Player Matchup

Serqet
Serqet
Jarten
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,859 Elo+
Solo
Arachne
Arachne
RiasGremory1996
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Janus
Janus
Spenc430
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Ullr
Ullr
degdaddy
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,521 Elo+
Solo
Apollo
Apollo
ultraplague21
Apollo
Level 55
God Stats
0W - 2L
1,599 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 2
Team Averages
Level 31
1,520 SR
1,543 Elo+

VS

Team Averages
Level 114
1,605 SR
1,584 Elo+
Kukulkan
Kukulkan
AoN x CLUTCH
Kukulkan
Level 143
God Stats
5W - 0L
1,867 SR
Queue Stats
82W - 55L
1,605 Elo+
Party 1
Khepri
Khepri
BigGreasyMilkers
Khepri
Level 130
God Stats
3W - 0L
1,522 SR
Queue Stats
96W - 69L
1,595 Elo+
Party 1
Freya
Freya
BolognaLover
Freya
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,584 Elo+
Party 1
Anhur
Anhur
DenverThe1st
Anhur
Level 156
God Stats
3W - 3L
1,638 SR
Queue Stats
97W - 68L
1,614 Elo+
Party 1
Chaac
Chaac
T0NESY
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jarten
Serqet
14
4 / 8 / 6
8,438
767
7,804
11,880
5,630
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 3
8,340
758
4,987
14,166
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Spenc430
Janus
15
1 / 7 / 6
8,109
737
6,735
10,088
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
15
3 / 6 / 6
8,151
741
8,964
12,711
5,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 8
8,704
791
9,825
13,411
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AoN x CLUTCH
Kukulkan
19
8 / 2 / 18
11,604
1,055
15,872
6,166
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 4 / 14
9,930
903
4,796
16,237
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 17
10,101
918
15,100
8,994
4,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
12 / 4 / 21
11,000
1,000
13,160
10,199
5,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
T0NESY
Chaac
13
1 / 4 / 17
8,594
781
4,897
11,738
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
123
14
Kills
36
36
Deaths
16
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AoN x CLUTCH
Kukulkan
8
2
18
8.5
W
6
4
14
3.25
W
9
2
17
8.75
W
12
4
21
5.63
L
Serqet
Jarten
Serqet
4
8
6
0.88
L
4
7
3
0.79
L
Janus
Spenc430
Janus
1
7
6
0.57
W
Chaac
T0NESY
Chaac
1
4
17
2.38
L
Ullr
3
6
6
1
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
53,825
62,256
Taken
53,334
23,303
Mitigated
43,517
10,739
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AoN x CLUTCH
Kukulkan
15,872
2,102
2,765
1,315
6,166
3,263
1,294
819
4,887
44,519
0
W
4,796
279
1,495
3,266
16,237
20,227
363
1,428
13,714
13,632
0
W
15,100
4,868
615
2,988
8,994
4,506
1,101
806
7,573
27,052
0
W
13,160
3,469
1,603
2,476
10,199
5,076
2,186
1,850
8,238
0
18,835
L
Serqet
Jarten
Serqet
7,804
1,770
570
1,353
11,880
5,630
0
5,749
5,995
0
7,150
L
4,987
3,229
0
1,255
14,166
5,077
0
9,439
4,472
0
9,155
L
Janus
Spenc430
Janus
6,735
642
280
1,003
10,088
3,265
0
6,094
3,902
19,859
0
W
Chaac
T0NESY
Chaac
4,897
451
0
1,782
11,738
10,445
92
1,832
9,686
0
10,098
L
Ullr
8,964
3,750
96
2,716
12,711
5,039
0
8,016
4,607
0
19,730
L
9,825
6,527
556
2,910
13,411
4,292
0
6,470
6,768
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
51,229
85
Minions Killed
139
0
Camps Cleared
0
845,995
Distance Traveled
1,127,422
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,604
1,055
76
7
0
223,274
2
W
Khepri
9,930
903
12
1
0
224,901
0
W
Freya
10,101
918
21
2
0
228,006
2
W
Anhur
11,000
1,000
13
1
0
229,893
1
L
Serqet
8,438
767
4
0
0
177,451
0
L
Arachne
8,340
758
11
1
0
169,885
0
L
Janus
8,109
737
16
1
0
169,214
0
W
Chaac
8,594
781
17
2
0
221,348
0
L
Ullr
8,151
741
21
2
0
163,085
0
L
Apollo
8,704
791
33
3
0
166,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role