Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
DRlLLZ
Gilgamesh
Diamond IV
Level 121
God Stats
34W - 4L
1,585 SR
Queue Stats
443W - 175L
2,400 MMR
Party 1
Achilles
Achilles
Platinum I
HoneyNutCheerios
Achilles
Platinum I
Level 50
God Stats
6W - 0L
1,897 SR
Queue Stats
56W - 3L
2,333 MMR
Party 1
Scylla
Scylla
Platinum III
lilMMR
Scylla
Platinum III
Level 48
God Stats
3W - 0L
1,837 SR
Queue Stats
61W - 3L
2,168 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 73
1,773 SR
2,300 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,465 SR
1,496 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver IV
Jack_Napier17
Chaac
Silver IV
Level 88
God Stats
3W - 7L
1,255 SR
Queue Stats
159W - 226L
1,075 MMR
Party 2
Awilix
Awilix
Platinum I
Smegoal-
Awilix
Platinum I
Level 121
God Stats
449W - 513L
1,639 SR
Queue Stats
697W - 840L
1,913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRlLLZ
Gilgamesh
13
6 / 5 / 14
10,264
790
12,733
17,823
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
7 / 2 / 11
10,432
802
11,028
13,986
12,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
lilMMR
Scylla
15
10 / 2 / 9
10,870
836
11,901
8,737
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAthenaPersephoneThothOdin

VS

Bans
HeraCabrakanTiamatGebZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 7 / 5
8,853
681
6,643
13,083
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 4
8,574
660
6,228
13,062
10,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
Smegoal-
Awilix
13
6 / 11 / 1
9,868
759
9,046
15,945
7,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
9
9
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
5
0.64
W
Gilgamesh
DRlLLZ
Gilgamesh
6
5
14
2.6
W
7
2
11
6.25
L
1
6
4
0.5
L
Awilix
Smegoal-
Awilix
6
11
1
0.59
W
Scylla
lilMMR
Scylla
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
21,917
40,546
Taken
42,090
29,038
Mitigated
22,202
10,396
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,643
417
0
763
13,083
4,238
0
2,807
9,931
33,310
0
W
Gilgamesh
DRlLLZ
Gilgamesh
12,733
3,002
0
3,418
17,823
13,938
841
3,044
14,111
0
29,185
W
11,028
2,411
465
4,113
13,986
12,143
819
2,055
11,657
0
24,481
L
6,228
1,131
0
1,988
13,062
10,476
0
3,647
8,889
0
21,497
L
Awilix
Smegoal-
Awilix
9,046
3,494
0
931
15,945
7,488
0
5,636
9,933
0
15,651
W
Scylla
lilMMR
Scylla
11,901
1,485
0
2,400
8,737
2,957
1,092
1,012
7,593
41,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
27,295
122
Minions Killed
98
7
Camps Cleared
2
740,513
Distance Traveled
627,228
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,853
681
55
4
0
209,323
5
W
Gilgamesh
10,264
790
27
2
2
254,590
2
W
Achilles
10,432
802
14
1
0
258,736
4
L
Chaac
8,574
660
35
3
1
219,164
2
L
Awilix
9,868
759
8
1
1
198,741
0
W
Scylla
10,870
836
81
6
5
227,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role