Player Matchup

Jormungandr
Jormungandr
Gdgecko
Jormungandr
Level 27
God Stats
3W - 2L
1,516 SR
Queue Stats
18W - 24L
1,483 Elo+
Solo
Rama
Rama
Prince_Andrew---
Rama
Level 29
God Stats
8W - 11L
1,225 SR
Queue Stats
178W - 203L
1,469 Elo+
Solo
Vulcan
Vulcan
SmellmyMeatballz
Vulcan
Level 28
God Stats
15W - 8L
1,710 SR
Queue Stats
79W - 52L
1,578 Elo+
Solo
Mercury
Mercury
YSLderKonig
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,504 Elo+
Solo
King Arthur
King Arthur
titipat06
King Arthur
Level 29
God Stats
8W - 9L
1,387 SR
Queue Stats
155W - 155L
1,483 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,503 Elo+

VS

Team Averages
Level 11
1,519 SR
1,557 Elo+
Kukulkan
Kukulkan
Spaceline5066
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,336 Elo+
Solo
Nox
Nox
WeeDou8547
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 40L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
moonlight7827
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
puppertyr
Gilgamesh
Level 6
God Stats
5W - 3L
1,729 SR
Queue Stats
13W - 8L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
tyrisgod
Heimdallr
Level 6
God Stats
0W - 2L
1,364 SR
Queue Stats
13W - 8L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gdgecko
Jormungandr
14
1 / 1 / 9
9,345
519
4,650
13,471
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 5
8,917
495
3,972
7,574
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 3 / 1
11,201
622
11,270
9,306
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
YSLderKonig
Mercury
17
7 / 2 / 6
10,645
591
12,615
15,180
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
titipat06
King Arthur
16
2 / 2 / 4
10,060
559
9,618
13,371
10,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Spaceline5066
Kukulkan
11
1 / 8 / 1
7,266
404
4,800
9,115
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
7,846
436
2,880
12,438
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
moonlight7827
Amaterasu
16
0 / 2 / 1
9,059
503
3,240
10,608
10,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
puppertyr
Gilgamesh
14
4 / 5 / 0
8,832
491
8,943
14,744
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
tyrisgod
Heimdallr
15
4 / 2 / 1
9,349
519
9,487
9,904
3,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
23
Kills
9
10
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Gdgecko
Jormungandr
1
1
9
5.5
W
2
2
5
2.25
W
11
3
1
3.83
L
Kukulkan
Spaceline5066
Kukulkan
1
8
1
0.19
L
0
6
3
0.25
W
Mercury
YSLderKonig
Mercury
7
2
6
5
L
Amaterasu
moonlight7827
Amaterasu
0
2
1
0.25
L
Gilgamesh
puppertyr
Gilgamesh
4
5
0
0.8
W
King Arthur
titipat06
King Arthur
2
2
4
2
L
Heimdallr
tyrisgod
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
29,350
58,902
Taken
56,809
34,348
Mitigated
28,407
13,458
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Gdgecko
Jormungandr
4,650
1,675
0
2,669
13,471
11,864
654
2,623
10,638
39,129
0
W
3,972
2,803
0
2,196
7,574
2,044
336
1,481
5,994
0
46,467
W
11,270
1,615
0
2,147
9,306
3,399
1,068
1,085
8,171
66,771
0
L
Kukulkan
Spaceline5066
Kukulkan
4,800
982
0
0
9,115
2,947
0
3,214
5,841
22,904
0
L
2,880
492
0
1,763
12,438
4,420
0
5,091
7,147
39,384
0
W
Mercury
YSLderKonig
Mercury
12,615
7,660
0
3,446
15,180
6,376
970
2,315
12,865
0
89,168
L
Amaterasu
moonlight7827
Amaterasu
3,240
873
0
3,706
10,608
10,478
0
1,151
9,457
13,290
51,529
L
Gilgamesh
puppertyr
Gilgamesh
8,943
2,517
0
2,658
14,744
7,008
0
5,198
9,388
0
56,609
W
King Arthur
titipat06
King Arthur
9,618
1,138
0
3,000
13,371
10,665
174
971
12,400
9,980
53,138
L
Heimdallr
tyrisgod
Heimdallr
9,487
4,842
0
1,934
9,904
3,554
0
2,723
7,153
0
54,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
42,352
543
Minions Killed
472
0
Camps Cleared
0
1,863,970
Distance Traveled
1,624,959
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,345
519
86
5
0
350,039
1
W
Rama
8,917
495
83
5
0
374,571
7
W
Vulcan
11,201
622
108
6
0
388,097
8
L
Kukulkan
7,266
404
62
3
0
295,688
1
L
Nox
7,846
436
59
3
0
293,984
2
W
Mercury
10,645
591
119
7
0
409,347
0
L
Amaterasu
9,059
503
146
8
0
359,025
4
L
Gilgamesh
8,832
491
103
6
0
327,420
0
W
King Arthur
10,060
559
147
8
0
341,916
2
L
Heimdallr
9,349
519
102
6
0
348,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role