Player Matchup

Susano
Susano
Heat Scorpio119
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Sol
Sol
JedielxPRx
Sol
Level 4
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LuButhrowpoo
Guan Yu
Level 8
God Stats
9W - 11L
1,435 SR
Queue Stats
16W - 21L
1,337 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XiphoidIllusion
Kumbhakarna
Level 32
God Stats
2W - 6L
1,576 SR
Queue Stats
51W - 56L
1,394 Elo+
Party 2
Zeus
Zeus
andresjimez
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,396 Elo+

VS

Team Averages
Level 19
1,536 SR
1,476 Elo+
Nemesis
Nemesis
AlexPoioRock
Nemesis
Level 25
God Stats
7W - 2L
1,518 SR
Queue Stats
22W - 26L
1,466 Elo+
Solo
Vamana
Vamana
FutureYeti84182
Vamana
Level 49
God Stats
15W - 14L
1,504 SR
Queue Stats
212W - 305L
1,397 Elo+
Party 1
Fenrir
Fenrir
HeroTheWolf
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,461 Elo+
Solo
Zeus
Zeus
KingJoshua777
Zeus
Level 3
God Stats
2W - 0L
1,660 SR
Queue Stats
4W - 4L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
eskanokid
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 9
17,488
972
20,904
33,176
22,737
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 2 / 5
12,986
721
1,157
2,931
809
Guan Yu
LuButhrowpoo
Guan Yu
20
12 / 3 / 11
18,229
1,013
23,612
34,692
52,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
XiphoidIllusion
Kumbhakarna
20
6 / 1 / 18
18,311
1,017
26,473
36,550
62,962
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 10 / 16
15,865
881
15,496
21,498
10,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexPoioRock
Nemesis
20
13 / 2 / 12
19,423
1,079
39,548
24,898
9,966
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 9 / 15
16,926
940
33,344
30,370
22,432
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
20
7 / 1 / 17
17,354
964
19,806
16,836
14,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
6 / 13 / 14
17,454
970
23,654
21,552
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
eskanokid
Cthulhu
19
0 / 2 / 2
12,902
717
1,575
2,854
1,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
90
27
Kills
30
30
Deaths
27
59
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexPoioRock
Nemesis
13
2
12
9.5
W
4
9
15
1.28
L
5
14
9
0.68
W
Fenrir
7
1
17
15.5
L
0
2
5
1.25
W
6
13
14
1
L
Guan Yu
LuButhrowpoo
Guan Yu
12
3
11
5.83
L
Kumbhakarna
XiphoidIllusion
Kumbhakarna
6
1
18
15
L
4
10
16
1.2
W
Cthulhu
eskanokid
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,642
Damage
117,927
128,847
Taken
96,510
149,436
Mitigated
55,014
28,746
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexPoioRock
Nemesis
39,548
23,402
0
6,919
24,898
9,966
0
12,174
12,519
0
85,031
W
33,344
17,235
0
5,986
30,370
22,432
0
14,242
15,262
0
64,010
L
20,904
5,890
0
1,560
33,176
22,737
0
8,120
25,056
0
55,122
W
Fenrir
19,806
6,725
0
3,550
16,836
14,476
0
6,307
9,984
0
44,196
L
1,157
795
0
54
2,931
809
0
0
2,931
4,268
0
W
23,654
5,167
281
1,294
21,552
6,775
0
8,630
12,607
54,381
0
L
Guan Yu
LuButhrowpoo
Guan Yu
23,612
3,799
9,196
9,595
34,692
52,510
0
7,046
27,646
0
46,502
L
Kumbhakarna
XiphoidIllusion
Kumbhakarna
26,473
4,830
0
8,341
36,550
62,962
0
5,542
31,008
65,332
0
L
15,496
2,782
0
0
21,498
10,418
0
4,521
16,977
27,684
0
W
Cthulhu
eskanokid
Cthulhu
1,575
303
118
0
2,854
1,365
0
1,773
1,081
2,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,879
Gold Earned
84,059
254
Minions Killed
289
4
Camps Cleared
15
1,322,502
Distance Traveled
1,358,420
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,423
1,079
110
6
4
371,493
0
W
Vamana
16,926
940
56
3
2
338,124
2
L
Susano
17,488
972
75
4
0
258,416
3
W
Fenrir
17,354
964
49
3
8
338,503
0
L
Sol
12,986
721
6
0
0
116,277
0
W
Zeus
17,454
970
69
4
0
235,950
0
L
Guan Yu
18,229
1,013
57
3
1
359,939
2
L
Kumbhakarna
18,311
1,017
96
5
2
343,935
1
L
Zeus
15,865
881
20
1
1
243,935
3
W
Cthulhu
12,902
717
5
0
1
74,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role