Player Matchup

Bellona
Bellona
CreamyNic
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 46L
968 Elo+
Party 3
Kukulkan
Kukulkan
MsNaan
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,064 Elo+
Party 3
Artemis
Artemis
Pendalul
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
968 Elo+
Party 3
Cthulhu
Cthulhu
SauronElCruel
Cthulhu
Level 7
God Stats
3W - 8L
1,271 SR
Queue Stats
12W - 16L
1,321 Elo+
Party 2
Set
Set
ranger501rex
Set
Level 3
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,406 SR
1,164 Elo+

VS

Team Averages
Level 25
1,640 SR
1,377 Elo+
Arachne
Arachne
Avizoh
Arachne
Level 29
God Stats
18W - 7L
1,697 SR
Queue Stats
71W - 65L
1,524 Elo+
Solo
Chiron
Chiron
Pixelers
Chiron
Level 18
God Stats
5W - 1L
1,808 SR
Queue Stats
14W - 18L
1,329 Elo+
Party 1
Ymir
Ymir
Yeisonmaxi
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,310 Elo+
Solo
Discordia
Discordia
mayanksinha13
Discordia
Level 25
God Stats
6W - 6L
1,254 SR
Queue Stats
40W - 53L
1,281 Elo+
Solo
Guan Yu
Guan Yu
reactedwhistle7
Guan Yu
Level 31
God Stats
7W - 2L
1,942 SR
Queue Stats
109W - 123L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CreamyNic
Bellona
8
1 / 5 / 1
5,249
437
2,969
7,343
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MsNaan
Kukulkan
9
4 / 5 / 0
6,251
521
4,103
6,016
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Pendalul
Artemis
7
0 / 7 / 4
5,189
432
3,904
7,583
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
7
1 / 7 / 1
4,994
416
3,027
10,048
5,912
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 10 / 0
4,335
361
1,415
7,709
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avizoh
Arachne
10
12 / 2 / 5
7,604
634
7,360
7,114
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Pixelers
Chiron
10
6 / 0 / 6
6,813
568
6,582
7,399
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
8 / 0 / 8
6,892
574
3,722
4,743
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
mayanksinha13
Discordia
10
3 / 2 / 5
6,254
521
6,309
6,223
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 4
7,173
598
4,809
8,590
6,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
33
34
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Avizoh
Arachne
12
2
5
7.25
L
Bellona
CreamyNic
Bellona
1
5
1
0.3
L
Kukulkan
MsNaan
Kukulkan
4
5
0
0.8
L
Artemis
Pendalul
Artemis
0
7
4
0.29
W
Chiron
Pixelers
Chiron
6
0
6
9
L
Cthulhu
1
7
1
0.21
W
8
0
8
12
W
Discordia
mayanksinha13
Discordia
3
2
5
2.75
L
0
10
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
28,782
38,699
Taken
34,069
16,640
Mitigated
18,238
2,602
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Avizoh
Arachne
7,360
5,768
0
1,425
7,114
3,045
0
1,742
5,236
0
26,919
L
Bellona
CreamyNic
Bellona
2,969
788
0
728
7,343
4,944
0
588
6,711
0
19,334
L
Kukulkan
MsNaan
Kukulkan
4,103
490
0
0
6,016
1,786
87
2,385
3,216
19,634
0
L
Artemis
Pendalul
Artemis
3,904
2,748
0
893
7,583
1,691
0
1,398
6,115
0
14,600
W
Chiron
Pixelers
Chiron
6,582
5,018
70
3,382
7,399
2,196
172
1,125
6,274
0
38,161
L
Cthulhu
3,027
281
339
602
10,048
5,912
0
2,789
7,157
15,052
0
W
3,722
686
0
682
4,743
4,268
406
1,169
3,558
14,210
0
W
Discordia
mayanksinha13
Discordia
6,309
48
0
2,533
6,223
1,779
854
2,476
3,432
29,293
0
L
1,415
465
0
40
7,709
2,307
0
2,168
5,469
0
10,905
W
4,809
479
0
3,962
8,590
6,950
193
151
8,439
0
36,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
34,736
155
Minions Killed
250
0
Camps Cleared
0
1,004,444
Distance Traveled
1,098,647
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,604
634
52
4
0
235,101
0
L
Bellona
5,249
437
45
4
0
196,898
3
L
Kukulkan
6,251
521
51
4
0
210,705
0
L
Artemis
5,189
432
26
2
0
199,553
0
W
Chiron
6,813
568
57
5
0
202,647
1
L
Cthulhu
4,994
416
13
1
0
190,740
0
W
Ymir
6,892
574
19
2
0
211,032
0
W
Discordia
6,254
521
51
4
0
211,671
2
L
Set
4,335
361
20
2
0
206,548
1
W
Guan Yu
7,173
598
71
6
0
238,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role