Player Matchup

Medusa
Medusa
CON_HUEVOOO
Medusa
Level 70
God Stats
2W - 2L
1,496 SR
Queue Stats
146W - 163L
1,402 Elo+
Party 1
Nike
Nike
JohnnyAR15
Nike
Level 160
God Stats
20W - 16L
1,641 SR
Queue Stats
230W - 228L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Khulil
Morgan Le Fay
Level 87
God Stats
11W - 8L
1,485 SR
Queue Stats
148W - 161L
1,422 Elo+
Solo
Thanatos
Thanatos
Niki_Testa
Thanatos
Level 102
God Stats
2W - 2L
1,633 SR
Queue Stats
422W - 459L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
lxBinixl
Aphrodite
Level 109
God Stats
105W - 100L
1,547 SR
Queue Stats
699W - 833L
1,399 Elo+
Solo
Team Averages
Level 106
1,561 SR
1,431 Elo+

VS

Team Averages
Level 106
1,415 SR
1,390 Elo+
Charybdis
Charybdis
D MONEY 320
Charybdis
Level 128
God Stats
22W - 22L
1,525 SR
Queue Stats
458W - 441L
1,429 Elo+
Party 3
Baron Samedi
Baron Samedi
IVIatt Gill
Baron Samedi
Level 69
God Stats
10W - 14L
1,406 SR
Queue Stats
114W - 117L
1,405 Elo+
Party 3
Scylla
Scylla
Methane_Hugs
Scylla
Level 145
God Stats
4W - 7L
1,388 SR
Queue Stats
81W - 127L
1,308 Elo+
Party 2
Fenrir
Fenrir
Priest1700
Fenrir
Level 124
God Stats
2W - 3L
1,205 SR
Queue Stats
69W - 99L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
aeorapid
Amaterasu
Level 64
God Stats
3W - 3L
1,552 SR
Queue Stats
89W - 90L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 2
8,222
392
8,656
14,631
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 6 / 2
8,229
392
5,565
13,430
8,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Khulil
Morgan Le Fay
16
3 / 5 / 8
10,311
491
12,239
12,151
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Niki_Testa
Thanatos
16
8 / 8 / 5
10,788
514
11,955
17,723
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
lxBinixl
Aphrodite
15
4 / 6 / 6
9,806
467
5,339
18,916
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D MONEY 320
Charybdis
17
6 / 2 / 9
10,945
521
12,222
14,507
5,338
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IVIatt Gill
Baron Samedi
16
5 / 1 / 9
10,323
492
15,445
13,138
11,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
5 / 4 / 8
10,267
489
10,731
10,049
2,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Priest1700
Fenrir
16
7 / 8 / 4
10,576
504
8,424
18,606
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
aeorapid
Amaterasu
17
7 / 1 / 10
11,242
535
11,448
18,406
18,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
16
Kills
30
31
Deaths
16
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
2
0.33
W
Charybdis
D MONEY 320
Charybdis
6
2
9
5.25
W
Baron Samedi
IVIatt Gill
Baron Samedi
5
1
9
9.5
L
0
6
2
0.17
L
Morgan Le Fay
Khulil
Morgan Le Fay
3
5
8
1.4
W
Scylla
5
4
8
2.25
L
Thanatos
Niki_Testa
Thanatos
8
8
5
1.31
W
Fenrir
Priest1700
Fenrir
7
8
4
1.13
W
Amaterasu
aeorapid
Amaterasu
7
1
10
12
L
Aphrodite
lxBinixl
Aphrodite
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
58,270
76,851
Taken
74,706
40,702
Mitigated
46,265
28,121
Healing
26,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,656
3,041
0
2,046
14,631
4,287
892
6,978
7,222
0
45,805
W
Charybdis
D MONEY 320
Charybdis
12,222
5,543
0
4,372
14,507
5,338
4,024
1,761
12,712
0
79,820
W
Baron Samedi
IVIatt Gill
Baron Samedi
15,445
1,323
2,433
5,163
13,138
11,453
600
2,793
10,337
48,185
0
L
5,565
147
0
756
13,430
8,853
51
3,922
9,476
6,559
35,748
L
Morgan Le Fay
Khulil
Morgan Le Fay
12,239
1,110
0
2,370
12,151
4,306
533
2,549
9,602
57,992
0
W
Scylla
10,731
274
1,537
2,474
10,049
2,754
2,671
6,546
3,091
49,919
0
L
Thanatos
Niki_Testa
Thanatos
11,955
1,593
0
10,136
17,723
7,563
205
7,423
10,046
0
53,374
W
Fenrir
Priest1700
Fenrir
8,424
1,162
0
5,296
18,606
8,606
866
2,695
15,795
0
62,350
W
Amaterasu
aeorapid
Amaterasu
11,448
2,158
0
5,609
18,406
18,114
1,024
4,364
13,811
16,229
39,722
L
Aphrodite
lxBinixl
Aphrodite
5,339
549
4,585
8,228
18,916
15,693
254
7,455
11,006
34,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
53,353
411
Minions Killed
477
0
Camps Cleared
0
1,891,746
Distance Traveled
1,946,948
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,222
392
69
3
0
396,096
0
W
Charybdis
10,945
521
115
5
0
345,612
7
W
Baron Samedi
10,323
492
69
3
0
392,373
3
L
Nike
8,229
392
90
4
0
368,950
5
L
Morgan Le Fay
10,311
491
102
5
0
365,680
4
W
Scylla
10,267
489
106
5
0
361,327
3
L
Thanatos
10,788
514
79
4
0
418,109
2
W
Fenrir
10,576
504
98
5
0
385,805
1
W
Amaterasu
11,242
535
89
4
0
461,831
0
L
Aphrodite
9,806
467
71
3
0
342,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role