Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BruceWayne37
Apollo
Level 82
God Stats
6W - 8L
1,550 SR
Queue Stats
249W - 239L
1,659 Elo+
Solo
Terra
Terra
Hyper279
Terra
Level 128
God Stats
7W - 2L
1,773 SR
Queue Stats
51W - 28L
1,639 Elo+
Solo
Loki
Loki
K Marvel
Loki
Level 106
God Stats
3W - 1L
1,719 SR
Queue Stats
56W - 44L
1,425 Elo+
Solo
Hou Yi
Hou Yi
petrack
Hou Yi
Level 65
God Stats
18W - 20L
1,500 SR
Queue Stats
287W - 268L
1,500 Elo+
Solo
Team Averages
Level 102
1,608 SR
1,545 Elo+

VS

Team Averages
Level 151
1,533 SR
1,544 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Alonsohoss
Fafnir
Level 158
God Stats
3W - 3L
1,633 SR
Queue Stats
175W - 218L
1,535 Elo+
Party 1
Bellona
Bellona
myname0110
Bellona
Level 149
God Stats
1W - 2L
1,531 SR
Queue Stats
161W - 164L
1,610 Elo+
Party 1
Thoth
Thoth
rubbyducky
Thoth
Level 139
God Stats
5W - 9L
1,502 SR
Queue Stats
131W - 111L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 2
4,043
809
925
2,362
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
6
0 / 1 / 0
3,540
708
977
2,874
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Hyper279
Terra
5
0 / 0 / 1
3,494
699
1,691
3,710
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
5
3 / 1 / 0
3,967
793
2,186
3,630
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
petrack
Hou Yi
6
0 / 0 / 1
3,371
674
2,119
1,454
374
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 0 / 0
3,319
664
1,770
2,230
452
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
 
Cliodhna
1
0 / 0 / 0
2,529
506
0
0
0
Fafnir
Alonsohoss
Fafnir
5
0 / 1 / 0
3,414
683
464
3,606
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
myname0110
Bellona
7
2 / 0 / 0
4,174
835
2,875
3,073
1,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
7
1 / 2 / 0
3,896
779
1,986
2,998
757
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
3
3
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
L
Apollo
 
Apollo
0
0
0
0
L
Cliodhna
 
Cliodhna
0
0
0
0
L
Fafnir
Alonsohoss
Fafnir
0
1
0
0
W
Apollo
0
1
0
0
W
Terra
Hyper279
Terra
0
0
1
0.5
W
Loki
3
1
0
3
L
Bellona
myname0110
Bellona
2
0
0
2
W
Hou Yi
petrack
Hou Yi
0
0
1
0.5
L
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,898
Damage
7,095
14,030
Taken
11,907
4,499
Mitigated
4,869
6,015
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
925
610
0
1,158
2,362
749
523
1,323
1,039
20,131
3,091
L
Apollo
 
Apollo
1,770
1,113
0
494
2,230
452
0
751
1,479
0
17,277
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
Alonsohoss
Fafnir
464
215
549
1,502
3,606
1,754
0
940
2,666
3,963
0
W
Apollo
977
681
0
1,178
2,874
667
0
0
2,874
0
14,456
W
Terra
Hyper279
Terra
1,691
319
81
1,569
3,710
1,833
0
325
3,385
9,870
0
W
Loki
2,186
627
0
1,660
3,630
876
0
663
2,967
0
10,445
L
Bellona
myname0110
Bellona
2,875
828
0
1,104
3,073
1,906
0
0
3,073
0
19,860
W
Hou Yi
petrack
Hou Yi
2,119
1,428
0
369
1,454
374
0
139
1,315
0
14,900
L
Thoth
1,986
119
0
1,202
2,998
757
0
733
2,265
17,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
17,332
154
Minions Killed
135
0
Camps Cleared
0
534,308
Distance Traveled
413,092
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,043
809
44
9
0
101,363
3
L
Apollo
3,319
664
35
7
0
90,431
0
L
Cliodhna
2,529
506
0
0
0
0
0
L
Fafnir
3,414
683
7
1
0
99,113
0
W
Apollo
3,540
708
35
7
0
101,780
2
W
Terra
3,494
699
14
3
0
111,207
1
W
Loki
3,967
793
27
5
0
114,667
3
L
Bellona
4,174
835
52
10
0
124,055
3
W
Hou Yi
3,371
674
34
7
0
105,291
2
L
Thoth
3,896
779
41
8
0
99,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role