Player Matchup

Chiron
Chiron
Platinum IV
CΙuf
Chiron
Platinum IV
Level 102
God Stats
3W - 2L
1,850 SR
Queue Stats
59W - 62L
2,017 MMR
Solo
Ares
Ares
Platinum III
MarcusAgrippa
Ares
Platinum III
Level 148
God Stats
2W - 3L
1,708 SR
Queue Stats
46W - 33L
1,890 MMR
Solo
Scylla
Scylla
Diamond II
itzTony09
Scylla
Diamond II
Level 146
God Stats
28W - 24L
1,763 SR
Queue Stats
83W - 59L
2,282 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,774 SR
2,063 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,366 SR
2,100 MMR
Merlin
Merlin
Diamond V
Entity
Merlin
Diamond V
Level 156
God Stats
1W - 0L
1,278 SR
Queue Stats
28W - 8L
2,092 MMR
Party 1
Xing Tian
Xing Tian
Gold I
HandsomeMax
Xing Tian
Gold I
Level 83
God Stats
1W - 0L
1,321 SR
Queue Stats
130W - 153L
1,796 MMR
Solo
Vamana
Vamana
Diamond V
NotTrelli
Vamana
Diamond V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
2,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CΙuf
Chiron
19
9 / 5 / 6
15,528
675
26,464
18,525
9,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 12
15,098
656
19,263
29,294
38,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
itzTony09
Scylla
19
4 / 5 / 11
14,497
630
17,709
17,750
8,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatArtioGilgameshOdinMorgan Le Fay

VS

Bans
FenrirKhepriCu ChulainnGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Entity
Merlin
19
5 / 5 / 8
15,299
665
25,013
14,412
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
HandsomeMax
Xing Tian
17
1 / 5 / 10
14,968
651
11,704
29,990
36,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
NotTrelli
Vamana
19
8 / 6 / 6
15,600
678
20,374
35,397
30,681
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
16
Kills
14
14
Deaths
16
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
CΙuf
Chiron
9
5
6
2.4
W
Merlin
Entity
Merlin
5
5
8
1.8
W
Xing Tian
HandsomeMax
Xing Tian
1
5
10
1.2
L
3
4
12
2.25
W
Vamana
NotTrelli
Vamana
8
6
6
1.83
L
Scylla
itzTony09
Scylla
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,436
Damage
57,091
65,569
Taken
79,799
56,583
Mitigated
73,570
11,190
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CΙuf
Chiron
26,464
11,983
2,027
4,067
18,525
9,190
1,064
12,339
6,149
0
75,978
W
Merlin
Entity
Merlin
25,013
1,466
0
3,133
14,412
6,554
1,504
7,799
6,527
104,093
0
W
Xing Tian
HandsomeMax
Xing Tian
11,704
664
1,095
2,588
29,990
36,335
304
11,035
18,545
26,237
0
L
19,263
421
0
2,053
29,294
38,984
386
15,268
14,026
33,234
0
W
Vamana
NotTrelli
Vamana
20,374
10,338
0
10,704
35,397
30,681
1,410
17,977
16,977
1,314
72,105
L
Scylla
itzTony09
Scylla
17,709
1,944
0
3,043
17,750
8,409
1,494
10,572
7,178
72,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
45,867
255
Minions Killed
272
8
Camps Cleared
11
1,205,264
Distance Traveled
1,215,339
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,528
675
104
5
3
398,634
3
W
Merlin
15,299
665
129
6
5
399,225
6
W
Xing Tian
14,968
651
22
1
0
406,842
7
L
Ares
15,098
656
18
1
0
429,165
9
W
Vamana
15,600
678
121
5
6
409,272
5
L
Scylla
14,497
630
133
6
5
377,465
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role