Player Matchup

Medusa
Medusa
CHiiPiiTO
Medusa
Level 5
God Stats
5W - 3L
1,225 SR
Queue Stats
7W - 8L
1,307 Elo+
Party 2
Bellona
Bellona
IFeldArzt
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Iringva
Cliodhna
Level 28
God Stats
15W - 14L
1,513 SR
Queue Stats
30W - 34L
1,383 Elo+
Solo
Sobek
Sobek
Katharsys
Sobek
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 178L
1,338 Elo+
Party 2
Ra
Ra
saberken
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,406 Elo+

VS

Team Averages
Level 20
1,492 SR
1,269 Elo+
Hera
Hera
Antonbogen961204
Hera
Level 12
God Stats
0W - 1L
1,425 SR
Queue Stats
4W - 8L
1,422 Elo+
Solo
Izanami
Izanami
BaconFocaccia
Izanami
Level 27
God Stats
8W - 20L
1,336 SR
Queue Stats
67W - 104L
1,260 Elo+
Party 1
Nemesis
Nemesis
Cepb
Nemesis
Level 27
God Stats
5W - 4L
1,568 SR
Queue Stats
14W - 16L
1,329 Elo+
Solo
Artemis
Artemis
NotEsz0
Artemis
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 13L
1,133 Elo+
Solo
Ymir
Ymir
RinHaoJade
Ymir
Level 25
God Stats
2W - 6L
1,452 SR
Queue Stats
57W - 100L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHiiPiiTO
Medusa
11
3 / 2 / 5
6,394
492
6,992
5,923
1,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
IFeldArzt
Bellona
12
13 / 5 / 3
8,210
632
10,261
8,646
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Iringva
Cliodhna
12
3 / 2 / 2
7,152
550
4,758
10,351
3,433
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Katharsys
Sobek
10
1 / 2 / 6
6,507
501
2,340
9,584
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 3
6,223
479
1,994
8,831
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 9
6,598
508
5,780
4,367
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
10
5 / 5 / 4
6,698
515
7,095
7,718
2,071
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Cepb
Nemesis
11
3 / 1 / 3
6,774
521
3,228
8,662
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
NotEsz0
Artemis
10
4 / 4 / 3
6,698
515
7,045
6,464
2,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 6 / 7
6,707
516
4,545
10,699
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
20
Kills
18
19
Deaths
20
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Izanami
5
5
4
1.4
W
Medusa
CHiiPiiTO
Medusa
3
2
5
2.75
L
Nemesis
Cepb
Nemesis
3
1
3
4.5
W
Bellona
IFeldArzt
Bellona
13
5
3
2.9
W
Cliodhna
Iringva
Cliodhna
3
2
2
2
W
Sobek
Katharsys
Sobek
1
2
6
2
L
Artemis
NotEsz0
Artemis
4
4
3
1.38
L
3
6
7
1.08
W
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
27,693
43,335
Taken
37,910
22,632
Mitigated
17,462
8,206
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,780
1,346
0
0
4,367
1,303
307
474
3,849
17,947
0
L
Izanami
7,095
5,316
0
1,751
7,718
2,071
667
1,665
6,045
0
32,186
W
Medusa
CHiiPiiTO
Medusa
6,992
4,587
0
1,950
5,923
1,805
331
1,957
3,922
0
30,753
L
Nemesis
Cepb
Nemesis
3,228
2,024
0
2,849
8,662
2,346
272
475
8,187
0
34,175
W
Bellona
IFeldArzt
Bellona
10,261
2,935
0
444
8,646
7,794
216
3,158
5,282
6,039
18,767
W
Cliodhna
Iringva
Cliodhna
4,758
1,361
128
950
10,351
3,433
0
865
9,430
0
36,786
W
Sobek
Katharsys
Sobek
2,340
226
0
2,225
9,584
7,055
75
2,368
7,090
19,482
0
L
Artemis
NotEsz0
Artemis
7,045
3,693
0
250
6,464
2,028
431
1,191
5,165
0
29,146
L
4,545
1,639
0
1,279
10,699
9,714
75
1,964
8,696
16,923
0
W
1,994
565
128
2,381
8,831
2,545
767
1,794
6,925
28,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
33,475
273
Minions Killed
245
0
Camps Cleared
0
1,159,602
Distance Traveled
1,073,586
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,598
508
32
2
0
223,406
0
L
Izanami
6,698
515
70
5
0
188,094
4
W
Medusa
6,394
492
61
5
0
221,832
2
L
Nemesis
6,774
521
73
6
0
265,652
2
W
Bellona
8,210
632
41
3
0
263,576
0
W
Cliodhna
7,152
550
79
6
0
253,696
0
W
Sobek
6,507
501
32
2
0
231,101
0
L
Artemis
6,698
515
53
4
0
191,257
1
L
Ymir
6,707
516
17
1
0
205,177
3
W
Ra
6,223
479
60
5
0
189,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role