Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lamen3495
Tsukuyomi
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 4L
1,660 Elo+
Solo
Cthulhu
Cthulhu
PortedFlame4236
Cthulhu
Level 7
God Stats
2W - 1L
1,779 SR
Queue Stats
5W - 5L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
ol-Tricky-lo
Gilgamesh
Level 27
God Stats
2W - 4L
1,521 SR
Queue Stats
43W - 33L
1,564 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,531 Elo+

VS

Team Averages
Level 30
1,649 SR
1,580 Elo+
Mulan
Mulan
CornyContent
Mulan
Level 17
God Stats
8W - 5L
1,471 SR
Queue Stats
29W - 24L
1,461 Elo+
Party 2
Sol
Sol
Jboys0791
Sol
Level 25
God Stats
1W - 1L
1,313 SR
Queue Stats
168W - 142L
1,574 Elo+
Party 2
Hades
Hades
bezahlter_balkon
Hades
Level 27
God Stats
30W - 9L
1,729 SR
Queue Stats
243W - 90L
1,730 Elo+
Party 1
Cliodhna
Cliodhna
superknight2005
Cliodhna
Level 57
God Stats
4W - 0L
1,893 SR
Queue Stats
185W - 225L
1,394 Elo+
Party 2
Discordia
Discordia
wachsende_Hose
Discordia
Level 22
God Stats
10W - 1L
1,840 SR
Queue Stats
122W - 37L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 4 / 0
4,416
442
1,287
6,498
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
 
Chaac
5
0 / 5 / 0
3,767
377
1,245
6,055
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Lamen3495
Tsukuyomi
8
0 / 4 / 1
4,853
485
1,864
6,280
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
4,002
400
1,059
4,731
1,892
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ol-Tricky-lo
Gilgamesh
9
3 / 6 / 0
5,827
583
5,216
8,187
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,171
617
3,446
4,350
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 0 / 3
5,870
587
4,790
3,975
1,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 2 / 3
7,674
767
6,187
8,382
5,478
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
10
3 / 1 / 2
6,007
601
1,736
5,001
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
wachsende_Hose
Discordia
12
6 / 1 / 2
7,088
709
5,186
3,726
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
22
22
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Chaac
 
Chaac
0
5
0
0
W
4
0
3
5.5
W
3
0
3
4.5
L
Tsukuyomi
Lamen3495
Tsukuyomi
0
4
1
0.13
L
0
3
0
0
W
6
2
3
3.75
L
Gilgamesh
ol-Tricky-lo
Gilgamesh
3
6
0
0.5
W
Cliodhna
3
1
2
4
W
Discordia
wachsende_Hose
Discordia
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,671
Damage
21,345
31,751
Taken
25,434
12,664
Mitigated
11,533
6,550
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,287
120
1,161
2,180
6,498
2,689
0
3,284
3,214
10,490
0
L
Chaac
 
Chaac
1,245
211
0
970
6,055
2,050
0
2,418
3,637
0
5,310
W
3,446
1,017
145
1,827
4,350
2,332
184
1,084
3,266
0
21,575
W
4,790
1,848
0
2,321
3,975
1,381
2,880
536
3,439
27,550
4,179
L
Tsukuyomi
Lamen3495
Tsukuyomi
1,864
421
0
893
6,280
1,939
0
3,117
3,163
0
22,933
L
1,059
76
0
0
4,731
1,892
0
2,791
1,940
8,707
0
W
6,187
173
0
4,418
8,382
5,478
0
504
7,878
42,265
0
L
Gilgamesh
ol-Tricky-lo
Gilgamesh
5,216
2,271
0
1,346
8,187
4,094
0
3,991
4,196
0
25,728
W
Cliodhna
1,736
461
0
1,805
5,001
1,338
0
0
5,001
0
27,538
W
Discordia
wachsende_Hose
Discordia
5,186
651
0
365
3,726
1,004
542
222
3,504
44,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,865
Gold Earned
32,810
147
Minions Killed
362
0
Camps Cleared
0
834,176
Distance Traveled
977,403
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,416
442
30
3
0
158,941
1
L
Chaac
3,767
377
0
0
0
134,357
0
W
Mulan
6,171
617
47
5
0
200,537
1
W
Sol
5,870
587
57
6
0
180,844
3
L
Tsukuyomi
4,853
485
47
5
0
197,390
1
L
Cthulhu
4,002
400
15
2
0
180,579
2
W
Hades
7,674
767
113
11
0
166,833
3
L
Gilgamesh
5,827
583
55
6
0
162,909
1
W
Cliodhna
6,007
601
58
6
0
221,102
1
W
Discordia
7,088
709
87
9
0
208,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role