Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Balwal
Thanatos
Level 105
God Stats
1W - 2L
1,501 SR
Queue Stats
186W - 179L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
ChunkyCTD
Ao Kuang
Level 136
God Stats
4W - 3L
1,812 SR
Queue Stats
53W - 42L
1,575 Elo+
Solo
Charybdis
Charybdis
OgGadek
Charybdis
Level 143
God Stats
6W - 15L
1,492 SR
Queue Stats
984W - 943L
1,536 Elo+
Solo
Yemoja
Yemoja
d4nielis
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 253L
1,526 Elo+
Solo
Team Averages
Level 126
1,561 SR
1,542 Elo+

VS

Team Averages
Level 99
1,589 SR
1,515 Elo+
Set
Set
 
Set
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Jjiill
Ares
Level 122
God Stats
7W - 3L
1,619 SR
Queue Stats
340W - 314L
1,469 Elo+
Party 2
Fenrir
Fenrir
SanPirro
Fenrir
Level 63
God Stats
6W - 4L
1,593 SR
Queue Stats
92W - 106L
1,555 Elo+
Party 1
Chernobog
Chernobog
SeregaMorozila
Chernobog
Level 89
God Stats
2W - 0L
1,731 SR
Queue Stats
337W - 297L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
TheHalloween
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 205L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 7 / 2
7,534
397
4,910
13,456
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Balwal
Thanatos
16
1 / 6 / 0
9,322
491
3,819
15,775
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ChunkyCTD
Ao Kuang
14
3 / 7 / 0
8,658
456
8,000
17,260
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
OgGadek
Charybdis
17
2 / 3 / 2
10,014
527
7,626
14,369
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
d4nielis
Yemoja
12
2 / 3 / 2
7,895
416
3,893
16,070
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
10 / 0 / 2
14,645
771
16,309
10,870
7,338
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Jjiill
Ares
15
1 / 2 / 9
10,063
530
9,063
15,492
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
SanPirro
Fenrir
17
5 / 1 / 6
11,353
598
5,168
12,859
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Chernobog
SeregaMorozila
Chernobog
18
5 / 2 / 2
11,917
627
4,115
7,551
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 9
11,480
604
19,959
11,071
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
26
26
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
2
0.43
W
Set
 
Set
10
0
2
11
L
Thanatos
Balwal
Thanatos
1
6
0
0.17
L
Ao Kuang
ChunkyCTD
Ao Kuang
3
7
0
0.43
W
Ares
Jjiill
Ares
1
2
9
2.75
L
Charybdis
OgGadek
Charybdis
2
3
2
1
W
Fenrir
SanPirro
Fenrir
5
1
6
8
W
Chernobog
SeregaMorozila
Chernobog
5
2
2
3
W
5
5
9
1.9
L
Yemoja
d4nielis
Yemoja
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
54,614
76,930
Taken
57,843
32,215
Mitigated
37,602
30,963
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,910
3,878
0
3,386
13,456
4,136
0
8,578
4,878
0
36,624
W
Set
 
Set
16,309
7,557
0
7,106
10,870
7,338
1,971
3,001
7,869
0
122,893
L
Thanatos
Balwal
Thanatos
3,819
980
0
10,398
15,775
5,662
0
2,410
13,365
0
62,258
L
Ao Kuang
ChunkyCTD
Ao Kuang
8,000
2,176
0
5,889
17,260
5,482
0
5,634
11,626
54,641
0
W
Ares
Jjiill
Ares
9,063
417
685
2,738
15,492
16,534
374
3,311
12,181
26,416
0
L
Charybdis
OgGadek
Charybdis
7,626
3,627
0
8,240
14,369
4,776
225
3,846
10,523
0
86,836
W
Fenrir
SanPirro
Fenrir
5,168
804
0
6,042
12,859
7,308
333
4,034
8,825
0
70,692
W
Chernobog
SeregaMorozila
Chernobog
4,115
2,148
0
1,493
7,551
2,950
3,423
1,013
6,538
0
81,804
W
19,959
3,773
0
2,362
11,071
3,472
564
3,105
7,966
85,709
0
L
Yemoja
d4nielis
Yemoja
3,893
946
963
2,087
16,070
12,159
0
8,837
7,233
26,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
59,458
499
Minions Killed
625
0
Camps Cleared
0
1,586,250
Distance Traveled
1,902,969
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,534
397
68
4
0
242,969
5
W
Set
14,645
771
223
12
0
412,198
5
L
Thanatos
9,322
491
128
7
0
340,593
4
L
Ao Kuang
8,658
456
97
5
0
326,834
8
W
Ares
10,063
530
31
2
0
385,491
7
L
Charybdis
10,014
527
156
8
0
318,709
7
W
Fenrir
11,353
598
112
6
0
395,990
12
W
Chernobog
11,917
627
146
8
0
390,778
2
W
Nu Wa
11,480
604
113
6
0
318,512
6
L
Yemoja
7,895
416
50
3
0
357,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role