Player Matchup

Cupid
Cupid
 
Cupid
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
ADCringe
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 115L
1,636 Elo+
Solo
Ares
Ares
Zikoo69
Ares
Level 28
God Stats
7W - 6L
1,587 SR
Queue Stats
81W - 82L
1,444 Elo+
Party 4
Hercules
Hercules
donetti
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,676 Elo+
Party 1
Da Ji
Da Ji
mirou97
Da Ji
Level 88
God Stats
6W - 1L
1,867 SR
Queue Stats
311W - 305L
1,547 Elo+
Party 1
Team Averages
Level 55
1,591 SR
1,561 Elo+

VS

Team Averages
Level 55
1,523 SR
1,519 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Salve93
Raijin
Level 35
God Stats
3W - 6L
1,355 SR
Queue Stats
215W - 247L
1,476 Elo+
Solo
Cliodhna
Cliodhna
ToxicMajinZ
Cliodhna
Level 61
God Stats
8W - 4L
1,607 SR
Queue Stats
54W - 49L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
Vehndy
Cthulhu
Level 17
God Stats
2W - 4L
1,297 SR
Queue Stats
20W - 24L
1,463 Elo+
Party 3
Medusa
Medusa
поиграем
Medusa
Level 14
God Stats
4W - 2L
1,854 SR
Queue Stats
55W - 53L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
3 / 3 / 0
5,001
500
3,743
5,634
1,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ADCringe
Janus
12
2 / 3 / 0
6,632
663
1,603
4,264
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Zikoo69
Ares
7
1 / 4 / 3
5,031
503
4,982
7,901
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
donetti
Hercules
8
0 / 2 / 0
4,762
476
2,901
6,538
3,297
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
mirou97
Da Ji
9
0 / 4 / 1
5,127
513
3,122
7,458
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 1 / 4
4,894
489
3,465
7,465
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Salve93
Raijin
9
2 / 2 / 3
5,555
556
2,249
3,209
958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
ToxicMajinZ
Cliodhna
13
9 / 0 / 2
7,446
745
3,581
3,432
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Vehndy
Cthulhu
11
3 / 0 / 2
6,204
620
5,449
7,622
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 3 / 3
4,852
485
5,208
5,641
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
0
1
W
Xing Tian
 
Xing Tian
1
1
4
3
L
Janus
ADCringe
Janus
2
3
0
0.67
W
Raijin
Salve93
Raijin
2
2
3
1.75
W
Cliodhna
ToxicMajinZ
Cliodhna
9
0
2
10
W
Cthulhu
Vehndy
Cthulhu
3
0
2
4
L
Ares
Zikoo69
Ares
1
4
3
0.63
L
Hercules
donetti
Hercules
0
2
0
0
L
Da Ji
mirou97
Da Ji
0
4
1
0.13
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
19,952
31,795
Taken
27,369
13,823
Mitigated
12,906
6,587
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,743
1,869
131
2,137
5,634
1,441
0
1,960
3,674
0
21,015
W
Xing Tian
 
Xing Tian
3,465
451
0
2,432
7,465
3,374
0
1,969
5,496
11,707
0
L
Janus
ADCringe
Janus
1,603
244
0
769
4,264
1,117
0
1,433
2,831
47,562
0
W
Raijin
Salve93
Raijin
2,249
101
0
695
3,209
958
0
1,428
1,693
25,644
0
W
Cliodhna
ToxicMajinZ
Cliodhna
3,581
717
0
2,468
3,432
1,024
0
111
3,279
0
38,776
W
Cthulhu
Vehndy
Cthulhu
5,449
517
0
3,094
7,622
6,122
0
0
7,622
31,520
0
L
Ares
Zikoo69
Ares
4,982
594
0
1,840
7,901
5,370
0
2,316
5,585
16,094
0
L
Hercules
donetti
Hercules
2,901
1,556
0
949
6,538
3,297
228
2,823
3,177
0
15,133
L
Da Ji
mirou97
Da Ji
3,122
990
0
761
7,458
2,598
0
2,006
5,246
0
29,145
W
5,208
2,500
0
1,487
5,641
1,428
0
3,125
2,516
0
28,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
28,951
274
Minions Killed
272
0
Camps Cleared
0
1,016,224
Distance Traveled
1,058,992
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,001
500
50
5
0
198,076
1
W
Xing Tian
4,894
489
22
2
0
201,589
0
L
Janus
6,632
663
113
11
0
203,108
5
W
Raijin
5,555
556
50
5
0
185,912
4
W
Cliodhna
7,446
745
87
9
0
262,241
0
W
Cthulhu
6,204
620
64
6
0
220,180
3
L
Ares
5,031
503
20
2
0
206,058
0
L
Hercules
4,762
476
36
4
0
188,092
2
L
Da Ji
5,127
513
55
6
0
220,890
4
W
Medusa
4,852
485
49
5
0
189,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role