Player Matchup

King Arthur
King Arthur
BamjoTheBear
King Arthur
Level 121
God Stats
2W - 4L
1,216 SR
Queue Stats
175W - 183L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
Kyle0614
Cliodhna
Level 29
God Stats
4W - 2L
1,654 SR
Queue Stats
67W - 70L
1,468 Elo+
Party 1
Sol
Sol
NearTrack412496
Sol
Level 42
God Stats
4W - 2L
1,255 SR
Queue Stats
19W - 14L
1,474 Elo+
Party 2
Ymir
Ymir
a7xfiend1989
Ymir
Level 114
God Stats
8W - 3L
1,839 SR
Queue Stats
174W - 151L
1,483 Elo+
Party 1
Medusa
Medusa
fuzzytacomeat
Medusa
Level 149
God Stats
17W - 6L
1,757 SR
Queue Stats
303W - 266L
1,507 Elo+
Party 1
Team Averages
Level 91
1,544 SR
1,487 Elo+

VS

Team Averages
Level 71
1,514 SR
1,475 Elo+
Loki
Loki
DJDeviL205
Loki
Level 107
God Stats
29W - 37L
1,350 SR
Queue Stats
790W - 915L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Damiauu
Guan Yu
Level 48
God Stats
26W - 21L
1,615 SR
Queue Stats
144W - 159L
1,464 Elo+
Solo
Zeus
Zeus
I am18002738255
Zeus
Level 14
God Stats
2W - 2L
1,691 SR
Queue Stats
13W - 8L
1,605 Elo+
Party 3
Ullr
Ullr
Khulil
Ullr
Level 87
God Stats
6W - 14L
1,413 SR
Queue Stats
148W - 161L
1,432 Elo+
Party 3
Xing Tian
Xing Tian
Wtue
Xing Tian
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 187L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BamjoTheBear
King Arthur
10
2 / 0 / 1
5,919
592
5,645
5,979
3,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
Kyle0614
Cliodhna
9
4 / 0 / 1
5,854
585
2,699
3,387
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 1
5,683
568
951
3,704
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 2
5,164
516
3,826
5,852
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
4 / 0 / 2
5,671
567
6,029
3,574
879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,571
457
628
5,823
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Damiauu
Guan Yu
10
0 / 3 / 0
5,054
505
1,671
7,498
4,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,634
563
1,521
2,828
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Khulil
Ullr
7
0 / 4 / 0
4,279
428
1,769
5,107
1,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Wtue
Xing Tian
7
0 / 1 / 0
4,514
451
827
6,353
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
12
Kills
0
0
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BamjoTheBear
King Arthur
2
0
1
2.5
L
0
3
0
0
L
Guan Yu
Damiauu
Guan Yu
0
3
0
0
L
0
1
0
0
L
Ullr
Khulil
Ullr
0
4
0
0
W
Cliodhna
Kyle0614
Cliodhna
4
0
1
4.5
W
0
0
1
0.5
L
Xing Tian
Wtue
Xing Tian
0
1
0
0
W
2
0
2
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
6,416
22,496
Taken
27,609
10,208
Mitigated
10,964
8,632
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BamjoTheBear
King Arthur
5,645
948
0
1,775
5,979
3,125
81
352
5,627
0
32,897
L
628
111
0
2,242
5,823
1,346
0
948
4,798
0
21,492
L
Guan Yu
Damiauu
Guan Yu
1,671
298
358
3,369
7,498
4,658
0
0
7,498
0
25,563
L
1,521
160
0
923
2,828
886
0
1,674
1,068
33,977
0
L
Ullr
Khulil
Ullr
1,769
745
0
1,103
5,107
1,189
0
347
4,682
0
18,169
W
Cliodhna
Kyle0614
Cliodhna
2,699
2
0
2,146
3,387
969
0
96
3,291
0
25,028
W
951
97
0
1,857
3,704
896
2,335
977
2,727
26,497
0
L
Xing Tian
Wtue
Xing Tian
827
63
0
2,316
6,353
2,885
0
1,336
4,786
7,742
0
W
3,826
1,062
111
1,919
5,852
4,339
258
946
4,906
16,437
0
W
6,029
2,341
0
824
3,574
879
588
187
3,387
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
24,052
264
Minions Killed
262
0
Camps Cleared
0
940,921
Distance Traveled
865,840
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,919
592
61
6
0
194,544
1
L
Loki
4,571
457
51
5
0
180,293
0
L
Guan Yu
5,054
505
69
7
0
177,579
1
L
Zeus
5,634
563
87
9
0
162,152
4
L
Ullr
4,279
428
33
3
0
168,379
0
W
Cliodhna
5,854
585
47
5
0
219,172
1
W
Sol
5,683
568
76
8
0
152,707
0
L
Xing Tian
4,514
451
22
2
0
177,437
1
W
Ymir
5,164
516
23
2
0
190,426
2
W
Medusa
5,671
567
57
6
0
184,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role