Player Matchup

Athena
Athena
 
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ak1mbo
Medusa
Level 98
God Stats
13W - 13L
1,557 SR
Queue Stats
355W - 357L
1,535 Elo+
Party 1
Fenrir
Fenrir
Pechenyece
Fenrir
Level 85
God Stats
3W - 3L
1,431 SR
Queue Stats
45W - 48L
1,514 Elo+
Party 1
Agni
Agni
exampleKoT
Agni
Level 129
God Stats
19W - 22L
1,446 SR
Queue Stats
513W - 503L
1,532 Elo+
Party 1
Ra
Ra
xAstralx
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 484L
1,537 Elo+
Party 1
Team Averages
Level 91
1,487 SR
1,524 Elo+

VS

Team Averages
Level 71
1,574 SR
1,540 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ad7ssko
Kumbhakarna
Level 89
God Stats
3W - 1L
1,286 SR
Queue Stats
311W - 271L
1,550 Elo+
Party 2
Artemis
Artemis
KakaJ
Artemis
Level 18
God Stats
3W - 1L
1,822 SR
Queue Stats
13W - 13L
1,526 Elo+
Party 2
Vamana
Vamana
PapaZhong
Vamana
Level 21
God Stats
2W - 0L
1,764 SR
Queue Stats
48W - 40L
1,539 Elo+
Party 3
Cliodhna
Cliodhna
TubbyFollower43
Cliodhna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 368L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 4 / 2
6,986
411
1,923
9,831
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
Ak1mbo
Medusa
15
6 / 5 / 2
9,480
558
11,976
14,520
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Pechenyece
Fenrir
11
1 / 7 / 0
7,209
424
4,671
14,405
4,481
Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 0
7,379
434
7,115
9,225
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 0
9,282
546
7,605
12,733
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
7 / 0 / 6
11,602
682
10,226
14,172
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Ad7ssko
Kumbhakarna
14
4 / 3 / 7
8,940
526
5,347
17,289
16,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KakaJ
Artemis
16
4 / 3 / 3
10,120
595
7,898
9,472
3,214
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
PapaZhong
Vamana
18
3 / 0 / 4
10,488
617
7,671
13,246
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
18
8 / 2 / 5
10,908
642
12,571
15,616
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
26
26
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
2
0.5
W
Baron Samedi
 
Baron Samedi
7
0
6
10
W
Kumbhakarna
Ad7ssko
Kumbhakarna
4
3
7
2.5
L
Medusa
Ak1mbo
Medusa
6
5
2
1.4
W
Artemis
KakaJ
Artemis
4
3
3
1.83
W
Vamana
PapaZhong
Vamana
3
0
4
5
L
Fenrir
Pechenyece
Fenrir
1
7
0
0.14
W
Cliodhna
8
2
5
5.25
L
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
43,713
60,714
Taken
69,795
24,647
Mitigated
45,193
14,467
Healing
27,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,923
607
0
698
9,831
8,278
200
2,558
7,221
12,486
0
W
Baron Samedi
 
Baron Samedi
10,226
595
923
4,906
14,172
6,433
76
5,276
8,455
94,234
0
W
Kumbhakarna
Ad7ssko
Kumbhakarna
5,347
494
944
3,341
17,289
16,793
202
1,651
15,598
31,977
0
L
Medusa
Ak1mbo
Medusa
11,976
4,755
0
3,904
14,520
4,698
1,152
3,367
11,101
0
67,877
W
Artemis
KakaJ
Artemis
7,898
5,013
0
2,388
9,472
3,214
2,316
591
8,881
0
74,036
W
Vamana
PapaZhong
Vamana
7,671
2,156
0
6,791
13,246
12,855
340
5,296
7,871
1,617
67,706
L
Fenrir
Pechenyece
Fenrir
4,671
469
70
2,279
14,405
4,481
0
2,980
11,286
0
39,679
W
Cliodhna
12,571
2,546
0
7,768
15,616
5,898
28
3,150
12,224
0
97,909
L
7,115
224
0
488
9,225
2,485
0
5,599
3,626
44,948
0
L
7,605
520
276
6,752
12,733
4,705
0
1,627
10,168
74,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
52,058
451
Minions Killed
638
0
Camps Cleared
0
1,611,996
Distance Traveled
1,788,915
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,986
411
18
1
0
328,995
3
W
Baron Samedi
11,602
682
161
9
0
368,403
6
W
Kumbhakarna
8,940
526
46
3
0
371,775
6
L
Medusa
9,480
558
110
6
0
320,394
3
W
Artemis
10,120
595
141
8
0
302,183
2
W
Vamana
10,488
617
131
8
0
337,217
7
L
Fenrir
7,209
424
68
4
0
320,086
1
W
Cliodhna
10,908
642
159
9
0
409,337
8
L
Agni
7,379
434
89
5
0
316,966
4
L
Ra
9,282
546
166
10
0
325,555
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role