Player Matchup

Sol
Sol
 
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AjjonesUSA
Poseidon
Level 38
God Stats
3W - 11L
1,316 SR
Queue Stats
50W - 79L
1,375 Elo+
Party 1
Geb
Geb
Blackjack0929
Geb
Level 83
God Stats
1W - 6L
1,409 SR
Queue Stats
94W - 125L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
CRYReaditandweep
Danzaburou
Level 26
God Stats
26W - 27L
1,686 SR
Queue Stats
53W - 56L
1,506 Elo+
Party 3
Hades
Hades
MalUm666eNAch
Hades
Level 67
God Stats
28W - 35L
1,505 SR
Queue Stats
119W - 148L
1,431 Elo+
Party 1
Team Averages
Level 50
1,483 SR
1,453 Elo+

VS

Team Averages
Level 57
1,568 SR
1,435 Elo+
Ares
Ares
Garttt
Ares
Level 39
God Stats
4W - 0L
1,774 SR
Queue Stats
21W - 29L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
Scalick
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,357 Elo+
Party 2
Poseidon
Poseidon
lostatm
Poseidon
Level 126
God Stats
2W - 1L
1,540 SR
Queue Stats
31W - 23L
1,695 Elo+
Solo
Tsukuyomi
Tsukuyomi
ogDust
Tsukuyomi
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
44W - 56L
1,232 Elo+
Solo
Neith
Neith
wsmii
Neith
Level 37
God Stats
64W - 56L
1,527 SR
Queue Stats
267W - 273L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 6 / 5
8,039
383
4,874
13,653
4,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
AjjonesUSA
Poseidon
12
3 / 14 / 1
7,929
378
7,478
15,471
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 2 / 1
10,307
491
4,122
12,878
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CRYReaditandweep
Danzaburou
13
6 / 6 / 1
8,552
407
7,737
12,403
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 8 / 4
9,134
435
7,731
14,211
6,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Garttt
Ares
15
1 / 3 / 12
10,268
489
7,868
11,578
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Scalick
Guan Yu
15
3 / 2 / 3
9,787
466
2,888
9,617
7,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
lostatm
Poseidon
20
29 / 2 / 2
13,671
651
32,756
13,358
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ogDust
Tsukuyomi
17
0 / 5 / 8
10,400
495
3,155
15,961
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
wsmii
Neith
17
3 / 5 / 14
10,408
496
7,144
12,862
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
17
Kills
36
36
Deaths
17
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
5
0.75
L
Poseidon
AjjonesUSA
Poseidon
3
14
1
0.25
L
3
2
1
1.75
L
Danzaburou
CRYReaditandweep
Danzaburou
6
6
1
1.08
W
Ares
Garttt
Ares
1
3
12
2.33
L
3
8
4
0.63
W
Guan Yu
Scalick
Guan Yu
3
2
3
2.25
W
Poseidon
lostatm
Poseidon
29
2
2
15
W
Tsukuyomi
ogDust
Tsukuyomi
0
5
8
0.8
W
Neith
wsmii
Neith
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
53,811
68,616
Taken
63,376
31,875
Mitigated
34,902
12,165
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,874
1,198
0
3,316
13,653
4,329
973
6,826
6,827
31,386
0
L
Poseidon
AjjonesUSA
Poseidon
7,478
809
143
867
15,471
5,198
446
12,732
2,739
32,650
0
L
4,122
736
0
3,544
12,878
10,922
108
4,191
8,687
62,178
0
L
Danzaburou
CRYReaditandweep
Danzaburou
7,737
3,775
0
1,972
12,403
4,549
0
6,708
5,695
0
36,705
W
Ares
Garttt
Ares
7,868
229
0
1,231
11,578
10,245
507
2,611
8,967
27,424
0
L
7,731
908
26
2,297
14,211
6,877
329
10,167
4,044
30,711
0
W
Guan Yu
Scalick
Guan Yu
2,888
382
35
1,339
9,617
7,620
1,118
2,644
6,687
0
42,177
W
Poseidon
lostatm
Poseidon
32,756
3,611
334
4,643
13,358
4,642
2,274
8,358
5,000
126,396
0
W
Tsukuyomi
ogDust
Tsukuyomi
3,155
861
0
4,627
15,961
7,076
30
5,561
10,400
0
84,144
W
Neith
wsmii
Neith
7,144
1,639
0
2,647
12,862
5,319
3,397
5,264
7,598
0
76,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
54,534
344
Minions Killed
562
0
Camps Cleared
0
1,558,856
Distance Traveled
1,958,296
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,039
383
71
3
0
305,305
0
L
Poseidon
7,929
378
36
2
0
294,936
0
L
Geb
10,307
491
107
5
0
367,347
2
L
Danzaburou
8,552
407
70
3
0
314,226
2
W
Ares
10,268
489
39
2
0
402,140
3
L
Hades
9,134
435
60
3
0
277,042
3
W
Guan Yu
9,787
466
82
4
0
393,063
0
W
Poseidon
13,671
651
187
9
0
420,757
3
W
Tsukuyomi
10,400
495
130
6
0
385,378
4
W
Neith
10,408
496
124
6
0
356,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role