Player Matchup

Tiamat
Tiamat
DxmHero
Tiamat
Level 145
God Stats
2W - 2L
1,621 SR
Queue Stats
227W - 226L
1,440 Elo+
Solo
Scylla
Scylla
Wexinka
Scylla
Level 108
God Stats
1W - 0L
1,588 SR
Queue Stats
11W - 17L
1,315 Elo+
Party 1
Hel
Hel
Yumiaa
Hel
Level 84
God Stats
3W - 0L
1,710 SR
Queue Stats
76W - 87L
1,414 Elo+
Solo
Geb
Geb
snc freeman
Geb
Level 129
God Stats
15W - 12L
1,536 SR
Queue Stats
515W - 543L
1,445 Elo+
Solo
Susano
Susano
yxshirx
Susano
Level 17
God Stats
1W - 0L
1,598 SR
Queue Stats
3W - 10L
1,216 Elo+
Party 1
Team Averages
Level 97
1,611 SR
1,366 Elo+

VS

Team Averages
Level 111
1,538 SR
1,397 Elo+
Yemoja
Yemoja
Daniel_cmsll95
Yemoja
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
550W - 549L
1,407 Elo+
Solo
Janus
Janus
Drxcovi
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 2
Sol
Sol
Lordspok
Sol
Level 144
God Stats
2W - 7L
1,534 SR
Queue Stats
200W - 206L
1,433 Elo+
Solo
Raijin
Raijin
TO-IRE
Raijin
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
128W - 155L
1,361 Elo+
Party 2
Xbalanque
Xbalanque
lelchik_
Xbalanque
Level 154
God Stats
0W - 2L
1,425 SR
Queue Stats
184W - 176L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DxmHero
Tiamat
19
5 / 3 / 22
12,077
710
12,915
22,045
14,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Wexinka
Scylla
20
14 / 0 / 11
13,395
788
30,727
14,243
6,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
Yumiaa
Hel
18
2 / 1 / 19
10,945
644
8,987
19,442
16,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 2 / 23
12,330
725
22,801
29,932
32,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
yxshirx
Susano
18
5 / 3 / 16
11,556
680
14,251
15,031
6,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 8
10,569
622
9,439
22,372
31,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Drxcovi
Janus
18
4 / 6 / 5
10,404
612
20,365
13,463
5,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 6
10,005
589
22,026
22,829
9,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
TO-IRE
Raijin
11
0 / 10 / 2
8,183
481
5,764
15,923
14,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
lelchik_
Xbalanque
18
3 / 6 / 5
10,489
617
26,459
20,992
9,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
29
Kills
9
9
Deaths
29
91
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
Janus
Drxcovi
Janus
4
6
5
1.08
W
Tiamat
DxmHero
Tiamat
5
3
22
5.33
L
2
4
6
1.25
L
Raijin
TO-IRE
Raijin
0
10
2
0.1
W
Scylla
Wexinka
Scylla
14
0
11
19.5
W
Hel
Yumiaa
Hel
2
1
19
11.5
L
Xbalanque
lelchik_
Xbalanque
3
6
5
0.92
W
3
2
23
7.25
W
Susano
yxshirx
Susano
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,681
Damage
84,053
100,693
Taken
95,579
75,656
Mitigated
71,025
64,430
Healing
39,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,439
1,147
8,168
5,926
22,372
31,880
0
14,533
7,839
20,081
0
L
Janus
Drxcovi
Janus
20,365
806
1,941
1,917
13,463
5,637
0
11,437
2,026
37,557
0
W
Tiamat
DxmHero
Tiamat
12,915
1,949
2,549
5,487
22,045
14,649
1,039
12,739
9,306
34,357
0
L
22,026
5,495
1,568
7,162
22,829
9,642
41
19,926
2,903
40,976
0
L
Raijin
TO-IRE
Raijin
5,764
1,022
2,407
1,471
15,923
14,812
0
12,656
3,267
11,163
0
W
Scylla
Wexinka
Scylla
30,727
1,816
3,527
3,306
14,243
6,211
1,569
10,071
4,172
58,447
0
W
Hel
Yumiaa
Hel
8,987
884
23,163
10,947
19,442
16,029
668
11,398
8,044
17,418
0
L
Xbalanque
lelchik_
Xbalanque
26,459
9,464
1,870
6,732
20,992
9,054
0
16,878
4,114
0
52,091
W
22,801
733
5,428
6,249
29,932
32,274
506
13,483
16,449
41,789
0
W
Susano
yxshirx
Susano
14,251
3,101
2,335
1,439
15,031
6,493
1,416
9,903
5,128
0
23,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
49,650
174
Minions Killed
165
0
Camps Cleared
0
1,718,963
Distance Traveled
1,215,513
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,569
622
14
1
0
285,696
0
L
Janus
10,404
612
45
3
0
284,017
2
W
Tiamat
12,077
710
49
3
0
315,646
2
L
Sol
10,005
589
35
2
0
260,563
1
L
Raijin
8,183
481
20
1
0
146,650
1
W
Scylla
13,395
788
58
3
0
352,235
1
W
Hel
10,945
644
21
1
0
364,524
0
L
Xbalanque
10,489
617
51
3
0
238,587
0
W
Geb
12,330
725
30
2
0
358,363
1
W
Susano
11,556
680
16
1
0
328,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role