Player Matchup

Heimdallr
Heimdallr
AzureNinja89
Heimdallr
Level 134
God Stats
2W - 4L
1,457 SR
Queue Stats
176W - 182L
1,450 Elo+
Party 2
Athena
Athena
Mabufudyne
Athena
Level 158
God Stats
0W - 1L
1,390 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 1
Kali
Kali
Shenanigans_XX
Kali
Level 128
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thanks Boomer
Kumbhakarna
Level 149
God Stats
5W - 3L
1,409 SR
Queue Stats
238W - 262L
1,435 Elo+
Party 2
Raijin
Raijin
xNightSaberx
Raijin
Level 123
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Team Averages
Level 138
1,545 SR
1,418 Elo+

VS

Team Averages
Level 100
1,580 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Azirelnumero1
Serqet
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,242 Elo+
Solo
Ymir
Ymir
ByMathZzz
Ymir
Level 131
God Stats
4W - 2L
1,677 SR
Queue Stats
142W - 119L
1,512 Elo+
Solo
King Arthur
King Arthur
JimmyJimboJango
King Arthur
Level 138
God Stats
1W - 2L
1,435 SR
Queue Stats
109W - 81L
1,600 Elo+
Party 3
Vulcan
Vulcan
PSYCHODUDE65
Vulcan
Level 108
God Stats
1W - 0L
1,789 SR
Queue Stats
50W - 18L
1,726 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AzureNinja89
Heimdallr
15
4 / 5 / 10
9,325
717
14,004
12,195
6,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Mabufudyne
Athena
16
2 / 3 / 9
9,547
734
6,851
24,177
29,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 8
8,827
679
11,479
14,208
8,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Thanks Boomer
Kumbhakarna
17
4 / 4 / 8
10,462
805
8,663
18,842
23,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
18
7 / 4 / 10
11,410
878
26,417
14,443
7,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 1 / 14
11,098
854
12,842
11,653
9,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 9 / 10
9,521
732
6,313
11,181
5,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
2 / 4 / 18
9,828
756
10,049
19,105
20,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
JimmyJimboJango
King Arthur
19
5 / 4 / 18
10,738
826
20,418
26,901
20,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
18
7 / 2 / 9
10,883
837
23,124
8,622
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
19
Kills
23
23
Deaths
20
45
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
14
13
W
3
9
10
0.89
L
Heimdallr
AzureNinja89
Heimdallr
4
5
10
1.8
W
Ymir
2
4
18
2.75
W
King Arthur
JimmyJimboJango
King Arthur
5
4
18
3.5
L
Athena
Mabufudyne
Athena
2
3
9
2.17
W
Vulcan
7
2
9
5.75
L
2
7
8
0.86
L
Kumbhakarna
Thanks Boomer
Kumbhakarna
4
4
8
2
L
Raijin
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,414
Damage
72,746
83,865
Taken
77,462
75,227
Mitigated
60,298
23,582
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,842
1,540
730
3,266
11,653
9,431
1,549
6,686
4,843
32,370
0
W
6,313
1,471
0
0
11,181
5,096
537
7,069
4,061
0
6,223
L
Heimdallr
AzureNinja89
Heimdallr
14,004
6,332
1,453
1,577
12,195
6,535
1,964
7,056
4,467
0
28,161
W
Ymir
10,049
1,218
2,131
2,486
19,105
20,846
695
10,778
8,106
18,756
0
W
King Arthur
JimmyJimboJango
King Arthur
20,418
2,932
2,105
8,528
26,901
20,942
50
10,883
15,794
296
32,826
L
Athena
Mabufudyne
Athena
6,851
1,577
2,094
6,702
24,177
29,175
18
15,064
8,945
14,120
0
W
Vulcan
23,124
6,975
1,651
1,584
8,622
3,983
260
5,820
2,727
41,873
0
L
11,479
4,438
432
1,224
14,208
8,351
0
7,164
7,044
0
18,897
L
Kumbhakarna
Thanks Boomer
Kumbhakarna
8,663
923
2,428
3,052
18,842
23,593
332
9,959
8,349
25,304
0
L
Raijin
26,417
1,830
462
4,158
14,443
7,573
96
6,970
7,071
46,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
52,068
169
Minions Killed
144
0
Camps Cleared
0
1,158,450
Distance Traveled
1,310,186
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,098
854
38
3
0
271,385
2
W
Serqet
9,521
732
2
0
0
223,274
1
L
Heimdallr
9,325
717
34
3
0
209,214
2
W
Ymir
9,828
756
16
1
0
219,051
1
W
King Arthur
10,738
826
23
2
0
321,337
0
L
Athena
9,547
734
14
1
0
262,341
3
W
Vulcan
10,883
837
65
5
0
275,139
0
L
Kali
8,827
679
16
1
0
238,110
0
L
Kumbhakarna
10,462
805
42
3
0
219,852
0
L
Raijin
11,410
878
63
5
0
228,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role