Player Matchup

Olorun
Olorun
FrogKonan
Olorun
Level 111
God Stats
3W - 0L
1,868 SR
Queue Stats
24W - 26L
1,444 Elo+
Party 3
Cliodhna
Cliodhna
HornyGothGirl
Cliodhna
Level 43
God Stats
13W - 4L
1,805 SR
Queue Stats
54W - 57L
1,581 Elo+
Party 3
Izanami
Izanami
OGRvka
Izanami
Level 42
God Stats
5W - 5L
1,475 SR
Queue Stats
134W - 133L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
buttgenius
Sylvanus
Level 67
God Stats
28W - 21L
1,598 SR
Queue Stats
230W - 247L
1,503 Elo+
Party 1
Vamana
Vamana
froggydojo
Vamana
Level 100
God Stats
8W - 3L
1,588 SR
Queue Stats
237W - 223L
1,615 Elo+
Party 3
Team Averages
Level 73
1,667 SR
1,529 Elo+

VS

Team Averages
Level 54
1,555 SR
1,572 Elo+
Sylvanus
Sylvanus
Bl1tzwing
Sylvanus
Level 40
God Stats
0W - 1L
1,775 SR
Queue Stats
49W - 47L
1,523 Elo+
Solo
Anhur
Anhur
Brinkam
Anhur
Level 45
God Stats
3W - 8L
1,430 SR
Queue Stats
174W - 157L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
Cyneik
Erlang Shen
Level 105
God Stats
1W - 3L
1,624 SR
Queue Stats
350W - 311L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
DiabloCookies
Baron Samedi
Level 41
God Stats
0W - 3L
1,448 SR
Queue Stats
86W - 68L
1,585 Elo+
Solo
Hun Batz
Hun Batz
Mazy978
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 170L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FrogKonan
Olorun
15
3 / 0 / 3
9,736
573
7,620
7,345
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
HornyGothGirl
Cliodhna
15
2 / 1 / 3
8,952
527
5,197
12,038
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
OGRvka
Izanami
16
4 / 1 / 4
10,006
589
9,914
8,881
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
buttgenius
Sylvanus
14
0 / 0 / 10
8,185
481
7,895
11,076
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
froggydojo
Vamana
17
4 / 0 / 0
10,521
619
9,157
10,952
9,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bl1tzwing
Sylvanus
11
0 / 3 / 1
7,250
426
5,200
14,554
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Brinkam
Anhur
13
1 / 4 / 0
7,871
463
5,665
10,508
3,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Cyneik
Erlang Shen
14
0 / 2 / 0
8,566
504
7,888
10,611
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DiabloCookies
Baron Samedi
14
0 / 2 / 1
8,430
496
6,467
7,509
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Mazy978
Hun Batz
12
1 / 2 / 1
7,344
432
4,678
10,262
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bl1tzwing
Sylvanus
0
3
1
0.17
L
Anhur
Brinkam
Anhur
1
4
0
0.25
L
Erlang Shen
Cyneik
Erlang Shen
0
2
0
0
L
Baron Samedi
DiabloCookies
Baron Samedi
0
2
1
0.25
W
Olorun
FrogKonan
Olorun
3
0
3
4.5
W
Cliodhna
HornyGothGirl
Cliodhna
2
1
3
3.5
L
Hun Batz
Mazy978
Hun Batz
1
2
1
0.75
W
Izanami
OGRvka
Izanami
4
1
4
6
W
Sylvanus
buttgenius
Sylvanus
0
0
10
5
W
Vamana
froggydojo
Vamana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
29,898
50,292
Taken
53,444
29,838
Mitigated
27,766
23,878
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bl1tzwing
Sylvanus
5,200
1,452
3,874
4,608
14,554
9,134
0
5,943
8,611
18,570
0
L
Anhur
Brinkam
Anhur
5,665
3,466
0
2,046
10,508
3,085
0
2,548
7,960
0
63,132
L
Erlang Shen
Cyneik
Erlang Shen
7,888
3,271
0
4,040
10,611
7,683
524
1,737
8,874
0
56,532
L
Baron Samedi
DiabloCookies
Baron Samedi
6,467
231
0
2,200
7,509
3,083
0
1,532
5,977
60,372
0
W
Olorun
FrogKonan
Olorun
7,620
5,258
324
3,893
7,345
3,133
994
3,017
4,328
59,567
4,999
W
Cliodhna
HornyGothGirl
Cliodhna
5,197
690
0
6,236
12,038
3,949
0
2,188
9,850
0
71,506
L
Hun Batz
Mazy978
Hun Batz
4,678
1,457
0
4,158
10,262
4,781
0
2,787
7,475
0
39,793
W
Izanami
OGRvka
Izanami
9,914
5,341
0
3,501
8,881
2,952
800
2,202
6,587
0
91,121
W
Sylvanus
buttgenius
Sylvanus
7,895
2,362
1,330
3,277
11,076
10,290
0
4,192
6,854
21,093
6,504
W
Vamana
froggydojo
Vamana
9,157
5,393
0
5,317
10,952
9,514
1,180
184
10,768
1,633
76,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
39,461
591
Minions Killed
467
0
Camps Cleared
0
1,678,289
Distance Traveled
1,638,414
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,250
426
46
3
0
296,175
6
L
Anhur
7,871
463
123
7
0
299,788
3
L
Erlang Shen
8,566
504
117
7
0
346,602
5
L
Baron Samedi
8,430
496
116
7
0
313,324
6
W
Olorun
9,736
573
129
8
0
317,266
8
W
Cliodhna
8,952
527
102
6
0
400,079
6
L
Hun Batz
7,344
432
65
4
0
382,525
3
W
Izanami
10,006
589
156
9
0
309,602
7
W
Sylvanus
8,185
481
40
2
0
325,012
5
W
Vamana
10,521
619
164
10
0
326,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role