Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Person7531
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,482 Elo+
Party 2
Ullr
Ullr
maneve
Ullr
Level 125
God Stats
5W - 9L
1,417 SR
Queue Stats
577W - 563L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
scesco321
Baron Samedi
Level 109
God Stats
1W - 1L
1,435 SR
Queue Stats
79W - 95L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
shadow_night_23
Gilgamesh
Level 89
God Stats
1W - 1L
1,627 SR
Queue Stats
103W - 111L
1,488 Elo+
Party 2
Team Averages
Level 107
1,496 SR
1,492 Elo+

VS

Team Averages
Level 109
1,559 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aims fancy
Geb
Level 118
God Stats
4W - 1L
1,633 SR
Queue Stats
171W - 146L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
LostAstronaut
Baron Samedi
Level 86
God Stats
1W - 0L
1,660 SR
Queue Stats
5W - 3L
1,488 Elo+
Solo
Discordia
Discordia
catchTheL
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Party 1
Set
Set
x503xSmokeItUp
Set
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 95L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 7
7,905
878
8,254
11,515
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
13
4 / 7 / 2
7,931
881
3,350
10,060
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
maneve
Ullr
13
2 / 4 / 7
7,813
868
8,467
9,453
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
scesco321
Baron Samedi
14
2 / 4 / 6
7,942
882
8,619
7,676
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
shadow_night_23
Gilgamesh
13
1 / 6 / 8
7,575
842
8,533
14,891
9,439
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 3 / 13
8,351
928
6,635
7,845
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 1 / 16
9,282
1,031
6,151
14,341
13,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LostAstronaut
Baron Samedi
16
4 / 2 / 18
9,292
1,032
12,671
9,222
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
catchTheL
Discordia
14
3 / 3 / 16
8,589
954
12,369
6,194
2,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 2 / 11
9,019
1,002
7,537
11,390
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
11
Kills
25
25
Deaths
11
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
7
1.38
W
Loki
 
Loki
3
3
13
3.17
W
7
1
16
15
W
Baron Samedi
LostAstronaut
Baron Samedi
4
2
18
6.5
L
Da Ji
4
7
2
0.71
W
Discordia
catchTheL
Discordia
3
3
16
3.67
L
Ullr
maneve
Ullr
2
4
7
1.38
L
Baron Samedi
scesco321
Baron Samedi
2
4
6
1.25
L
Gilgamesh
shadow_night_23
Gilgamesh
1
6
8
0.83
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
45,363
53,595
Taken
48,992
30,428
Mitigated
34,091
14,286
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,254
1,777
1,587
2,856
11,515
8,123
54
7,257
4,064
0
11,495
W
Loki
 
Loki
6,635
1,843
1,121
294
7,845
3,944
1,547
959
6,886
0
17,334
W
6,151
536
2,011
3,655
14,341
13,809
598
3,017
11,190
11,387
0
W
Baron Samedi
LostAstronaut
Baron Samedi
12,671
1,654
4,310
3,067
9,222
5,029
1,338
584
8,556
28,156
0
L
Da Ji
3,350
382
243
583
10,060
4,380
364
6,185
3,719
0
6,167
W
Discordia
catchTheL
Discordia
12,369
773
885
434
6,194
2,592
812
640
5,410
20,150
0
L
Ullr
maneve
Ullr
8,467
1,584
395
757
9,453
3,327
1,401
5,658
3,795
0
16,350
L
Baron Samedi
scesco321
Baron Samedi
8,619
611
3,547
1,526
7,676
5,159
147
5,199
2,419
18,503
0
L
Gilgamesh
shadow_night_23
Gilgamesh
8,533
977
606
2,186
14,891
9,439
0
6,892
7,688
0
15,629
W
7,537
2,259
554
2,397
11,390
8,717
719
3,419
7,617
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
44,533
72
Minions Killed
98
0
Camps Cleared
0
827,146
Distance Traveled
934,131
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,905
878
11
1
0
178,809
2
W
Loki
8,351
928
22
2
0
170,907
1
W
Geb
9,282
1,031
7
1
0
215,062
1
W
Baron Samedi
9,292
1,032
30
3
0
183,742
1
L
Da Ji
7,931
881
8
1
0
146,017
0
W
Discordia
8,589
954
19
2
0
173,376
0
L
Ullr
7,813
868
21
2
0
174,475
0
L
Baron Samedi
7,942
882
15
2
0
157,977
1
L
Gilgamesh
7,575
842
17
2
0
169,868
3
W
Set
9,019
1,002
20
2
0
191,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role