Player Matchup

Vulcan
Vulcan
JoeRCB
Vulcan
Level 129
God Stats
25W - 16L
1,524 SR
Queue Stats
849W - 862L
1,533 Elo+
Solo
Jormungandr
Jormungandr
Majuicah
Jormungandr
Level 45
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 2L
1,741 Elo+
Solo
Cabrakan
Cabrakan
MrNoxq
Cabrakan
Level 155
God Stats
3W - 9L
1,279 SR
Queue Stats
387W - 397L
1,494 Elo+
Solo
Anhur
Anhur
ThroatGameOP
Anhur
Level 160
God Stats
1W - 1L
1,451 SR
Queue Stats
207W - 168L
1,543 Elo+
Solo
Raijin
Raijin
vFuzion
Raijin
Level 101
God Stats
5W - 8L
1,545 SR
Queue Stats
523W - 486L
1,565 Elo+
Solo
Team Averages
Level 118
1,428 SR
1,575 Elo+

VS

Team Averages
Level 141
1,509 SR
1,538 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dwarfkicker
Eset
Level 147
God Stats
1W - 2L
1,153 SR
Queue Stats
21W - 17L
1,545 Elo+
Solo
Rama
Rama
Jackaverted
Rama
Level 160
God Stats
3W - 3L
1,839 SR
Queue Stats
415W - 411L
1,537 Elo+
Solo
Bellona
Bellona
Shadow12041
Bellona
Level 128
God Stats
5W - 0L
1,776 SR
Queue Stats
269W - 283L
1,566 Elo+
Solo
King Arthur
King Arthur
TGOD201361
King Arthur
Level 126
God Stats
1W - 1L
1,279 SR
Queue Stats
222W - 232L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoeRCB
Vulcan
17
1 / 3 / 11
9,243
711
15,320
7,925
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Majuicah
Jormungandr
14
1 / 8 / 5
8,304
639
6,383
15,844
13,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
MrNoxq
Cabrakan
15
2 / 6 / 6
8,859
681
6,897
17,732
27,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 5 / 5
8,944
688
15,290
11,903
4,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
vFuzion
Raijin
17
5 / 4 / 7
10,060
774
14,388
9,713
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 16
10,323
794
10,740
22,184
17,162
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 1 / 16
10,192
784
13,183
10,460
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 13
11,395
877
19,110
12,970
5,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Shadow12041
Bellona
17
5 / 4 / 16
10,051
773
8,546
13,931
13,523
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
TGOD201361
King Arthur
16
3 / 2 / 18
10,097
777
5,462
14,827
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
14
Kills
26
26
Deaths
15
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
16
2.4
W
3
1
16
11
W
11
3
13
5.83
L
Vulcan
JoeRCB
Vulcan
1
3
11
2.17
L
Jormungandr
Majuicah
Jormungandr
1
8
5
0.44
L
Cabrakan
MrNoxq
Cabrakan
2
6
6
0.83
W
Bellona
Shadow12041
Bellona
5
4
16
3.25
W
King Arthur
TGOD201361
King Arthur
3
2
18
6
L
5
5
5
1.5
L
Raijin
vFuzion
Raijin
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,278
Damage
57,041
63,117
Taken
74,372
53,991
Mitigated
54,685
10,133
Healing
34,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,740
1,727
2,207
5,864
22,184
17,162
247
11,590
10,396
0
17,615
W
13,183
1,069
3,421
3,130
10,460
4,033
1,375
7,359
2,956
42,157
0
W
19,110
15,370
1,626
4,981
12,970
5,390
3,632
8,249
4,619
0
43,161
L
Vulcan
JoeRCB
Vulcan
15,320
7,611
1,362
1,097
7,925
4,235
0
860
7,065
30,328
0
L
Jormungandr
Majuicah
Jormungandr
6,383
1,570
96
688
15,844
13,934
0
3,849
11,995
17,437
0
L
Cabrakan
MrNoxq
Cabrakan
6,897
691
572
2,026
17,732
27,162
0
6,042
11,690
9,963
0
W
Bellona
Shadow12041
Bellona
8,546
1,033
2,000
2,558
13,931
13,523
600
7,644
6,145
3,154
19,176
W
King Arthur
TGOD201361
King Arthur
5,462
455
3,522
4,845
14,827
14,577
343
7,430
7,268
71
9,044
L
15,290
6,373
190
2,108
11,903
4,306
188
1,679
10,224
0
22,037
L
Raijin
vFuzion
Raijin
14,388
1,367
916
1,078
9,713
4,354
0
1,657
8,056
32,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
52,058
119
Minions Killed
159
0
Camps Cleared
0
1,038,330
Distance Traveled
1,223,294
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,323
794
9
1
0
269,756
1
W
Eset
10,192
784
67
5
0
254,682
0
W
Rama
11,395
877
57
4
0
213,578
0
L
Vulcan
9,243
711
44
3
0
265,379
1
L
Jormungandr
8,304
639
14
1
0
206,837
0
L
Cabrakan
8,859
681
8
1
0
180,035
4
W
Bellona
10,051
773
19
1
0
238,927
0
W
King Arthur
10,097
777
7
1
0
246,351
0
L
Anhur
8,944
688
17
1
0
194,944
0
L
Raijin
10,060
774
36
3
0
191,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role