Player Matchup

Charybdis
Charybdis
Loki_Baka
Charybdis
Level 18
God Stats
7W - 9L
1,326 SR
Queue Stats
45W - 38L
1,346 Elo+
Solo
Cerberus
Cerberus
Nate202012
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,084 Elo+
Party 1
Kukulkan
Kukulkan
ZombieStomperX3
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
995 Elo+
Solo
Ymir
Ymir
catatonicdanny20
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 1
Fenrir
Fenrir
marsnile
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,197 Elo+
Party 1
Team Averages
Level 7
1,465 SR
1,141 Elo+

VS

Team Averages
Level 19
1,471 SR
1,319 Elo+
Agni
Agni
BMW JORDAN9970
Agni
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 59L
1,290 Elo+
Party 2
Discordia
Discordia
BeastMasterX
Discordia
Level 17
God Stats
2W - 2L
1,282 SR
Queue Stats
58W - 60L
1,382 Elo+
Solo
Charybdis
Charybdis
DiamondBoy5010
Charybdis
Level 28
God Stats
11W - 7L
1,302 SR
Queue Stats
67W - 66L
1,313 Elo+
Party 2
Ra
Ra
hacen2z
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,220 Elo+
Solo
Bellona
Bellona
lonewlf2
Bellona
Level 24
God Stats
2W - 1L
1,772 SR
Queue Stats
101W - 113L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Loki_Baka
Charybdis
18
11 / 1 / 1
14,263
1,189
20,440
27,746
17,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Nate202012
Cerberus
16
0 / 4 / 1
9,536
795
1,000
14,344
5,326
Kukulkan
16
0 / 10 / 2
9,779
815
3,859
12,159
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 8 / 6
11,836
986
6,713
21,125
28,464
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
marsnile
Fenrir
16
1 / 13 / 4
10,462
872
5,484
20,639
15,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 19
13,957
1,163
33,953
9,621
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
BeastMasterX
Discordia
19
5 / 0 / 19
12,416
1,035
13,978
2,561
943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DiamondBoy5010
Charybdis
20
13 / 5 / 16
13,270
1,106
29,813
15,995
6,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 7
10,444
870
2,603
4,295
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
lonewlf2
Bellona
19
3 / 2 / 16
11,797
983
7,566
12,967
11,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
13
Kills
35
36
Deaths
13
14
Assists
77
Player
Kills
Deaths
Assists
KDA
W
11
4
19
5.13
W
Discordia
BeastMasterX
Discordia
5
0
19
14.5
W
Charybdis
DiamondBoy5010
Charybdis
13
5
16
4.2
L
Charybdis
Loki_Baka
Charybdis
11
1
1
11.5
L
Cerberus
Nate202012
Cerberus
0
4
1
0.13
L
Kukulkan
0
10
2
0.1
L
1
8
6
0.5
W
3
2
7
3.25
W
Bellona
lonewlf2
Bellona
3
2
16
5.5
L
Fenrir
marsnile
Fenrir
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
87,913
96,013
Taken
45,439
70,434
Mitigated
24,700
6,809
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,953
4,821
130
1,576
9,621
3,783
0
1,787
7,834
49,473
0
W
Discordia
BeastMasterX
Discordia
13,978
1,142
0
0
2,561
943
0
84
2,477
39,360
0
W
Charybdis
DiamondBoy5010
Charybdis
29,813
20,897
0
3,991
15,995
6,758
0
4,514
11,481
0
56,181
L
Charybdis
Loki_Baka
Charybdis
20,440
10,523
327
5,764
27,746
17,168
0
13,549
13,781
0
51,278
L
Cerberus
Nate202012
Cerberus
1,000
110
0
518
14,344
5,326
0
9,087
5,065
10,551
0
L
Kukulkan
3,859
520
0
0
12,159
4,423
0
5,764
6,203
10,746
0
L
6,713
1,632
0
0
21,125
28,464
0
8,086
12,671
32,451
0
W
2,603
1,281
533
446
4,295
1,497
0
685
3,610
5,687
0
W
Bellona
lonewlf2
Bellona
7,566
3,097
1,571
1,197
12,967
11,719
0
4,502
8,465
0
16,294
L
Fenrir
marsnile
Fenrir
5,484
2,189
0
200
20,639
15,053
0
12,452
7,759
0
13,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,876
Gold Earned
61,884
158
Minions Killed
210
8
Camps Cleared
3
968,300
Distance Traveled
915,291
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,957
1,163
40
3
0
209,229
0
W
Discordia
12,416
1,035
64
5
2
221,590
0
W
Charybdis
13,270
1,106
77
6
1
189,746
0
L
Charybdis
14,263
1,189
66
6
0
216,794
2
L
Cerberus
9,536
795
5
0
3
204,018
0
L
Kukulkan
9,779
815
15
1
0
122,416
0
L
Ymir
11,836
986
56
5
3
214,726
2
W
Ra
10,444
870
11
1
0
125,917
2
W
Bellona
11,797
983
18
2
0
168,809
0
L
Fenrir
10,462
872
16
1
2
210,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role