neith
temp-772289
Neith
Level 21
God Stats
1W - 3L
1,509 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,304
405
9,971
22,032
24,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
WWGOKUL
Hachiman
20
4 / 0 / 0
12,409
540
5,559
10,853
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
antuco22
Olorun
16
2 / 7 / 2
10,151
441
8,218
17,001
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 6
9,709
422
10,005
19,917
19,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
yosefsb100
Zhong Kui
19
13 / 7 / 5
12,430
540
30,920
23,531
22,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
11,495
500
9,627
21,600
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 1 / 2
11,557
502
14,719
20,425
10,653
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Pedro Whard
Persephone
14
2 / 6 / 1
9,921
431
9,407
13,400
4,601
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 4
8,671
377
12,638
17,661
9,048
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 9 / 8
9,951
433
17,334
18,036
5,553
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
26
Kills
20
21
Deaths
27
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
L
6
1
2
7
W
3
6
3
0.75
L
Persephone
Pedro Whard
Persephone
2
6
1
0.42
W
Hachiman
WWGOKUL
Hachiman
4
0
0
4
W
Olorun
antuco22
Olorun
2
7
2
0.43
W
4
1
6
7
L
1
6
4
0.5
L
4
9
8
0.89
W
Zhong Kui
yosefsb100
Zhong Kui
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,673
Damage
63,725
93,334
Taken
91,122
77,164
Mitigated
39,186
27,835
Healing
26,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,627
5,199
385
6,764
21,600
9,331
1,546
15,303
6,134
0
54,537
L
14,719
4,208
0
12,418
20,425
10,653
0
9,194
10,773
0
69,990
W
9,971
1,814
135
390
22,032
24,033
554
7,483
14,549
40,610
0
L
Persephone
Pedro Whard
Persephone
9,407
1,169
0
4,028
13,400
4,601
435
2,103
11,198
59,599
0
W
Hachiman
WWGOKUL
Hachiman
5,559
3,283
0
5,418
10,853
3,971
5,058
2,839
8,014
0
90,747
W
Olorun
antuco22
Olorun
8,218
4,670
919
6,804
17,001
6,521
854
0
17,001
53,962
0
W
10,005
1,426
0
4,611
19,917
19,644
1,258
9,587
10,330
381
47,527
L
12,638
1,871
369
1,435
17,661
9,048
695
8,934
8,517
37,647
0
L
17,334
11,591
0
990
18,036
5,553
467
13,145
4,589
0
46,690
W
Zhong Kui
yosefsb100
Zhong Kui
30,920
6,078
0
9,558
23,531
22,995
1,202
2,136
21,395
87,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
51,595
501
Minions Killed
466
0
Camps Cleared
0
1,827,787
Distance Traveled
1,868,591
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,495
500
98
4
0
418,731
6
L
Camazotz
11,557
502
114
5
0
470,807
2
W
Ares
9,304
405
54
2
0
365,720
0
L
Persephone
9,921
431
113
5
0
318,124
3
W
Hachiman
12,409
540
165
7
0
415,383
0
W
Olorun
10,151
441
92
4
0
322,412
0
W
Nike
9,709
422
75
3
0
341,985
0
L
Cthulhu
8,671
377
64
3
0
331,705
1
L
Neith
9,951
433
77
3
0
329,224
5
W
Zhong Kui
12,430
540
115
5
0
382,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role