Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
GustavoG0mes
Set
Level 99
God Stats
18W - 18L
1,512 SR
Queue Stats
590W - 692L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
LkaL_Novachi
Sun Wukong
Level 109
God Stats
19W - 20L
1,487 SR
Queue Stats
549W - 668L
1,444 Elo+
Party 1
Ganesha
Ganesha
Rexsey
Ganesha
Level 89
God Stats
3W - 3L
1,549 SR
Queue Stats
48W - 50L
1,493 Elo+
Solo
Tiamat
Tiamat
fredcica
Tiamat
Level 155
God Stats
19W - 17L
1,664 SR
Queue Stats
372W - 340L
1,486 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,487 Elo+

VS

Team Averages
Level 59
1,471 SR
1,436 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AbusiveMussel0
Achilles
Level 68
God Stats
36W - 57L
1,341 SR
Queue Stats
376W - 544L
1,354 Elo+
Party 2
Neith
Neith
BolsonaroBestAdc
Neith
Level 17
God Stats
5W - 4L
1,608 SR
Queue Stats
44W - 33L
1,512 Elo+
Party 2
Pele
Pele
Jurimpe
Pele
Level 88
God Stats
32W - 42L
1,406 SR
Queue Stats
528W - 730L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
PartidaDiff
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 1 / 1
6,907
493
6,703
8,428
2,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 2
8,235
588
9,396
10,455
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LkaL_Novachi
Sun Wukong
14
3 / 1 / 0
8,204
586
7,505
9,280
5,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Rexsey
Ganesha
12
0 / 1 / 6
6,965
498
3,591
11,997
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
fredcica
Tiamat
14
4 / 2 / 2
8,090
578
3,344
6,742
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 1
8,039
574
7,791
10,834
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
13
1 / 3 / 0
7,552
539
6,155
10,316
5,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 1
7,465
533
6,382
6,726
1,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Jurimpe
Pele
12
1 / 3 / 3
7,056
504
5,714
10,042
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
PartidaDiff
Kukulkan
12
0 / 3 / 4
6,813
487
4,556
7,676
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
7
7
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
L
Jormungandr
 
Jormungandr
3
2
1
1.75
L
Achilles
1
3
0
0.33
L
2
3
1
0.83
W
5
2
2
3
L
Pele
Jurimpe
Pele
1
3
3
0.83
W
Sun Wukong
LkaL_Novachi
Sun Wukong
3
1
0
3
L
Kukulkan
PartidaDiff
Kukulkan
0
3
4
0.67
W
Ganesha
Rexsey
Ganesha
0
1
6
3
W
Tiamat
fredcica
Tiamat
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
30,598
46,902
Taken
45,594
26,569
Mitigated
21,354
15,193
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,703
3,519
0
2,750
8,428
2,673
0
1,966
6,462
0
42,651
L
Jormungandr
 
Jormungandr
7,791
1,918
0
1,756
10,834
8,245
117
3,016
7,737
36,518
0
L
Achilles
6,155
2,224
0
4,164
10,316
5,268
0
192
10,094
0
46,642
L
6,382
3,251
0
1,910
6,726
1,847
397
946
5,780
0
49,951
W
9,396
4,903
0
3,529
10,455
6,006
0
2,544
7,883
0
58,470
L
Pele
Jurimpe
Pele
5,714
1,613
0
3,754
10,042
3,304
0
447
9,583
0
43,545
W
Sun Wukong
LkaL_Novachi
Sun Wukong
7,505
1,502
0
3,206
9,280
5,429
0
469
8,268
0
48,348
L
Kukulkan
PartidaDiff
Kukulkan
4,556
1,157
87
2,600
7,676
2,690
0
2,228
5,180
34,983
0
W
Ganesha
Rexsey
Ganesha
3,591
233
0
3,268
11,997
9,260
0
4,654
7,253
23,602
0
W
Tiamat
fredcica
Tiamat
3,344
87
0
2,440
6,742
3,201
0
2,392
4,101
45,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
36,925
414
Minions Killed
399
0
Camps Cleared
0
1,422,588
Distance Traveled
1,357,362
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,907
493
90
6
0
267,887
2
L
Jormungandr
8,039
574
55
4
0
253,469
4
L
Achilles
7,552
539
98
7
0
292,612
5
L
Neith
7,465
533
90
6
0
265,554
1
W
Set
8,235
588
109
8
0
309,568
0
L
Pele
7,056
504
79
6
0
280,637
4
W
Sun Wukong
8,204
586
97
7
0
282,456
6
L
Kukulkan
6,813
487
77
6
0
265,090
4
W
Ganesha
6,965
498
5
0
0
287,373
3
W
Tiamat
8,090
578
113
8
0
275,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role