Player Matchup

Danzaburou
Danzaburou
B0ldStrtgyc0tt0n
Danzaburou
Level 102
God Stats
7W - 5L
1,550 SR
Queue Stats
304W - 318L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
BoopYourNose
Kukulkan
Level 139
God Stats
6W - 3L
1,646 SR
Queue Stats
286W - 264L
1,602 Elo+
Party 1
Ganesha
Ganesha
External780
Ganesha
Level 106
God Stats
4W - 3L
1,696 SR
Queue Stats
291W - 260L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Vyetahl
Cliodhna
Level 119
God Stats
15W - 12L
1,500 SR
Queue Stats
270W - 279L
1,324 Elo+
Solo
King Arthur
King Arthur
llxMavgxll
King Arthur
Level 120
God Stats
13W - 11L
1,381 SR
Queue Stats
374W - 343L
1,469 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,467 Elo+

VS

Team Averages
Level 92
1,420 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Clank_Crimson
Zeus
Level 112
God Stats
1W - 2L
1,248 SR
Queue Stats
293W - 243L
1,535 Elo+
Party 2
Hachiman
Hachiman
danielg2202
Hachiman
Level 74
God Stats
256W - 237L
1,581 SR
Queue Stats
291W - 267L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
la-st_1_standing
Hun Batz
Level 69
God Stats
1W - 3L
1,272 SR
Queue Stats
274W - 313L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B0ldStrtgyc0tt0n
Danzaburou
9
1 / 5 / 2
5,750
479
4,570
8,832
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BoopYourNose
Kukulkan
12
2 / 2 / 1
6,972
581
5,719
5,614
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
External780
Ganesha
10
1 / 3 / 6
6,176
515
3,749
10,670
7,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Vyetahl
Cliodhna
11
5 / 4 / 1
6,661
555
4,886
9,443
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
llxMavgxll
King Arthur
11
0 / 3 / 1
6,043
504
4,010
11,654
7,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
7 / 0 / 5
7,714
643
6,439
5,130
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
 
Chang'e
12
2 / 3 / 5
7,327
611
5,924
8,890
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
7,733
644
9,739
6,332
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
danielg2202
Hachiman
11
5 / 3 / 2
6,699
558
7,088
8,481
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 5
6,148
512
2,445
9,182
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
17
17
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
0
5
9.5
W
Chang'e
 
Chang'e
2
3
5
1.5
L
Danzaburou
B0ldStrtgyc0tt0n
Danzaburou
1
5
2
0.4
L
Kukulkan
BoopYourNose
Kukulkan
2
2
1
1.25
W
3
0
6
6
L
Ganesha
External780
Ganesha
1
3
6
1.33
L
Cliodhna
Vyetahl
Cliodhna
5
4
1
1.38
W
Hachiman
danielg2202
Hachiman
5
3
2
2
W
0
3
5
0.83
L
King Arthur
llxMavgxll
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,934
Damage
31,635
46,213
Taken
38,015
21,322
Mitigated
13,669
10,759
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,439
2,015
0
1,546
5,130
3,520
204
1,252
3,828
19,316
0
W
Chang'e
 
Chang'e
5,924
585
779
2,645
8,890
3,533
372
3,557
5,119
37,475
0
L
Danzaburou
B0ldStrtgyc0tt0n
Danzaburou
4,570
1,490
0
2,019
8,832
2,377
432
3,236
5,548
0
27,215
L
Kukulkan
BoopYourNose
Kukulkan
5,719
224
0
982
5,614
1,666
0
2,815
2,673
46,210
0
W
9,739
2,597
0
1,833
6,332
1,877
790
611
5,701
47,941
0
L
Ganesha
External780
Ganesha
3,749
294
465
1,909
10,670
7,443
0
4,852
5,590
20,018
0
L
Cliodhna
Vyetahl
Cliodhna
4,886
569
0
2,385
9,443
2,681
0
4,072
5,271
0
30,939
W
Hachiman
danielg2202
Hachiman
7,088
3,054
0
3,236
8,481
2,067
1,166
839
7,642
0
34,663
W
2,445
691
0
710
9,182
2,672
0
2,877
6,257
0
34,041
L
King Arthur
llxMavgxll
King Arthur
4,010
262
0
2,999
11,654
7,155
0
6,227
5,029
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
35,621
325
Minions Killed
346
0
Camps Cleared
0
1,144,487
Distance Traveled
1,183,776
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,714
643
26
2
0
263,729
2
W
Chang'e
7,327
611
86
7
0
236,682
3
L
Danzaburou
5,750
479
59
5
0
198,661
5
L
Kukulkan
6,972
581
117
10
0
214,238
0
W
Zeus
7,733
644
103
9
0
219,298
1
L
Ganesha
6,176
515
11
1
0
236,471
1
L
Cliodhna
6,661
555
61
5
0
258,112
4
W
Hachiman
6,699
558
64
5
0
219,042
2
W
Hun Batz
6,148
512
67
6
0
245,025
5
L
King Arthur
6,043
504
77
6
0
237,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role