Player Matchup

Khepri
Khepri
StunnaHamsta
Khepri
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
XxGingAxSnapSxX
Kukulkan
Level 26
God Stats
0W - 1L
1,509 SR
Queue Stats
11W - 13L
1,234 Elo+
Party 2
Izanami
Izanami
xXGZMN0Xx
Izanami
Level 80
God Stats
1W - 4L
1,509 SR
Queue Stats
3W - 6L
1,387 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,274 Elo+

VS

Team Averages
Level 93
1,255 SR
1,294 Elo+
Danzaburou
Danzaburou
MattAnderson13
Danzaburou
Level 89
God Stats
6W - 4L
1,089 SR
Queue Stats
95W - 124L
1,286 Elo+
Party 1
Fenrir
Fenrir
PyroLove23
Fenrir
Level 123
God Stats
2W - 0L
1,442 SR
Queue Stats
50W - 69L
1,251 Elo+
Solo
Jormungandr
Jormungandr
n0b1saurus
Jormungandr
Level 67
God Stats
7W - 8L
1,235 SR
Queue Stats
70W - 81L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 6 / 9
14,152
590
9,883
43,103
63,540
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
18
4 / 4 / 6
14,868
620
24,139
20,205
13,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
xXGZMN0Xx
Izanami
18
5 / 6 / 5
15,171
632
27,166
26,681
14,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MattAnderson13
Danzaburou
20
7 / 3 / 7
15,583
649
32,162
21,566
9,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
PyroLove23
Fenrir
18
4 / 5 / 4
14,725
614
14,224
21,443
9,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
n0b1saurus
Jormungandr
19
5 / 3 / 10
15,216
634
31,255
33,274
50,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
11
Kills
16
16
Deaths
11
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MattAnderson13
Danzaburou
7
3
7
3.5
W
Fenrir
PyroLove23
Fenrir
4
5
4
1.2
L
Khepri
2
6
9
1.08
L
Kukulkan
4
4
6
1.75
W
Jormungandr
n0b1saurus
Jormungandr
5
3
10
3.33
L
Izanami
xXGZMN0Xx
Izanami
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,188
Damage
77,641
89,989
Taken
76,283
91,013
Mitigated
70,290
20,927
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MattAnderson13
Danzaburou
32,162
21,355
539
10,721
21,566
9,872
2,487
9,311
12,255
0
90,140
W
Fenrir
PyroLove23
Fenrir
14,224
5,032
0
5,428
21,443
9,843
331
10,843
10,600
0
49,359
L
Khepri
9,883
1,882
1,124
9,700
43,103
63,540
248
12,574
30,529
23,047
0
L
Kukulkan
24,139
5,321
0
4,321
20,205
13,420
493
7,078
13,127
66,767
0
W
Jormungandr
n0b1saurus
Jormungandr
31,255
6,150
385
3,412
33,274
50,575
549
15,093
18,181
75,892
0
L
Izanami
xXGZMN0Xx
Izanami
27,166
22,449
0
5,782
26,681
14,053
2,254
12,407
14,274
0
86,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,191
Gold Earned
45,524
264
Minions Killed
237
7
Camps Cleared
10
1,133,090
Distance Traveled
1,221,329
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,583
649
111
5
1
387,511
1
W
Fenrir
14,725
614
56
2
9
414,876
13
L
Khepri
14,152
590
37
2
1
394,106
0
L
Kukulkan
14,868
620
110
5
2
371,875
0
W
Jormungandr
15,216
634
70
3
0
418,942
3
L
Izanami
15,171
632
117
5
4
367,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role