Player Matchup

Loki
Loki
Captain Hoint
Loki
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 10L
1,471 Elo+
Solo
Anhur
Anhur
NerfCarrys
Anhur
Level 6
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 9L
1,584 Elo+
Solo
Hercules
Hercules
SweetSosqa
Hercules
Level 29
God Stats
1W - 1L
1,874 SR
Queue Stats
81W - 69L
1,447 Elo+
Party 1
Ares
Ares
Wieke123
Ares
Level 20
God Stats
18W - 12L
1,559 SR
Queue Stats
50W - 49L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WorldBelarus
Morgan Le Fay
Level 29
God Stats
8W - 6L
1,461 SR
Queue Stats
79W - 69L
1,435 Elo+
Party 1
Team Averages
Level 20
1,670 SR
1,470 Elo+

VS

Team Averages
Level 46
1,546 SR
1,524 Elo+
Hou Yi
Hou Yi
Chicken1554
Hou Yi
Level 8
God Stats
9W - 1L
1,862 SR
Queue Stats
89W - 74L
1,620 Elo+
Party 2
Bastet
Bastet
Francesco07ITA
Bastet
Level 29
God Stats
15W - 8L
1,728 SR
Queue Stats
153W - 127L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MiamMiam30
Morgan Le Fay
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 34L
1,628 Elo+
Solo
Nox
Nox
NathanW995
Nox
Level 155
God Stats
2W - 2L
1,158 SR
Queue Stats
343W - 324L
1,473 Elo+
Party 2
Loki
Loki
trueman0_o
Loki
Level 24
God Stats
19W - 20L
1,481 SR
Queue Stats
41W - 34L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,095
450
5,033
13,558
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
2 / 4 / 2
8,477
471
6,598
10,631
3,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SweetSosqa
Hercules
12
0 / 2 / 0
7,305
406
2,312
13,339
10,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
1 / 3 / 1
6,517
362
4,420
14,477
10,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
WorldBelarus
Morgan Le Fay
11
0 / 6 / 1
7,084
394
4,029
12,785
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 1 / 6
10,238
569
13,211
11,122
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 0 / 7
9,938
552
11,385
10,581
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
MiamMiam30
Morgan Le Fay
17
7 / 1 / 5
10,385
577
15,749
10,495
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 1 / 13
9,053
503
4,044
6,723
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 2 / 2
8,849
492
2,350
7,533
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
21
21
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hou Yi
8
1
6
11
W
4
0
7
7.5
W
Morgan Le Fay
MiamMiam30
Morgan Le Fay
7
1
5
9.5
W
2
1
13
8.5
L
Anhur
2
4
2
0.75
L
Hercules
SweetSosqa
Hercules
0
2
0
0
L
Ares
1
3
1
0.5
L
Morgan Le Fay
WorldBelarus
Morgan Le Fay
0
6
1
0.08
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
46,739
64,790
Taken
46,454
32,713
Mitigated
21,203
20,003
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,033
1,586
0
3,552
13,558
4,131
0
3,796
9,600
0
49,054
W
Hou Yi
13,211
7,148
0
5,901
11,122
3,941
2,214
2,076
9,046
0
80,144
W
11,385
2,413
0
6,166
10,581
4,989
0
1,102
9,479
0
69,848
W
Morgan Le Fay
MiamMiam30
Morgan Le Fay
15,749
658
0
4,113
10,495
4,414
38
3,347
7,148
78,085
0
W
4,044
983
0
1,523
6,723
5,244
656
1,810
4,913
23,683
0
L
Anhur
6,598
3,803
0
3,020
10,631
3,289
0
1,985
8,560
0
61,784
L
Hercules
SweetSosqa
Hercules
2,312
733
0
5,799
13,339
10,198
484
2,466
10,761
0
28,028
L
Ares
4,420
92
332
3,723
14,477
10,573
0
4,266
10,029
22,430
0
L
Morgan Le Fay
WorldBelarus
Morgan Le Fay
4,029
365
0
3,577
12,785
4,522
148
6,518
5,790
34,980
0
W
2,350
304
0
1,135
7,533
2,615
1,269
218
7,315
0
60,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
48,463
401
Minions Killed
515
0
Camps Cleared
0
1,680,082
Distance Traveled
1,761,566
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,095
450
98
5
0
337,548
2
W
Hou Yi
10,238
569
133
7
0
314,447
2
W
Bastet
9,938
552
91
5
0
387,867
5
W
Morgan Le Fay
10,385
577
123
7
0
379,348
3
W
Nox
9,053
503
48
3
0
333,829
8
L
Anhur
8,477
471
136
8
0
314,327
4
L
Hercules
7,305
406
73
4
0
364,186
2
L
Ares
6,517
362
21
1
0
328,843
3
L
Morgan Le Fay
7,084
394
73
4
0
335,178
1
W
Loki
8,849
492
120
7
0
346,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role